Player Matchup

Raijin
Raijin
Birscurse
Raijin
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 50L
1,468 Elo+
Solo
Skadi
Skadi
Im-What-Remains_
Skadi
Level 125
God Stats
3W - 2L
1,245 SR
Queue Stats
216W - 201L
1,430 Elo+
Party 1
Merlin
Merlin
KKfrankie
Merlin
Level 125
God Stats
2W - 7L
1,259 SR
Queue Stats
308W - 267L
1,501 Elo+
Party 1
Ravana
Ravana
Lordigon
Ravana
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 74L
1,511 Elo+
Solo
Anubis
Anubis
SovietBR
Anubis
Level 159
God Stats
3W - 2L
1,526 SR
Queue Stats
147W - 142L
1,536 Elo+
Solo
Team Averages
Level 119
1,406 SR
1,489 Elo+

VS

Team Averages
Level 101
1,459 SR
1,505 Elo+
Charybdis
Charybdis
 
Charybdis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Cooperzz
Set
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 154L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
barbar50
Gilgamesh
Level 249
God Stats
14W - 23L
1,493 SR
Queue Stats
1,066W - 1,086L
1,439 Elo+
Solo
Apollo
Apollo
mOOnWaLkerr5000
Apollo
Level 142
God Stats
3W - 5L
1,304 SR
Queue Stats
215W - 215L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Birscurse
Raijin
15
3 / 2 / 5
8,635
785
11,016
6,729
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 4
8,279
753
7,485
8,619
3,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
KKfrankie
Merlin
14
2 / 2 / 10
7,922
720
9,232
7,576
3,140
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Lordigon
Ravana
13
1 / 4 / 7
7,237
658
5,076
8,967
6,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SovietBR
Anubis
16
3 / 1 / 7
8,548
777
8,533
7,354
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
4 / 4 / 5
9,022
820
8,662
10,257
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
 
Cernunnos
14
2 / 3 / 2
7,583
689
4,142
6,347
2,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 4
6,624
602
6,216
6,547
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
barbar50
Gilgamesh
16
3 / 3 / 8
8,517
774
8,088
13,589
13,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 4
8,031
730
6,102
10,012
3,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
14
Kills
12
12
Deaths
15
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
5
1.63
L
Cernunnos
 
Cernunnos
2
3
2
1
W
Raijin
Birscurse
Raijin
3
2
5
2.75
L
0
3
4
0.67
W
5
3
4
2.33
W
Merlin
KKfrankie
Merlin
2
2
10
3.5
W
Ravana
Lordigon
Ravana
1
4
7
1.13
W
Anubis
SovietBR
Anubis
3
1
7
6.5
L
Gilgamesh
barbar50
Gilgamesh
3
3
8
2.33
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,342
Damage
33,210
39,245
Taken
46,752
20,151
Mitigated
27,403
13,046
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,662
3,708
1,394
2,312
10,257
4,287
271
6,225
3,818
0
24,214
L
Cernunnos
 
Cernunnos
4,142
1,076
433
1,117
6,347
2,341
0
4,846
1,469
0
16,745
W
Raijin
Birscurse
Raijin
11,016
614
547
750
6,729
2,917
0
68
6,661
21,719
0
L
6,216
1,214
213
367
6,547
3,115
0
3,207
3,254
0
8,049
W
7,485
2,015
660
708
8,619
3,777
724
184
8,435
0
17,492
W
Merlin
KKfrankie
Merlin
9,232
616
604
749
7,576
3,140
186
170
7,406
18,302
0
W
Ravana
Lordigon
Ravana
5,076
897
1,247
1,717
8,967
6,351
0
47
8,920
0
6,921
W
Anubis
SovietBR
Anubis
8,533
202
2,387
3,677
7,354
3,966
215
180
7,174
27,104
0
L
Gilgamesh
barbar50
Gilgamesh
8,088
969
812
1,331
13,589
13,936
0
6,632
6,633
691
14,994
L
6,102
2,381
826
4,343
10,012
3,724
774
7,011
2,797
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
39,777
125
Minions Killed
113
0
Camps Cleared
0
1,023,842
Distance Traveled
911,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,022
820
51
5
0
173,772
0
L
Cernunnos
7,583
689
24
2
0
170,610
0
W
Raijin
8,635
785
47
4
0
204,877
0
L
Set
6,624
602
2
0
0
186,272
0
W
Skadi
8,279
753
28
3
0
199,937
0
W
Merlin
7,922
720
19
2
0
216,922
0
W
Ravana
7,237
658
1
0
0
202,640
0
W
Anubis
8,548
777
30
3
0
199,466
0
L
Gilgamesh
8,517
774
6
1
0
165,272
0
L
Apollo
8,031
730
30
3
0
215,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role