Player Matchup

Vamana
Vamana
Not_Designer
Vamana
Level 62
God Stats
5W - 5L
1,551 SR
Queue Stats
474W - 438L
1,509 Elo+
Solo
Loki
Loki
TTVazure2035
Loki
Level 33
God Stats
0W - 3L
1,317 SR
Queue Stats
108W - 119L
1,315 Elo+
Solo
Bacchus
Bacchus
Th3H3LLBringer22
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Vx_kerssa_xV
Baron Samedi
Level 42
God Stats
5W - 3L
1,709 SR
Queue Stats
48W - 56L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
jusDAFOX
Erlang Shen
Level 68
God Stats
4W - 8L
1,374 SR
Queue Stats
514W - 516L
1,450 Elo+
Solo
Team Averages
Level 53
1,490 SR
1,445 Elo+

VS

Team Averages
Level 70
1,321 SR
1,291 Elo+
Tyr
Tyr
Anaslow
Tyr
Level 103
God Stats
6W - 8L
1,639 SR
Queue Stats
159W - 157L
1,459 Elo+
Solo
Nox
Nox
Gambit536412-21
Nox
Level 140
God Stats
9W - 9L
1,407 SR
Queue Stats
517W - 515L
1,480 Elo+
Solo
Bellona
Bellona
IceScreamMagic
Bellona
Level 37
God Stats
1W - 3L
1,316 SR
Queue Stats
4W - 8L
1,350 Elo+
Solo
Sol
Sol
jaydensickaxs-
Sol
Level 56
God Stats
3W - 2L
1,161 SR
Queue Stats
17W - 52L
1,080 Elo+
Party 1
Neith
Neith
oaktownrock
Neith
Level 16
God Stats
5W - 10L
1,081 SR
Queue Stats
13W - 41L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
2 / 2 / 0
5,944
594
4,238
10,007
6,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 1
4,601
460
1,722
5,555
1,548
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 2
4,796
480
2,354
6,053
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Vx_kerssa_xV
Baron Samedi
6
0 / 4 / 0
4,376
438
2,940
5,276
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
jusDAFOX
Erlang Shen
8
2 / 1 / 0
5,280
528
3,493
5,649
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
4 / 0 / 3
6,180
618
4,030
7,149
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 4
5,640
564
1,757
4,179
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,931
593
5,760
8,290
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
3 / 1 / 4
6,133
613
5,005
6,909
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 0
5,208
521
1,713
4,849
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
0
3
5.5
W
1
0
4
3
W
1
2
1
0.75
L
Vamana
2
2
0
1
L
0
3
1
0.17
L
0
1
2
1
L
Baron Samedi
Vx_kerssa_xV
Baron Samedi
0
4
0
0
W
3
1
4
5
L
Erlang Shen
jusDAFOX
Erlang Shen
2
1
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
18,265
32,540
Taken
31,376
17,431
Mitigated
17,859
6,889
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
4,030
578
0
2,630
7,149
3,220
0
1,196
5,953
0
36,832
W
1,757
318
0
1,028
4,179
2,332
316
775
3,404
15,939
0
W
5,760
2,250
0
2,064
8,290
8,642
0
360
7,930
0
35,076
L
Vamana
4,238
1,532
0
3,953
10,007
6,340
0
89
9,918
0
32,341
L
1,722
627
0
0
5,555
1,548
0
464
5,091
0
19,899
L
2,354
400
0
908
6,053
4,994
0
2,403
3,650
10,060
0
L
Baron Samedi
Vx_kerssa_xV
Baron Samedi
2,940
765
40
309
5,276
2,139
0
2,453
2,823
20,141
0
W
5,005
2,455
0
3,591
6,909
2,229
1,830
2,697
4,212
34,440
0
L
Erlang Shen
jusDAFOX
Erlang Shen
3,493
1,750
0
1,679
5,649
2,410
27
1,353
4,296
0
27,207
W
1,713
612
0
314
4,849
1,436
586
266
4,583
0
21,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
29,092
175
Minions Killed
239
0
Camps Cleared
0
961,969
Distance Traveled
958,736
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,180
618
57
6
0
238,615
0
W
Nox
5,640
564
20
2
0
190,713
3
W
Bellona
5,931
593
53
5
0
202,035
0
L
Vamana
5,944
594
51
5
0
222,001
0
L
Loki
4,601
460
31
3
0
223,949
0
L
Bacchus
4,796
480
17
2
0
195,870
0
L
Baron Samedi
4,376
438
23
2
0
143,985
0
W
Sol
6,133
613
61
6
0
147,050
0
L
Erlang Shen
5,280
528
53
5
0
176,164
0
W
Neith
5,208
521
48
5
0
180,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role