Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Frankie02
Janus
Level 111
God Stats
4W - 5L
1,504 SR
Queue Stats
78W - 83L
1,441 Elo+
Party 2
Hachiman
Hachiman
Gadwed
Hachiman
Level 116
God Stats
20W - 11L
1,589 SR
Queue Stats
145W - 120L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
Kathepoess
Gilgamesh
Level 27
God Stats
8W - 2L
1,219 SR
Queue Stats
26W - 28L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
kankerboef11
Kuzenbo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 115L
1,490 Elo+
Party 2
Team Averages
Level 89
1,462 SR
1,479 Elo+

VS

Team Averages
Level 117
1,513 SR
1,500 Elo+
Vamana
Vamana
 
Vamana
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Bettmis
Anubis
Level 202
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 140L
1,595 Elo+
Party 1
Jormungandr
Jormungandr
Returnado
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,430 Elo+
Party 1
Athena
Athena
Vayline
Athena
Level 99
God Stats
12W - 10L
1,563 SR
Queue Stats
222W - 211L
1,546 Elo+
Solo
Medusa
Medusa
WreckfuII
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 1 / 2
6,517
652
6,360
10,063
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Frankie02
Janus
12
3 / 1 / 1
6,759
676
6,643
5,383
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Gadwed
Hachiman
10
1 / 0 / 1
5,786
579
7,307
3,817
1,319
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Kathepoess
Gilgamesh
11
4 / 0 / 1
7,009
701
4,528
7,524
4,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
kankerboef11
Kuzenbo
9
1 / 0 / 4
5,562
556
3,236
5,893
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 6 / 0
5,771
577
6,400
10,567
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Bettmis
Anubis
11
1 / 2 / 0
6,307
631
4,472
6,866
3,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Returnado
Jormungandr
8
0 / 1 / 0
5,203
520
2,098
7,009
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Vayline
Athena
8
0 / 3 / 1
5,112
511
2,919
10,024
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
WreckfuII
Medusa
8
0 / 1 / 0
4,824
482
2,228
5,472
1,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
L
Vamana
 
Vamana
1
6
0
0.17
L
Anubis
Bettmis
Anubis
1
2
0
0.5
W
Janus
Frankie02
Janus
3
1
1
3.5
W
Hachiman
Gadwed
Hachiman
1
0
1
1.5
W
Gilgamesh
Kathepoess
Gilgamesh
4
0
1
4.5
L
Jormungandr
Returnado
Jormungandr
0
1
0
0
L
Athena
Vayline
Athena
0
3
1
0.17
L
Medusa
WreckfuII
Medusa
0
1
0
0
W
Kuzenbo
kankerboef11
Kuzenbo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
18,117
32,680
Taken
39,938
16,796
Mitigated
24,298
10,429
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,360
1,895
0
1,401
10,063
3,801
0
2,612
7,451
46,287
0
L
Vamana
 
Vamana
6,400
4,247
0
1,134
10,567
8,877
0
2,794
7,228
80
38,597
L
Anubis
Bettmis
Anubis
4,472
47
0
3,709
6,866
3,495
0
5,673
1,193
49,457
0
W
Janus
Frankie02
Janus
6,643
467
0
1,446
5,383
1,711
0
3,844
1,539
56,422
0
W
Hachiman
Gadwed
Hachiman
7,307
3,961
0
2,752
3,817
1,319
0
766
3,051
0
51,080
W
Gilgamesh
Kathepoess
Gilgamesh
4,528
1,400
157
3,429
7,524
4,492
0
80
7,444
0
41,598
L
Jormungandr
Returnado
Jormungandr
2,098
494
0
1,926
7,009
5,479
0
746
6,263
17,100
0
L
Athena
Vayline
Athena
2,919
886
0
1,415
10,024
4,688
0
5,740
4,256
27,912
0
L
Medusa
WreckfuII
Medusa
2,228
1,251
0
2,612
5,472
1,759
0
1,286
4,186
0
31,669
W
Kuzenbo
kankerboef11
Kuzenbo
3,236
1,436
0
1,244
5,893
5,473
10
2,267
3,626
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,633
Gold Earned
27,217
366
Minions Killed
287
0
Camps Cleared
0
1,089,666
Distance Traveled
1,076,971
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,517
652
77
8
0
239,753
5
L
Vamana
5,771
577
59
6
0
212,110
0
L
Anubis
6,307
631
100
10
0
204,968
3
W
Janus
6,759
676
107
11
0
201,779
4
W
Hachiman
5,786
579
78
8
0
193,802
1
W
Gilgamesh
7,009
701
81
8
0
218,158
0
L
Jormungandr
5,203
520
29
3
0
230,037
1
L
Athena
5,112
511
45
5
0
214,711
6
L
Medusa
4,824
482
54
5
0
215,145
0
W
Kuzenbo
5,562
556
23
2
0
236,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role