Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ceadric
Jormungandr
Level 120
God Stats
19W - 6L
1,790 SR
Queue Stats
88W - 69L
1,550 Elo+
Solo
Sol
Sol
Ercroll
Sol
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Martichoras
Martichoras
Flamou
Martichoras
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,510 Elo+

VS

Team Averages
Level 99
1,518 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Phothosphere
Kukulkan
Level 69
God Stats
9W - 12L
1,443 SR
Queue Stats
304W - 280L
1,484 Elo+
Party 1
Pele
Pele
alpha300
Pele
Level 149
God Stats
15W - 8L
1,648 SR
Queue Stats
213W - 179L
1,554 Elo+
Solo
Odin
Odin
heyFlame
Odin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 154L
1,506 Elo+
Party 1
Ra
Ra
w3bad
Ra
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 164L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 3
7,736
1,105
5,976
5,048
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
 
Persephone
13
0 / 2 / 3
7,567
1,081
3,705
3,809
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Ceadric
Jormungandr
13
2 / 0 / 4
7,738
1,105
7,152
7,460
8,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
1 / 0 / 3
7,400
1,057
5,221
4,882
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Martichoras
Flamou
Martichoras
13
1 / 2 / 4
7,533
1,076
5,022
6,776
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

334

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 1
6,652
950
1,489
4,695
1,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Phothosphere
Kukulkan
13
1 / 1 / 4
7,792
1,113
10,151
7,237
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
0 / 0 / 0
6,241
892
0
0
0
Odin
12
1 / 1 / 4
7,447
1,064
5,872
8,094
7,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
13
3 / 2 / 2
8,243
1,178
7,752
8,663
3,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
7
Kills
5
5
Deaths
7
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
3
4.5
W
Persephone
 
Persephone
0
2
3
0.75
L
Anhur
 
Anhur
0
3
1
0.17
W
Jormungandr
Ceadric
Jormungandr
2
0
4
4
W
Sol
1
0
3
2.5
W
Martichoras
Flamou
Martichoras
1
2
4
1.5
L
Kukulkan
Phothosphere
Kukulkan
1
1
4
3
L
Pele
0
0
0
0
L
Odin
1
1
4
3
L
Ra
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
25,264
27,975
Taken
28,689
18,172
Mitigated
16,477
2,115
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,976
838
0
0
5,048
2,276
0
3,680
1,368
0
19,337
W
Persephone
 
Persephone
3,705
187
0
577
3,809
1,657
0
2,021
1,775
19,157
0
L
Anhur
 
Anhur
1,489
861
0
176
4,695
1,647
0
2,302
2,204
0
4,189
W
Jormungandr
Ceadric
Jormungandr
7,152
916
0
485
7,460
8,894
0
4,180
3,199
12,914
0
W
Sol
5,221
1,807
0
414
4,882
2,204
0
3,643
1,239
18,815
0
W
Martichoras
Flamou
Martichoras
5,022
2,351
0
639
6,776
3,141
0
4,575
2,201
0
18,715
L
Kukulkan
Phothosphere
Kukulkan
10,151
752
0
547
7,237
3,312
0
3,625
3,445
30,800
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Odin
5,872
1,183
0
606
8,094
7,913
0
4,966
2,955
837
11,674
L
Ra
7,752
504
578
502
8,663
3,605
0
4,437
4,007
29,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
36,375
147
Minions Killed
129
8
Camps Cleared
4
712,536
Distance Traveled
511,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,736
1,105
39
6
3
150,646
0
W
Persephone
7,567
1,081
35
5
5
141,598
0
L
Anhur
6,652
950
7
1
3
65,469
0
W
Jormungandr
7,738
1,105
15
2
0
146,907
0
W
Sol
7,400
1,057
27
4
0
139,267
0
W
Martichoras
7,533
1,076
31
4
0
134,118
0
L
Kukulkan
7,792
1,113
62
9
0
148,037
0
L
Pele
6,241
892
0
0
0
0
0
L
Odin
7,447
1,064
10
1
0
149,203
0
L
Ra
8,243
1,178
50
7
1
148,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role