Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Dody Banquest
Vulcan
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,395 Elo+
Solo
Ne Zha
Ne Zha
M4NUM4NYL
Ne Zha
Level 135
God Stats
22W - 38L
1,394 SR
Queue Stats
210W - 217L
1,405 Elo+
Solo
Khepri
Khepri
Not_Despiiise
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 161L
1,515 Elo+
Party 1
Hachiman
Hachiman
XxleahxX395
Hachiman
Level 55
God Stats
1W - 3L
1,306 SR
Queue Stats
172W - 172L
1,493 Elo+
Party 1
Team Averages
Level 93
1,440 SR
1,461 Elo+

VS

Team Averages
Level 82
1,476 SR
1,426 Elo+
Surtr
Surtr
BAJAX2017
Surtr
Level 64
God Stats
1W - 5L
1,234 SR
Queue Stats
34W - 40L
1,395 Elo+
Solo
Olorun
Olorun
Cruzcampo_23
Olorun
Level 89
God Stats
2W - 5L
1,370 SR
Queue Stats
340W - 331L
1,471 Elo+
Party 2
Thanatos
Thanatos
FiZZeSchteven
Thanatos
Level 127
God Stats
13W - 12L
1,659 SR
Queue Stats
401W - 396L
1,407 Elo+
Solo
Maui
Maui
gasia666619134
Maui
Level 28
God Stats
10W - 6L
1,500 SR
Queue Stats
94W - 93L
1,412 Elo+
Party 2
Ra
Ra
n3ss1no
Ra
Level 101
God Stats
19W - 14L
1,617 SR
Queue Stats
74W - 86L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
3 / 0 / 2
11,442
636
15,171
9,537
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 1
8,914
495
12,127
8,155
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
M4NUM4NYL
Ne Zha
16
4 / 1 / 4
9,920
551
12,467
18,060
8,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 1
8,500
472
4,652
10,281
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
XxleahxX395
Hachiman
14
2 / 0 / 1
7,931
441
7,625
7,188
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BAJAX2017
Surtr
14
0 / 2 / 0
8,330
463
5,463
19,917
17,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Olorun
13
0 / 2 / 2
7,809
434
8,377
8,842
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
FiZZeSchteven
Thanatos
14
2 / 4 / 0
8,776
488
6,186
17,678
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 2
7,948
442
2,363
16,620
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
8,785
488
6,469
12,132
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
4
4
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Surtr
BAJAX2017
Surtr
0
2
0
0
L
Olorun
0
2
2
0.5
W
2
2
1
1.25
L
Thanatos
FiZZeSchteven
Thanatos
2
4
0
0.5
W
Ne Zha
M4NUM4NYL
Ne Zha
4
1
4
6
W
1
1
1
1.5
W
Hachiman
XxleahxX395
Hachiman
2
0
1
2.5
L
0
1
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
28,858
53,221
Taken
75,189
28,411
Mitigated
49,751
18,029
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,171
6,225
0
6,486
9,537
4,160
240
1,091
8,446
0
120,841
L
Surtr
BAJAX2017
Surtr
5,463
1,824
0
4,908
19,917
17,681
0
1,236
18,681
1,138
63,073
L
Olorun
8,377
3,149
900
1,597
8,842
4,620
792
3,108
5,734
60,586
7,920
W
12,127
2,848
0
500
8,155
3,194
340
4,236
3,795
72,281
0
L
Thanatos
FiZZeSchteven
Thanatos
6,186
2,207
0
8,498
17,678
7,024
0
3,564
14,114
0
58,464
W
Ne Zha
M4NUM4NYL
Ne Zha
12,467
5,760
0
3,960
18,060
8,040
103
2,446
15,614
0
94,205
W
4,652
749
0
3,228
10,281
9,578
0
5,094
5,187
36,443
0
W
Hachiman
XxleahxX395
Hachiman
7,625
4,368
0
3,855
7,188
3,439
112
3,811
3,377
0
54,425
L
2,363
898
213
5,026
16,620
16,074
130
4,554
12,066
21,737
0
L
6,469
203
1,080
2,720
12,132
4,352
418
4,317
7,815
73,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,707
Gold Earned
41,648
575
Minions Killed
461
0
Camps Cleared
0
1,778,847
Distance Traveled
1,780,546
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,442
636
222
12
0
304,575
2
L
Surtr
8,330
463
101
6
0
335,654
0
L
Olorun
7,809
434
103
6
0
344,906
0
W
Vulcan
8,914
495
104
6
0
363,410
0
L
Thanatos
8,776
488
97
5
0
386,502
0
W
Ne Zha
9,920
551
125
7
0
418,852
0
W
Khepri
8,500
472
46
3
0
360,887
0
W
Hachiman
7,931
441
78
4
0
331,123
0
L
Maui
7,948
442
31
2
0
341,509
0
L
Ra
8,785
488
129
7
0
371,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role