Player Matchup

Ganesha
Ganesha
ArmdayLOL
Ganesha
Level 120
God Stats
3W - 14L
1,239 SR
Queue Stats
583W - 566L
1,589 Elo+
Party 1
Nox
Nox
CardioLol
Nox
Level 106
God Stats
4W - 8L
1,344 SR
Queue Stats
658W - 686L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
L0ne85
Ne Zha
Level 165
God Stats
19W - 32L
1,480 SR
Queue Stats
769W - 754L
1,547 Elo+
Party 1
Team Averages
Level 130
1,354 SR
1,580 Elo+

VS

Team Averages
Level 105
1,633 SR
1,527 Elo+
Ix Chel
Ix Chel
ArnyEh
Ix Chel
Level 129
God Stats
5W - 3L
1,696 SR
Queue Stats
19W - 25L
1,511 Elo+
Solo
Medusa
Medusa
Parsafarazy
Medusa
Level 98
God Stats
66W - 41L
1,645 SR
Queue Stats
210W - 174L
1,587 Elo+
Solo
Athena
Athena
Zahlen
Athena
Level 88
God Stats
13W - 10L
1,558 SR
Queue Stats
13W - 12L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArmdayLOL
Ganesha
11
0 / 3 / 3
7,710
701
4,207
13,863
16,041
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 0
8,656
787
8,002
7,198
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
L0ne85
Ne Zha
9
0 / 6 / 3
7,436
676
5,004
8,929
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArnyEh
Ix Chel
12
3 / 0 / 8
9,353
850
9,078
7,213
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
7 / 1 / 4
10,049
914
13,919
7,242
3,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Zahlen
Athena
12
1 / 3 / 9
8,909
810
4,071
12,923
12,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ArmdayLOL
Ganesha
0
3
3
0.5
W
Ix Chel
ArnyEh
Ix Chel
3
0
8
7
L
4
2
0
2
L
Ne Zha
L0ne85
Ne Zha
0
6
3
0.25
W
Medusa
7
1
4
9
W
Athena
Zahlen
Athena
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
27,068
29,990
Taken
27,378
23,692
Mitigated
17,764
1,374
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ArmdayLOL
Ganesha
4,207
254
0
418
13,863
16,041
0
5,896
7,967
19,533
0
W
Ix Chel
ArnyEh
Ix Chel
9,078
1,694
1,251
4,000
7,213
2,497
798
4,329
2,884
51,325
0
L
8,002
513
0
723
7,198
3,258
44
3,803
3,395
33,742
0
L
Ne Zha
L0ne85
Ne Zha
5,004
56
0
233
8,929
4,393
0
3,529
5,400
0
18,056
W
Medusa
13,919
7,270
0
1,522
7,242
3,059
1,270
3,336
3,906
0
48,156
W
Athena
Zahlen
Athena
4,071
927
0
1,593
12,923
12,208
171
5,049
7,874
14,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,802
Gold Earned
28,311
79
Minions Killed
145
0
Camps Cleared
0
659,496
Distance Traveled
654,583
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,710
701
2
0
0
217,838
0
W
Ix Chel
9,353
850
79
7
0
216,920
0
L
Nox
8,656
787
61
6
0
216,147
0
L
Ne Zha
7,436
676
16
1
0
225,511
0
W
Medusa
10,049
914
54
5
0
219,925
3
W
Athena
8,909
810
12
1
0
217,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role