Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Emp_Crimson
Rama
Level 124
God Stats
3W - 3L
1,774 SR
Queue Stats
179W - 156L
1,540 Elo+
Party 2
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 100
God Stats
457W - 406L
1,613 SR
Queue Stats
630W - 632L
1,518 Elo+
Solo
Nemesis
Nemesis
dragonemperor900
Nemesis
Level 89
God Stats
10W - 5L
1,498 SR
Queue Stats
151W - 118L
1,577 Elo+
Party 2
Surtr
Surtr
yuliusgamer123
Surtr
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 132L
1,559 Elo+
Solo
Team Averages
Level 106
1,577 SR
1,539 Elo+

VS

Team Averages
Level 116
1,543 SR
1,477 Elo+
Bakasura
Bakasura
 
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Steady Crush
Sylvanus
Level 192
God Stats
10W - 2L
1,800 SR
Queue Stats
68W - 75L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
The4nic8r
Baron Samedi
Level 63
God Stats
3W - 0L
1,489 SR
Queue Stats
6W - 1L
1,300 Elo+
Party 1
Vamana
Vamana
TonyTonyChopper2
Vamana
Level 125
God Stats
5W - 1L
1,739 SR
Queue Stats
98W - 83L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mcfrog13
Ah Muzen Cab
Level 104
God Stats
2W - 3L
1,188 SR
Queue Stats
163W - 158L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 2 / 1
5,947
595
5,277
5,698
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,350
535
1,650
5,374
1,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,682
468
3,024
6,315
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 2
5,628
563
3,046
7,292
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 0
6,156
616
5,413
8,714
5,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
1 / 1 / 3
5,935
594
1,913
8,174
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Steady Crush
Sylvanus
10
3 / 0 / 2
6,376
638
3,293
5,992
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
The4nic8r
Baron Samedi
10
1 / 1 / 2
5,885
589
3,425
5,896
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 2
5,750
575
4,499
8,132
4,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
mcfrog13
Ah Muzen Cab
10
1 / 0 / 0
5,292
529
5,302
4,010
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
7
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
1
0.25
W
Bakasura
 
Bakasura
1
1
3
2.5
L
0
0
0
0
L
0
2
0
0
W
Sylvanus
Steady Crush
Sylvanus
3
0
2
4
W
Baron Samedi
The4nic8r
Baron Samedi
1
1
2
2
W
1
2
2
1
L
1
2
2
1
W
Ah Muzen Cab
mcfrog13
Ah Muzen Cab
1
0
0
1
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
18,432
33,393
Taken
32,204
14,353
Mitigated
15,552
9,542
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,277
0
0
1,578
5,698
2,354
0
2,917
2,627
48,567
0
W
Bakasura
 
Bakasura
1,913
1,305
0
1,903
8,174
3,103
0
668
7,506
0
30,377
L
1,650
1,383
0
2,992
5,374
1,819
0
926
4,448
0
40,151
L
3,024
1,749
0
8
6,315
1,900
0
650
5,665
0
25,788
W
Sylvanus
Steady Crush
Sylvanus
3,293
1,244
686
3,643
5,992
4,059
168
1,463
4,529
20,816
0
W
Baron Samedi
The4nic8r
Baron Samedi
3,425
100
65
2,250
5,896
2,314
0
3,229
2,667
38,471
0
W
4,499
1,892
0
2,118
8,132
4,695
0
111
8,021
0
34,432
L
3,046
884
0
3,282
7,292
2,427
0
1,573
5,565
0
30,568
W
Ah Muzen Cab
mcfrog13
Ah Muzen Cab
5,302
2,287
0
367
4,010
1,381
0
0
4,010
0
39,511
L
5,413
2,471
0
1,682
8,714
5,853
0
652
7,942
394
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
29,238
358
Minions Killed
312
0
Camps Cleared
0
967,632
Distance Traveled
993,918
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,947
595
92
9
0
200,554
1
W
Bakasura
5,935
594
73
7
0
212,213
0
L
Rama
5,350
535
94
9
0
184,875
0
L
Izanami
4,682
468
47
5
0
167,753
0
W
Sylvanus
6,376
638
35
4
0
190,077
0
W
Baron Samedi
5,885
589
64
6
0
195,130
0
W
Vamana
5,750
575
80
8
0
202,655
5
L
Nemesis
5,628
563
52
5
0
227,128
0
W
Ah Muzen Cab
5,292
529
60
6
0
193,843
0
L
Surtr
6,156
616
73
7
0
187,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role