Player Matchup

Fenrir
Fenrir
Eshinox
Fenrir
Level 195
God Stats
2W - 0L
1,939 SR
Queue Stats
145W - 44L
1,811 Elo+
Party 1
Anubis
Anubis
ILuvEboys
Anubis
Level 162
God Stats
5W - 1L
1,888 SR
Queue Stats
250W - 141L
1,745 Elo+
Party 1
Ra
Ra
awooooora
Ra
Level 165
God Stats
3W - 0L
1,498 SR
Queue Stats
161W - 68L
1,806 Elo+
Party 1
Hades
Hades
misterzak4800
Hades
Level 87
God Stats
25W - 9L
1,758 SR
Queue Stats
915W - 849L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Świtch
Ah Muzen Cab
Level 218
God Stats
2W - 0L
1,500 SR
Queue Stats
304W - 193L
1,639 Elo+
Party 1
Team Averages
Level 165
1,716 SR
1,697 Elo+

VS

Team Averages
Level 182
1,479 SR
1,519 Elo+
He Bo
He Bo
 
He Bo
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Midlaners
Gilgamesh
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,560 Elo+
Party 2
Anhur
Anhur
YmirisHere13
Anhur
Level 213
God Stats
2W - 4L
1,192 SR
Queue Stats
694W - 708L
1,519 Elo+
Solo
Kali
Kali
Zener
Kali
Level 174
God Stats
2W - 1L
1,703 SR
Queue Stats
292W - 277L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eshinox
Fenrir
15
3 / 2 / 13
8,634
863
7,721
15,048
15,728
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
ILuvEboys
Anubis
15
5 / 2 / 6
8,655
866
11,924
7,171
3,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 12
9,273
927
8,822
5,043
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 13
8,415
842
6,957
10,218
6,118
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Świtch
Ah Muzen Cab
15
4 / 1 / 12
8,711
871
19,402
8,740
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 4 / 3
7,652
765
4,856
7,525
2,816
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
 
Chang'e
14
1 / 2 / 4
7,053
705
4,886
11,680
9,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Midlaners
Gilgamesh
13
1 / 4 / 2
6,850
685
7,528
17,162
18,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 5
6,784
678
4,586
11,671
4,993
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Zener
Kali
14
2 / 4 / 2
7,344
734
8,416
12,036
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
18
Kills
6
6
Deaths
18
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
3
0.88
L
Chang'e
 
Chang'e
1
2
4
1.5
W
Fenrir
Eshinox
Fenrir
3
2
13
4.75
W
Anubis
ILuvEboys
Anubis
5
2
6
4
L
Gilgamesh
Midlaners
Gilgamesh
1
4
2
0.5
L
0
4
5
0.63
L
Kali
Zener
Kali
2
4
2
0.75
W
4
0
12
10
W
2
1
13
8.5
W
Ah Muzen Cab
Świtch
Ah Muzen Cab
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,826
Damage
30,272
46,220
Taken
60,074
32,828
Mitigated
40,075
25,605
Healing
26,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,856
174
258
204
7,525
2,816
0
4,099
3,426
12,453
0
L
Chang'e
 
Chang'e
4,886
237
13,508
7,728
11,680
9,064
0
4,696
6,984
13,820
0
W
Fenrir
Eshinox
Fenrir
7,721
1,759
123
3,268
15,048
15,728
1,019
2,552
12,190
0
10,116
W
Anubis
ILuvEboys
Anubis
11,924
523
936
1,078
7,171
3,886
548
450
6,673
20,185
0
L
Gilgamesh
Midlaners
Gilgamesh
7,528
686
577
1,510
17,162
18,393
0
7,833
9,057
0
13,016
L
4,586
2,380
383
1,391
11,671
4,993
0
5,637
5,957
0
18,330
L
Kali
Zener
Kali
8,416
1,473
0
640
12,036
4,809
0
5,019
6,947
0
16,928
W
8,822
872
12,325
3,472
5,043
2,606
852
545
4,318
33,355
0
W
6,957
890
1,317
2,367
10,218
6,118
2,207
3,187
6,992
14,031
0
W
Ah Muzen Cab
Świtch
Ah Muzen Cab
19,402
5,344
335
384
8,740
4,490
1,222
3,008
5,732
0
29,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
35,683
129
Minions Killed
102
0
Camps Cleared
0
979,715
Distance Traveled
934,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,652
765
15
2
0
193,611
0
L
Chang'e
7,053
705
31
3
0
214,192
0
W
Fenrir
8,634
863
9
1
0
184,254
0
W
Anubis
8,655
866
20
2
0
188,845
0
L
Gilgamesh
6,850
685
16
2
0
179,079
0
L
Anhur
6,784
678
31
3
0
157,615
0
L
Kali
7,344
734
9
1
0
190,007
0
W
Ra
9,273
927
56
6
0
216,824
0
W
Hades
8,415
842
23
2
0
161,175
0
W
Ah Muzen Cab
8,711
871
21
2
0
228,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role