Player Matchup

Nemesis
Nemesis
F-15-l-Eagle
Nemesis
Level 136
God Stats
8W - 10L
1,533 SR
Queue Stats
359W - 344L
1,521 Elo+
Solo
Hercules
Hercules
M4NUM4NYL
Hercules
Level 135
God Stats
8W - 11L
1,450 SR
Queue Stats
210W - 217L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
n3ss1no
Kuzenbo
Level 101
God Stats
11W - 18L
1,421 SR
Queue Stats
74W - 86L
1,457 Elo+
Solo
Anubis
Anubis
posh-sum9
Anubis
Level 80
God Stats
42W - 39L
1,525 SR
Queue Stats
192W - 204L
1,481 Elo+
Solo
Thoth
Thoth
wassbg2005
Thoth
Level 119
God Stats
0W - 3L
1,094 SR
Queue Stats
154W - 168L
1,383 Elo+
Solo
Team Averages
Level 114
1,405 SR
1,451 Elo+

VS

Team Averages
Level 116
1,532 SR
1,476 Elo+
Maui
Maui
 
Maui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ArrowToTheNeith
Mercury
Level 216
God Stats
18W - 11L
1,630 SR
Queue Stats
249W - 258L
1,460 Elo+
Party 1
Izanami
Izanami
Fleoo68
Izanami
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
amorek88
Anubis
Level 108
God Stats
18W - 11L
1,643 SR
Queue Stats
603W - 592L
1,476 Elo+
Solo
Ix Chel
Ix Chel
x0xHARIBOx0x
Ix Chel
Level 137
God Stats
3W - 2L
1,387 SR
Queue Stats
31W - 35L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F-15-l-Eagle
Nemesis
13
1 / 4 / 2
7,777
518
5,736
13,851
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
M4NUM4NYL
Hercules
13
2 / 3 / 0
7,313
488
3,507
13,531
9,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
n3ss1no
Kuzenbo
10
0 / 3 / 5
6,741
449
3,211
12,689
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
posh-sum9
Anubis
14
8 / 4 / 1
9,098
607
12,473
10,207
5,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
11
0 / 9 / 0
6,688
446
1,556
11,554
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 2 / 4
5,929
395
1,406
9,739
6,590
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
11 / 2 / 6
10,199
680
13,620
10,614
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Fleoo68
Izanami
11
0 / 5 / 3
6,126
408
4,134
7,029
2,087
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
amorek88
Anubis
15
3 / 2 / 1
9,100
607
10,864
9,794
4,701
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
x0xHARIBOx0x
Ix Chel
16
9 / 0 / 5
9,752
650
12,723
8,177
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
23
23
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
4
1
W
11
2
6
7
L
Nemesis
F-15-l-Eagle
Nemesis
1
4
2
0.5
W
Izanami
Fleoo68
Izanami
0
5
3
0.3
L
Hercules
M4NUM4NYL
Hercules
2
3
0
0.67
W
Anubis
amorek88
Anubis
3
2
1
1.75
L
Kuzenbo
n3ss1no
Kuzenbo
0
3
5
0.83
L
Anubis
posh-sum9
Anubis
8
4
1
2.13
L
Thoth
0
9
0
0
W
Ix Chel
x0xHARIBOx0x
Ix Chel
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
42,747
61,832
Taken
45,353
41,924
Mitigated
20,409
11,175
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,406
490
130
1,418
9,739
6,590
68
6,347
3,392
16,832
0
W
13,620
8,860
0
1,856
10,614
4,095
68
3,046
7,568
0
92,477
L
Nemesis
F-15-l-Eagle
Nemesis
5,736
2,883
0
1,083
13,851
5,932
0
3,082
10,769
0
66,039
W
Izanami
Fleoo68
Izanami
4,134
3,429
198
925
7,029
2,087
187
4,943
2,086
0
34,008
L
Hercules
M4NUM4NYL
Hercules
3,507
1,233
0
4,155
13,531
9,623
240
9,131
4,400
0
39,051
W
Anubis
amorek88
Anubis
10,864
1,392
0
5,344
9,794
4,701
572
0
9,794
77,714
0
L
Kuzenbo
n3ss1no
Kuzenbo
3,211
955
55
1,708
12,689
16,983
44
3,929
8,760
15,819
0
L
Anubis
posh-sum9
Anubis
12,473
365
0
3,109
10,207
5,631
0
2,909
7,298
66,648
0
L
Thoth
1,556
126
0
1,065
11,554
3,755
0
5,942
5,612
46,504
0
W
Ix Chel
x0xHARIBOx0x
Ix Chel
12,723
1,271
743
3,457
8,177
2,936
731
2,904
5,273
67,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
41,106
360
Minions Killed
448
0
Camps Cleared
0
1,369,697
Distance Traveled
1,457,937
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,929
395
17
1
0
273,475
5
W
Mercury
10,199
680
136
9
0
362,289
0
L
Nemesis
7,777
518
104
7
0
333,037
0
W
Izanami
6,126
408
54
4
0
261,548
0
L
Hercules
7,313
488
59
4
0
263,086
0
W
Anubis
9,100
607
127
8
0
244,344
0
L
Kuzenbo
6,741
449
23
2
0
296,421
4
L
Anubis
9,098
607
95
6
0
255,408
0
L
Thoth
6,688
446
79
5
0
221,745
0
W
Ix Chel
9,752
650
114
8
0
316,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role