Player Matchup

Susano
Susano
BeefTacos43
Susano
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 58L
1,515 Elo+
Solo
Bastet
Bastet
Frosting1
Bastet
Level 117
God Stats
4W - 3L
1,568 SR
Queue Stats
157W - 162L
1,569 Elo+
Solo
Ra
Ra
Gundamentals
Ra
Level 157
God Stats
6W - 8L
1,323 SR
Queue Stats
276W - 268L
1,474 Elo+
Solo
Anubis
Anubis
MagnaOculus
Anubis
Level 121
God Stats
6W - 2L
1,714 SR
Queue Stats
143W - 136L
1,523 Elo+
Solo
Khepri
Khepri
Trublusmurf
Khepri
Level 146
God Stats
6W - 6L
1,530 SR
Queue Stats
261W - 241L
1,511 Elo+
Solo
Team Averages
Level 112
1,527 SR
1,518 Elo+

VS

Team Averages
Level 121
1,600 SR
1,476 Elo+
Hera
Hera
B4M Lonewolf
Hera
Level 155
God Stats
5W - 6L
1,378 SR
Queue Stats
319W - 300L
1,540 Elo+
Solo
Sol
Sol
Osmodai
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,398 Elo+
Solo
He Bo
He Bo
ReviveTotem
He Bo
Level 66
God Stats
5W - 3L
1,869 SR
Queue Stats
120W - 117L
1,504 Elo+
Solo
Anhur
Anhur
SPOOKIE757
Anhur
Level 159
God Stats
4W - 6L
1,662 SR
Queue Stats
622W - 597L
1,457 Elo+
Solo
Sylvanus
Sylvanus
THE NEAT1
Sylvanus
Level 158
God Stats
4W - 4L
1,589 SR
Queue Stats
339W - 376L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
5 / 2 / 11
7,134
1,189
7,182
5,356
3,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Frosting1
Bastet
10
3 / 2 / 11
6,501
1,084
4,929
5,784
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 0 / 12
7,958
1,326
6,186
5,829
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
13
4 / 1 / 14
7,186
1,198
6,535
7,287
5,415
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
11
0 / 0 / 15
6,671
1,112
2,624
6,760
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,275
879
6,207
5,252
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
10
1 / 3 / 2
5,691
949
3,165
5,158
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 3
5,501
917
3,739
5,336
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
7
1 / 4 / 0
4,899
817
2,054
5,143
1,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
THE NEAT1
Sylvanus
11
1 / 4 / 0
5,136
856
2,293
8,706
7,990
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
19
Kills
4
5
Deaths
19
63
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Susano
5
2
11
5.25
W
Bastet
Frosting1
Bastet
3
2
11
4.25
W
7
0
12
13
W
Anubis
4
1
14
11
L
Sol
1
3
2
0.67
L
0
4
3
0.38
L
Anhur
1
4
0
0.25
L
Sylvanus
THE NEAT1
Sylvanus
1
4
0
0.25
W
Khepri
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,456
Damage
17,458
31,016
Taken
29,595
22,143
Mitigated
13,475
18,797
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,207
1,137
0
597
5,252
1,573
0
2,858
2,350
12,308
0
W
Susano
7,182
185
452
1,145
5,356
3,535
825
2,706
2,650
0
12,654
W
Bastet
Frosting1
Bastet
4,929
686
471
1,324
5,784
3,660
115
3,203
2,581
0
5,239
W
6,186
521
5,400
3,393
5,829
3,369
1,022
2,332
3,497
21,393
0
W
Anubis
6,535
289
354
2,439
7,287
5,415
1,382
4,473
2,814
16,953
0
L
Sol
3,165
172
87
893
5,158
1,176
0
1,627
3,483
6,071
0
L
3,739
674
109
75
5,336
1,616
0
2,964
2,318
8,359
0
L
Anhur
2,054
716
0
380
5,143
1,120
0
2,503
2,640
0
4,349
L
Sylvanus
THE NEAT1
Sylvanus
2,293
388
868
1,358
8,706
7,990
0
5,247
3,459
4,968
0
W
Khepri
2,624
0
1,249
2,570
6,760
6,164
594
2,690
4,070
3,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
26,502
81
Minions Killed
44
0
Camps Cleared
0
600,930
Distance Traveled
417,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,275
879
10
2
0
98,478
0
W
Susano
7,134
1,189
1
0
0
122,867
0
W
Bastet
6,501
1,084
1
0
0
119,315
0
W
Ra
7,958
1,326
60
10
0
133,071
0
W
Anubis
7,186
1,198
17
3
0
104,463
0
L
Sol
5,691
949
10
2
0
87,307
0
L
He Bo
5,501
917
12
2
0
79,107
0
L
Anhur
4,899
817
8
1
0
62,536
0
L
Sylvanus
5,136
856
4
1
0
89,740
0
W
Khepri
6,671
1,112
2
0
0
121,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role