Player Matchup

Xing Tian
Xing Tian
CellularLevel
Xing Tian
Level 321
God Stats
8W - 12L
1,555 SR
Queue Stats
518W - 525L
1,451 Elo+
Solo
Jing Wei
Jing Wei
Daltos123
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Hades
Hades
DarkDolphinB
Hades
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
548W - 590L
1,276 Elo+
Solo
Anubis
Anubis
MizaelGlz
Anubis
Level 129
God Stats
2W - 6L
1,346 SR
Queue Stats
294W - 290L
1,522 Elo+
Solo
Yemoja
Yemoja
OmicronWins
Yemoja
Level 108
God Stats
7W - 6L
1,590 SR
Queue Stats
661W - 680L
1,440 Elo+
Solo
Team Averages
Level 130
1,498 SR
1,438 Elo+

VS

Team Averages
Level 68
1,496 SR
1,445 Elo+
Kumbhakarna
Kumbhakarna
Bravofire86
Kumbhakarna
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 152L
1,419 Elo+
Solo
Maui
Maui
Johnny_boi909
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
RsK_Nitro
Cernunnos
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,387 Elo+
Solo
Aphrodite
Aphrodite
demonchild57
Aphrodite
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 152L
1,432 Elo+
Solo
Hera
Hera
johnnyandyXD
Hera
Level 103
God Stats
9W - 2L
1,480 SR
Queue Stats
417W - 398L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CellularLevel
Xing Tian
19
2 / 2 / 9
11,363
568
17,168
35,080
38,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Daltos123
Jing Wei
19
4 / 5 / 5
11,592
580
26,672
21,278
11,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 4
10,655
533
8,060
19,293
11,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MizaelGlz
Anubis
20
6 / 3 / 7
14,002
700
38,061
16,936
11,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
1 / 0 / 4
10,504
525
6,167
5,432
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bravofire86
Kumbhakarna
20
1 / 3 / 11
13,602
680
8,210
34,848
47,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
1 / 3 / 11
11,843
592
6,056
20,822
24,362
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cernunnos
RsK_Nitro
Cernunnos
20
6 / 4 / 5
13,133
657
30,905
26,138
17,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
demonchild57
Aphrodite
20
1 / 0 / 7
12,595
630
10,267
19,040
16,672
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
8 / 4 / 7
14,032
702
29,468
16,194
11,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
14
Kills
17
17
Deaths
14
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bravofire86
Kumbhakarna
1
3
11
2.17
L
Xing Tian
CellularLevel
Xing Tian
2
2
9
3.25
L
Jing Wei
Daltos123
Jing Wei
4
5
5
1.3
L
1
7
4
0.43
W
1
3
11
2.17
L
Anubis
MizaelGlz
Anubis
6
3
7
3.17
L
Yemoja
1
0
4
3
W
Cernunnos
RsK_Nitro
Cernunnos
6
4
5
2.13
W
Aphrodite
demonchild57
Aphrodite
1
0
7
4.5
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,128
Damage
84,906
98,019
Taken
117,042
77,213
Mitigated
116,860
45,116
Healing
68,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bravofire86
Kumbhakarna
8,210
630
5,713
7,374
34,848
47,011
695
17,655
17,193
16,779
0
L
Xing Tian
CellularLevel
Xing Tian
17,168
229
1,762
14,611
35,080
38,501
0
16,376
18,704
30,738
0
L
Jing Wei
Daltos123
Jing Wei
26,672
21,867
274
5,708
21,278
11,225
310
12,957
8,321
0
50,497
L
8,060
1,567
240
2,316
19,293
11,655
84
12,889
6,404
14,193
0
W
6,056
849
873
576
20,822
24,362
30
11,227
9,595
11,366
0
L
Anubis
MizaelGlz
Anubis
38,061
314
2,365
7,843
16,936
11,045
0
9,429
7,507
84,957
0
L
Yemoja
6,167
426
7,515
2,482
5,432
4,787
26
2,350
3,082
17,673
0
W
Cernunnos
RsK_Nitro
Cernunnos
30,905
20,757
833
8,351
26,138
17,565
4,248
15,692
10,446
0
62,563
W
Aphrodite
demonchild57
Aphrodite
10,267
2,052
25,804
13,558
19,040
16,672
797
14,144
4,896
41,499
0
W
29,468
7,719
4,009
1,658
16,194
11,250
1,962
10,738
5,456
62,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,116
Gold Earned
65,205
204
Minions Killed
220
0
Camps Cleared
0
1,504,463
Distance Traveled
1,901,757
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,602
680
8
0
0
402,047
0
L
Xing Tian
11,363
568
12
1
0
384,058
0
L
Jing Wei
11,592
580
39
2
0
340,585
0
L
Hades
10,655
533
16
1
0
297,875
0
W
Maui
11,843
592
13
1
0
405,440
0
L
Anubis
14,002
700
113
6
0
312,908
0
L
Yemoja
10,504
525
24
1
0
169,037
0
W
Cernunnos
13,133
657
55
3
0
322,529
0
W
Aphrodite
12,595
630
81
4
0
395,191
2
W
Hera
14,032
702
63
3
0
376,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role