Player Matchup

Neith
Neith
D4N1B0Y_06015
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Chaac
Chaac
Glutton4I3utts
Chaac
Level 86
God Stats
42W - 44L
1,478 SR
Queue Stats
454W - 451L
1,457 Elo+
Solo
Chang'e
Chang'e
Javentofly
Chang'e
Level 38
God Stats
9W - 20L
1,405 SR
Queue Stats
208W - 240L
1,358 Elo+
Solo
Terra
Terra
Tianshi07
Terra
Level 123
God Stats
20W - 28L
1,353 SR
Queue Stats
679W - 714L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
ski_brnhr
Tsukuyomi
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Team Averages
Level 62
1,409 SR
1,305 Elo+

VS

Team Averages
Level 100
1,375 SR
1,411 Elo+
Nu Wa
Nu Wa
ALEX_THE_K1LLER_
Nu Wa
Level 95
God Stats
16W - 7L
1,607 SR
Queue Stats
92W - 72L
1,496 Elo+
Solo
Cerberus
Cerberus
ChocoMacho_00
Cerberus
Level 147
God Stats
17W - 14L
1,433 SR
Queue Stats
531W - 535L
1,373 Elo+
Solo
Anhur
Anhur
Shinwufang
Anhur
Level 106
God Stats
13W - 14L
1,457 SR
Queue Stats
391W - 376L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
TRAPKAGE96
Ratatoskr
Level 91
God Stats
7W - 6L
1,257 SR
Queue Stats
105W - 109L
1,365 Elo+
Solo
Jormungandr
Jormungandr
t_rain93
Jormungandr
Level 59
God Stats
17W - 30L
1,122 SR
Queue Stats
81W - 83L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,252
481
4,724
9,322
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 3
5,766
444
5,083
15,891
8,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Javentofly
Chang'e
11
2 / 1 / 0
6,470
498
6,992
9,022
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Tianshi07
Terra
10
0 / 3 / 0
6,140
472
6,475
10,266
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
ski_brnhr
Tsukuyomi
9
1 / 2 / 1
5,720
440
3,151
7,742
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,701
515
11,121
7,327
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ChocoMacho_00
Cerberus
12
1 / 0 / 4
6,933
533
5,316
10,064
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
10
0 / 1 / 4
5,864
451
4,786
6,398
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
TRAPKAGE96
Ratatoskr
12
8 / 2 / 1
7,664
590
7,628
10,733
3,933
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
t_rain93
Jormungandr
10
2 / 2 / 8
6,820
525
5,899
9,917
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
12
12
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Cerberus
ChocoMacho_00
Cerberus
1
0
4
3
L
2
3
0
0.67
L
0
3
3
0.5
L
Chang'e
Javentofly
Chang'e
2
1
0
2
W
Anhur
0
1
4
2
W
Ratatoskr
TRAPKAGE96
Ratatoskr
8
2
1
4.25
L
Terra
Tianshi07
Terra
0
3
0
0
L
Tsukuyomi
ski_brnhr
Tsukuyomi
1
2
1
0.75
W
Jormungandr
t_rain93
Jormungandr
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,425
Damage
34,750
52,243
Taken
44,439
21,792
Mitigated
23,515
13,664
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,121
5,016
132
1,089
7,327
2,821
1,682
4,287
3,040
45,862
0
W
Cerberus
ChocoMacho_00
Cerberus
5,316
238
0
4,372
10,064
5,864
419
5,463
4,601
45,057
0
L
4,724
1,850
0
1,357
9,322
3,182
0
2,111
7,211
0
43,763
L
5,083
914
1,079
4,628
15,891
8,925
0
7,242
8,604
1,218
17,253
L
Chang'e
Javentofly
Chang'e
6,992
645
736
3,540
9,022
2,606
0
5,020
3,779
50,212
0
W
Anhur
4,786
2,235
0
717
6,398
2,925
0
461
5,937
0
30,295
W
Ratatoskr
TRAPKAGE96
Ratatoskr
7,628
2,715
0
1,264
10,733
3,933
200
2,017
8,716
0
47,431
L
Terra
Tianshi07
Terra
6,475
837
168
1,443
10,266
4,848
0
4,534
5,464
39,027
4,256
L
Tsukuyomi
ski_brnhr
Tsukuyomi
3,151
1,114
0
713
7,742
2,231
0
2,760
4,849
0
26,776
W
Jormungandr
t_rain93
Jormungandr
5,899
1,239
358
2,124
9,917
7,972
87
1,130
8,787
34,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
33,982
290
Minions Killed
334
0
Camps Cleared
0
1,263,624
Distance Traveled
1,215,105
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,701
515
64
5
0
219,924
2
W
Cerberus
6,933
533
112
9
0
224,406
0
L
Neith
6,252
481
66
5
0
225,018
0
L
Chaac
5,766
444
24
2
0
261,496
3
L
Chang'e
6,470
498
79
6
0
234,426
0
W
Anhur
5,864
451
48
4
0
226,067
2
W
Ratatoskr
7,664
590
66
5
0
296,853
0
L
Terra
6,140
472
85
7
0
238,320
2
L
Tsukuyomi
5,720
440
36
3
0
304,364
0
W
Jormungandr
6,820
525
44
3
0
247,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role