Player Matchup

Kuzenbo
Kuzenbo
FinallyPePo
Kuzenbo
Level 161
God Stats
5W - 1L
1,760 SR
Queue Stats
110W - 82L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
SorHades
Sun Wukong
Level 299
God Stats
4W - 2L
1,520 SR
Queue Stats
99W - 76L
1,644 Elo+
Party 1
Nemesis
Nemesis
abriot
Nemesis
Level 194
God Stats
3W - 4L
1,252 SR
Queue Stats
181W - 128L
1,616 Elo+
Party 1
He Bo
He Bo
iErthan
He Bo
Level 147
God Stats
1W - 2L
1,563 SR
Queue Stats
202W - 136L
1,597 Elo+
Party 1
Persephone
Persephone
ragaca
Persephone
Level 162
God Stats
12W - 8L
1,604 SR
Queue Stats
295W - 220L
1,534 Elo+
Party 1
Team Averages
Level 193
1,540 SR
1,591 Elo+

VS

Team Averages
Level 88
1,568 SR
1,352 Elo+
Nu Wa
Nu Wa
Devil-Jorge1
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,242 Elo+
Party 2
Medusa
Medusa
MonkeyDchoufi
Medusa
Level 65
God Stats
1W - 5L
1,484 SR
Queue Stats
14W - 34L
1,230 Elo+
Party 2
Khepri
Khepri
Nigh-twing04
Khepri
Level 102
God Stats
3W - 3L
1,811 SR
Queue Stats
16W - 35L
1,274 Elo+
Party 2
Hun Batz
Hun Batz
Ragnhlidszum
Hun Batz
Level 158
God Stats
2W - 5L
1,484 SR
Queue Stats
262W - 301L
1,463 Elo+
Solo
Ra
Ra
Ragrnar
Ra
Level 45
God Stats
8W - 7L
1,559 SR
Queue Stats
117W - 96L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FinallyPePo
Kuzenbo
13
1 / 1 / 15
7,369
737
4,167
9,374
11,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SorHades
Sun Wukong
15
4 / 1 / 12
8,352
835
10,046
11,522
7,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
abriot
Nemesis
17
9 / 0 / 5
9,776
978
9,286
7,286
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
iErthan
He Bo
15
6 / 0 / 13
8,561
856
14,777
6,871
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
ragaca
Persephone
14
7 / 1 / 8
8,529
853
14,869
7,377
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,604
660
4,704
10,299
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 0
6,653
665
1,962
11,335
4,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
12
1 / 1 / 0
6,851
685
2,128
9,785
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Ragnhlidszum
Hun Batz
11
0 / 7 / 0
6,232
623
2,792
14,232
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 8 / 0
6,751
675
6,871
12,437
4,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
5
27
Kills
3
3
Deaths
27
53
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Kuzenbo
FinallyPePo
Kuzenbo
1
1
15
8.5
L
0
6
0
0
L
Khepri
1
1
0
1
L
Hun Batz
Ragnhlidszum
Hun Batz
0
7
0
0
L
2
8
0
0.25
W
Sun Wukong
SorHades
Sun Wukong
4
1
12
10
W
Nemesis
abriot
Nemesis
9
0
5
11.5
W
He Bo
iErthan
He Bo
6
0
13
12.5
W
Persephone
ragaca
Persephone
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,145
Damage
18,457
42,430
Taken
58,088
28,494
Mitigated
28,820
7,165
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
1,578
0
102
10,299
3,962
222
6,660
3,347
14,778
0
W
Kuzenbo
FinallyPePo
Kuzenbo
4,167
1,943
0
546
9,374
11,869
276
3,129
6,245
12,489
0
L
1,962
1,103
0
6
11,335
4,473
592
5,516
5,753
0
14,614
L
Khepri
2,128
276
0
415
9,785
8,932
0
5,483
4,030
9,139
0
L
Hun Batz
Ragnhlidszum
Hun Batz
2,792
59
0
848
14,232
6,575
0
7,380
6,750
0
11,410
L
6,871
275
221
1,042
12,437
4,878
0
7,830
4,395
19,476
0
W
Sun Wukong
SorHades
Sun Wukong
10,046
2,701
0
5,294
11,522
7,532
220
3,437
8,085
0
34,215
W
Nemesis
abriot
Nemesis
9,286
5,298
0
419
7,286
3,709
1,438
1,581
5,622
0
43,136
W
He Bo
iErthan
He Bo
14,777
1,602
0
250
6,871
2,649
937
2,805
4,066
34,377
0
W
Persephone
ragaca
Persephone
14,869
1,019
0
656
7,377
2,735
522
2,667
4,709
26,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
33,091
237
Minions Killed
129
0
Camps Cleared
0
1,181,250
Distance Traveled
927,688
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,604
660
26
3
0
178,260
0
W
Kuzenbo
7,369
737
7
1
0
231,853
0
L
Medusa
6,653
665
34
3
0
169,901
0
L
Khepri
6,851
685
21
2
0
197,509
0
L
Hun Batz
6,232
623
19
2
0
199,081
3
L
Ra
6,751
675
29
3
0
182,937
0
W
Sun Wukong
8,352
835
65
7
0
226,906
0
W
Nemesis
9,776
978
89
9
0
247,427
0
W
He Bo
8,561
856
52
5
0
250,624
0
W
Persephone
8,529
853
24
2
0
224,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role