Player Matchup

Izanami
Izanami
Caliban72
Izanami
Level 40
God Stats
6W - 8L
1,705 SR
Queue Stats
34W - 43L
1,517 Elo+
Party 4
Vamana
Vamana
Freeze32-
Vamana
Level 22
God Stats
1W - 7L
1,179 SR
Queue Stats
28W - 42L
1,401 Elo+
Party 1
Anubis
Anubis
JED-ORTON
Anubis
Level 137
God Stats
31W - 31L
1,583 SR
Queue Stats
1,575W - 1,530L
1,476 Elo+
Party 1
Bacchus
Bacchus
M-I-B_10
Bacchus
Level 127
God Stats
100W - 104L
1,555 SR
Queue Stats
205W - 204L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
MRSS_2007
Cliodhna
Level 68
God Stats
2W - 5L
1,364 SR
Queue Stats
22W - 36L
1,439 Elo+
Party 4
Team Averages
Level 79
1,477 SR
1,468 Elo+

VS

Team Averages
Level 82
1,571 SR
1,412 Elo+
Thor
Thor
Jakopel97
Thor
Level 140
God Stats
3W - 1L
1,789 SR
Queue Stats
66W - 54L
1,554 Elo+
Party 3
Skadi
Skadi
NemoNosokbas
Skadi
Level 29
God Stats
16W - 17L
1,256 SR
Queue Stats
94W - 119L
1,180 Elo+
Party 2
King Arthur
King Arthur
almostviktory
King Arthur
Level 38
God Stats
10W - 13L
1,442 SR
Queue Stats
201W - 218L
1,307 Elo+
Party 2
Bacchus
Bacchus
iGriX_ys
Bacchus
Level 153
God Stats
2W - 0L
1,819 SR
Queue Stats
172W - 197L
1,550 Elo+
Party 3
Zhong Kui
Zhong Kui
p0chtafifa22
Zhong Kui
Level 49
God Stats
120W - 123L
1,548 SR
Queue Stats
352W - 346L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caliban72
Izanami
12
4 / 0 / 4
7,894
607
7,499
5,083
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Freeze32-
Vamana
11
2 / 3 / 1
6,943
534
3,698
11,797
10,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
JED-ORTON
Anubis
13
6 / 3 / 1
8,171
629
10,022
8,966
4,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
M-I-B_10
Bacchus
9
0 / 3 / 7
6,124
471
4,551
10,946
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
MRSS_2007
Cliodhna
11
2 / 2 / 7
6,951
535
7,434
10,195
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 2 / 2
7,819
601
5,039
9,322
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 4
6,200
477
2,366
8,723
2,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
almostviktory
King Arthur
12
2 / 2 / 2
7,104
546
5,917
9,653
8,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
iGriX_ys
Bacchus
8
0 / 3 / 1
5,559
428
4,871
10,266
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
p0chtafifa22
Zhong Kui
12
3 / 4 / 2
7,169
551
9,671
11,277
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
11
11
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caliban72
Izanami
4
0
4
6
L
Vamana
Freeze32-
Vamana
2
3
1
0.83
L
Anubis
JED-ORTON
Anubis
6
3
1
2.17
W
Thor
5
2
2
3
L
Bacchus
M-I-B_10
Bacchus
0
3
7
1.17
L
Cliodhna
MRSS_2007
Cliodhna
2
2
7
2.75
W
1
3
4
1
W
King Arthur
almostviktory
King Arthur
2
2
2
1.5
W
Bacchus
iGriX_ys
Bacchus
0
3
1
0.17
W
Zhong Kui
p0chtafifa22
Zhong Kui
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,204
Damage
27,864
46,987
Taken
49,241
34,089
Mitigated
30,898
9,642
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caliban72
Izanami
7,499
4,965
0
2,236
5,083
2,291
2,343
2,644
2,439
0
62,292
L
Vamana
Freeze32-
Vamana
3,698
2,249
0
1,895
11,797
10,244
120
1,550
10,247
0
46,893
L
Anubis
JED-ORTON
Anubis
10,022
266
0
2,447
8,966
4,980
0
4,371
4,595
66,958
0
W
Thor
5,039
707
0
1,266
9,322
3,604
0
1,776
7,546
0
59,934
L
Bacchus
M-I-B_10
Bacchus
4,551
567
0
2,779
10,946
12,444
0
3,497
7,449
12,288
0
L
Cliodhna
MRSS_2007
Cliodhna
7,434
595
0
285
10,195
4,130
171
2,480
7,715
0
44,469
W
2,366
1,001
0
1,669
8,723
2,680
0
1,842
6,881
0
35,318
W
King Arthur
almostviktory
King Arthur
5,917
687
0
1,043
9,653
8,378
0
1,508
8,145
0
48,287
W
Bacchus
iGriX_ys
Bacchus
4,871
438
0
2,599
10,266
9,708
0
4,397
5,869
16,264
0
W
Zhong Kui
p0chtafifa22
Zhong Kui
9,671
146
0
3,598
11,277
6,528
0
5,050
6,227
55,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
33,851
369
Minions Killed
343
0
Camps Cleared
0
1,291,136
Distance Traveled
1,290,485
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,894
607
106
8
0
242,015
1
L
Vamana
6,943
534
82
6
0
259,820
0
L
Anubis
8,171
629
108
8
0
235,273
1
W
Thor
7,819
601
98
8
0
291,376
0
L
Bacchus
6,124
471
10
1
0
255,449
4
L
Cliodhna
6,951
535
63
5
0
298,579
0
W
Skadi
6,200
477
61
5
0
259,565
0
W
King Arthur
7,104
546
77
6
0
254,300
0
W
Bacchus
5,559
428
17
1
0
249,384
3
W
Zhong Kui
7,169
551
90
7
0
235,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role