Player Matchup

Tiamat
Tiamat
Aelianth
Tiamat
Level 107
God Stats
5W - 3L
1,794 SR
Queue Stats
50W - 54L
1,442 Elo+
Party 2
Tyr
Tyr
Azbarne
Tyr
Level 84
God Stats
0W - 2L
1,179 SR
Queue Stats
48W - 53L
1,439 Elo+
Party 2
Skadi
Skadi
ZenkoTsugaru
Skadi
Level 61
God Stats
1W - 2L
1,497 SR
Queue Stats
50W - 58L
1,439 Elo+
Party 2
Team Averages
Level 84
1,490 SR
1,440 Elo+

VS

Team Averages
Level 130
1,508 SR
1,365 Elo+
Anubis
Anubis
FuriousWolf77
Anubis
Level 146
God Stats
15W - 3L
1,911 SR
Queue Stats
105W - 108L
1,324 Elo+
Party 1
Bastet
Bastet
h5f4e3o9
Bastet
Level 179
God Stats
10W - 11L
1,257 SR
Queue Stats
802W - 825L
1,526 Elo+
Solo
Neith
Neith
hippoboy133579
Neith
Level 64
God Stats
16W - 10L
1,356 SR
Queue Stats
70W - 96L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aelianth
Tiamat
13
2 / 5 / 2
9,804
700
9,362
11,020
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
0 / 5 / 4
8,664
619
4,649
15,778
14,718
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 6 / 2
10,406
743
9,347
11,878
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
11,258
804
8,894
8,147
4,137
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
h5f4e3o9
Bastet
15
3 / 2 / 9
11,236
803
14,146
12,821
9,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
8 / 0 / 6
11,847
846
10,946
7,449
2,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
16
16
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aelianth
Tiamat
2
5
2
0.6
L
Tyr
0
5
4
0.4
W
5
3
6
2.67
L
3
6
2
0.67
W
Bastet
h5f4e3o9
Bastet
3
2
9
3.75
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,358
Damage
33,986
38,676
Taken
28,417
23,398
Mitigated
16,208
3,031
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aelianth
Tiamat
9,362
495
199
1,347
11,020
5,457
0
1,825
9,195
43,010
0
L
Tyr
4,649
466
0
623
15,778
14,718
0
4,410
11,368
0
12,942
W
8,894
225
0
2,694
8,147
4,137
435
2,263
5,884
63,630
0
L
9,347
2,572
0
862
11,878
3,223
0
3,081
8,797
0
34,170
W
Bastet
h5f4e3o9
Bastet
14,146
2,764
0
4,611
12,821
9,094
465
4,418
8,403
470
45,755
W
10,946
6,491
0
1,895
7,449
2,977
1,945
3,194
4,255
0
36,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
34,341
135
Minions Killed
187
0
Camps Cleared
0
661,634
Distance Traveled
748,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,804
700
62
4
0
216,946
2
L
Tyr
8,664
619
17
1
0
222,317
0
W
Anubis
11,258
804
100
7
0
211,930
0
L
Skadi
10,406
743
56
4
0
222,371
0
W
Bastet
11,236
803
53
4
0
280,728
0
W
Neith
11,847
846
34
2
0
255,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role