Player Matchup

Ganesha
Ganesha
Bronze III
BGGm8
Ganesha
Bronze III
Level 98
God Stats
2W - 2L
1,959 SR
Queue Stats
2W - 3L
1,600 MMR
Party 1
Vamana
Vamana
Bronze III
DragonShade98
Vamana
Bronze III
Level 76
God Stats
2W - 2L
1,796 SR
Queue Stats
2W - 3L
1,600 MMR
Party 1
Merlin
Merlin
Bronze V
HypzKD
Merlin
Bronze V
Level 157
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 2L
1,486 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 110
1,827 SR
1,562 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,535 SR
1,444 MMR
Ix Chel
Ix Chel
Gold IV
ImNobodyAmazing
Ix Chel
Gold IV
Level 160
God Stats
0W - 4L
1,548 SR
Queue Stats
123W - 140L
1,463 MMR
Solo
Izanami
Izanami
Silver I
Pangoroo
Izanami
Silver I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,427 MMR
Solo
Tyr
Tyr
Bronze III
TorreSteguen_01
Tyr
Bronze III
Level 66
God Stats
1W - 2L
1,557 SR
Queue Stats
1W - 7L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BGGm8
Ganesha
12
0 / 0 / 10
8,530
711
3,603
9,839
10,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 3
9,599
800
13,949
11,816
11,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
HypzKD
Merlin
13
3 / 1 / 6
9,477
790
10,993
5,574
2,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayThothScyllaAphroditeChaac

VS

Bans
AchillesMartichorasBaron SamediIshtarAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
8,594
716
10,743
10,461
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Pangoroo
Izanami
11
0 / 3 / 0
7,989
666
7,000
9,550
2,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
7,653
638
2,744
11,882
9,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
2
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BGGm8
Ganesha
0
0
10
5
W
7
1
3
8.5
W
Merlin
HypzKD
Merlin
3
1
6
6
L
2
4
0
0.5
L
Izanami
Pangoroo
Izanami
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
20,487
27,229
Taken
31,893
25,088
Mitigated
16,604
4,537
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BGGm8
Ganesha
3,603
45
0
730
9,839
10,908
140
3,104
6,735
18,403
0
W
13,949
6,838
0
3,153
11,816
11,505
0
5,090
6,726
1,451
32,407
W
Merlin
HypzKD
Merlin
10,993
433
0
654
5,574
2,675
1,006
2,773
2,801
50,240
0
L
10,743
40
310
612
10,461
3,888
0
4,690
5,771
33,853
0
L
Izanami
Pangoroo
Izanami
7,000
4,083
0
1,206
9,550
2,970
0
4,988
4,562
0
31,604
L
2,744
485
290
1,543
11,882
9,746
157
6,366
5,516
0
15,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
24,236
136
Minions Killed
118
0
Camps Cleared
0
693,993
Distance Traveled
621,991
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,530
711
0
0
0
239,321
4
W
Vamana
9,599
800
40
3
0
237,766
0
W
Merlin
9,477
790
96
8
0
216,906
2
L
Ix Chel
8,594
716
33
3
0
221,283
0
L
Izanami
7,989
666
57
5
0
191,546
0
L
Tyr
7,653
638
28
2
0
209,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role