Player Matchup

Khepri
Khepri
EJsCashSports
Khepri
Level 233
God Stats
1W - 1L
1,214 SR
Queue Stats
24W - 18L
1,469 Elo+
Party 1
Arachne
Arachne
Reggaemylitus
Arachne
Level 148
God Stats
9W - 9L
1,599 SR
Queue Stats
204W - 193L
1,548 Elo+
Solo
Agni
Agni
TheIceCreamButt
Agni
Level 180
God Stats
4W - 1L
1,606 SR
Queue Stats
105W - 82L
1,592 Elo+
Party 1
Team Averages
Level 187
1,473 SR
1,537 Elo+

VS

Team Averages
Level 65
1,565 SR
1,481 Elo+
Chronos
Chronos
Ole134335
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
The Wolf7482
Jormungandr
Level 64
God Stats
12W - 8L
1,696 SR
Queue Stats
32W - 31L
1,571 Elo+
Party 2
Hachiman
Hachiman
Zenofone
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 18
11,752
735
4,495
16,472
23,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
15
11 / 1 / 9
13,525
845
16,544
18,617
11,261
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 1 / 10
13,784
862
26,201
9,468
4,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ole134335
Chronos
14
1 / 9 / 0
11,008
688
11,707
17,989
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
The Wolf7482
Jormungandr
14
0 / 3 / 1
10,113
632
6,172
14,744
18,630
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Zenofone
Hachiman
9
0 / 11 / 1
9,341
584
8,973
17,889
5,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
23
Kills
1
2
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
Chronos
Ole134335
Chronos
1
9
0
0.11
W
Arachne
11
1
9
15.5
L
Jormungandr
The Wolf7482
Jormungandr
0
3
1
0.17
W
11
1
10
16
L
Hachiman
Zenofone
Hachiman
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,240
Damage
26,852
44,557
Taken
50,622
39,695
Mitigated
29,850
18,527
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,495
256
0
3,573
16,472
23,725
179
7,461
9,011
25,039
0
L
Chronos
Ole134335
Chronos
11,707
3,060
0
1,923
17,989
5,907
0
10,143
7,846
72,825
0
W
Arachne
16,544
10,220
0
10,628
18,617
11,261
1,134
6,472
12,145
0
57,579
L
Jormungandr
The Wolf7482
Jormungandr
6,172
2,026
0
1,235
14,744
18,630
0
9,118
5,626
30,511
0
W
26,201
1,613
255
4,071
9,468
4,709
1,657
4,085
5,383
90,542
0
L
Hachiman
Zenofone
Hachiman
8,973
7,282
0
20
17,889
5,313
168
11,687
6,202
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
30,462
177
Minions Killed
172
0
Camps Cleared
0
938,014
Distance Traveled
784,522
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,752
735
12
1
0
313,292
0
L
Chronos
11,008
688
117
7
0
260,140
0
W
Arachne
13,525
845
50
3
0
317,825
0
L
Jormungandr
10,113
632
30
2
0
301,056
4
W
Agni
13,784
862
115
7
0
306,897
0
L
Hachiman
9,341
584
25
2
0
223,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role