Player Matchup

Cupid
Cupid
Hankthol
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,612 Elo+
Solo
Da Ji
Da Ji
TeMakki69
Da Ji
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
88W - 91L
1,398 Elo+
Solo
Thor
Thor
smellywelly
Thor
Level 49
God Stats
2W - 3L
1,505 SR
Queue Stats
46W - 43L
1,499 Elo+
Solo
Ix Chel
Ix Chel
丶Souther
Ix Chel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 54L
1,542 Elo+
Party 1
Janus
Janus
叫我逗妇乳
Janus
Level 159
God Stats
33W - 31L
1,370 SR
Queue Stats
328W - 325L
1,539 Elo+
Party 1
Team Averages
Level 107
1,475 SR
1,518 Elo+

VS

Team Averages
Level 123
1,594 SR
1,532 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
SkarrQ
Hachiman
Level 107
God Stats
4W - 8L
1,451 SR
Queue Stats
157W - 145L
1,487 Elo+
Solo
Anubis
Anubis
SuxXx09
Anubis
Level 125
God Stats
28W - 15L
1,766 SR
Queue Stats
239W - 227L
1,578 Elo+
Solo
Mercury
Mercury
东京八十万萝莉总教头
Mercury
Level 167
God Stats
2W - 2L
1,698 SR
Queue Stats
128W - 104L
1,556 Elo+
Solo
Vamana
Vamana
阿瑜Ayu
Vamana
Level 67
God Stats
17W - 16L
1,556 SR
Queue Stats
164W - 148L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hankthol
Cupid
13
2 / 4 / 2
7,399
569
7,077
10,976
4,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
TeMakki69
Da Ji
9
0 / 4 / 1
5,600
431
3,284
9,545
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 1 / 0
5,499
423
2,307
4,526
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
丶Souther
Ix Chel
12
0 / 2 / 2
6,843
526
5,728
10,664
5,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 5 / 0
6,780
522
7,028
9,476
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 2 / 1
8,149
627
6,852
10,442
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
SkarrQ
Hachiman
12
1 / 3 / 4
7,337
564
6,608
9,218
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SuxXx09
Anubis
14
4 / 0 / 3
8,280
637
6,799
7,572
3,454
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
5 / 1 / 5
9,162
705
4,881
8,727
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
阿瑜Ayu
Vamana
13
5 / 1 / 3
8,102
623
4,189
6,904
5,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
1
0.75
L
Cupid
Hankthol
Cupid
2
4
2
0.75
W
Hachiman
SkarrQ
Hachiman
1
3
4
1
W
Anubis
SuxXx09
Anubis
4
0
3
5.5
L
Da Ji
TeMakki69
Da Ji
0
4
1
0.13
L
1
1
0
1
W
5
1
5
7.5
L
Ix Chel
丶Souther
Ix Chel
0
2
2
0.5
L
4
5
0
0.8
W
Vamana
阿瑜Ayu
Vamana
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
29,329
45,187
Taken
42,863
16,456
Mitigated
22,234
11,502
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,852
1,015
0
3,213
10,442
6,464
396
6,230
4,212
0
67,119
L
Cupid
Hankthol
Cupid
7,077
3,933
28
3,936
10,976
4,061
722
973
10,003
0
52,374
W
Hachiman
SkarrQ
Hachiman
6,608
4,627
0
3,517
9,218
3,597
651
1,955
7,263
0
50,465
W
Anubis
SuxXx09
Anubis
6,799
122
0
2,126
7,572
3,454
0
1,714
5,858
64,588
0
L
Da Ji
TeMakki69
Da Ji
3,284
796
0
1,000
9,545
3,178
0
1,393
8,104
0
31,123
L
2,307
571
0
1,050
4,526
1,287
0
1,472
3,054
0
23,169
W
4,881
2,550
0
520
8,727
3,539
0
2,041
6,686
0
83,573
L
Ix Chel
丶Souther
Ix Chel
5,728
860
50
4,851
10,664
5,183
0
0
10,019
58,965
0
L
7,028
402
0
587
9,476
2,747
0
2,961
6,515
40,633
0
W
Vamana
阿瑜Ayu
Vamana
4,189
2,314
0
1,573
6,904
5,180
754
816
6,088
0
45,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
41,030
324
Minions Killed
521
0
Camps Cleared
0
1,153,822
Distance Traveled
1,368,545
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,149
627
114
9
0
242,635
0
L
Cupid
7,399
569
89
7
0
248,029
0
W
Hachiman
7,337
564
72
6
0
244,136
0
W
Anubis
8,280
637
119
9
0
260,476
0
L
Da Ji
5,600
431
55
4
0
262,251
0
L
Thor
5,499
423
38
3
0
119,832
0
W
Mercury
9,162
705
144
11
0
338,061
0
L
Ix Chel
6,843
526
89
7
0
250,307
1
L
Janus
6,780
522
53
4
0
273,403
2
W
Vamana
8,102
623
72
6
0
283,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role