Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
April Soul
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,732 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoreKy
Ah Muzen Cab
Level 104
God Stats
5W - 1L
1,500 SR
Queue Stats
129W - 136L
1,382 Elo+
Solo
Nox
Nox
MyuzeVT
Nox
Level 146
God Stats
0W - 2L
1,767 SR
Queue Stats
25W - 24L
1,597 Elo+
Party 1
Bakasura
Bakasura
Yatoshiki
Bakasura
Level 120
God Stats
1W - 1L
1,675 SR
Queue Stats
20W - 22L
1,464 Elo+
Party 1
Team Averages
Level 116
1,588 SR
1,535 Elo+

VS

Team Averages
Level 97
1,436 SR
1,474 Elo+
Hachiman
Hachiman
Astral_Triinity
Hachiman
Level 116
God Stats
3W - 3L
1,384 SR
Queue Stats
311W - 334L
1,480 Elo+
Solo
Nox
Nox
Memotoshikate
Nox
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,487 Elo+
Solo
Nike
Nike
Nealiea
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,355 Elo+
Solo
Scylla
Scylla
Nephthus
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 155L
1,462 Elo+
Solo
Apollo
Apollo
vh4garrr
Apollo
Level 129
God Stats
6W - 15L
1,295 SR
Queue Stats
1,042W - 1,060L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
4 / 5 / 14
11,125
742
8,254
22,181
32,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
April Soul
Fenrir
18
5 / 6 / 9
11,578
772
9,871
16,642
25,408
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
GoreKy
Ah Muzen Cab
20
2 / 1 / 13
10,707
714
10,253
12,186
8,746
Nox
19
4 / 1 / 6
10,409
694
5,327
6,820
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Yatoshiki
Bakasura
17
4 / 6 / 11
10,675
712
11,639
16,999
13,768
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
6 / 3 / 10
11,473
765
15,596
9,619
5,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
3 / 3 / 10
9,996
666
7,914
8,441
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
Nealiea
Nike
18
4 / 5 / 12
11,753
784
13,657
18,856
29,583
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Nephthus
Scylla
20
5 / 4 / 13
12,269
818
13,439
12,910
7,038
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
vh4garrr
Apollo
18
1 / 4 / 15
10,835
722
15,016
11,835
6,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
79
19
Kills
19
19
Deaths
19
53
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
5
14
2.2
L
Fenrir
April Soul
Fenrir
5
6
9
1.58
W
Hachiman
6
3
10
3.67
L
Ah Muzen Cab
GoreKy
Ah Muzen Cab
2
1
13
8.5
W
3
3
10
2.67
L
Nox
4
1
6
7
W
Nike
Nealiea
Nike
4
5
12
2
W
Scylla
Nephthus
Scylla
5
4
13
2.88
L
Bakasura
Yatoshiki
Bakasura
4
6
11
1.58
W
Apollo
vh4garrr
Apollo
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,344
Damage
65,622
74,828
Taken
61,661
84,523
Mitigated
53,237
18,463
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,254
2,283
1,655
3,172
22,181
32,328
80
7,283
14,898
13,513
0
L
Fenrir
April Soul
Fenrir
9,871
1,850
1,906
1,742
16,642
25,408
415
4,879
11,763
0
14,522
W
Hachiman
15,596
10,120
1,490
1,580
9,619
5,497
2,867
3,483
5,926
0
32,357
L
Ah Muzen Cab
GoreKy
Ah Muzen Cab
10,253
1,915
2,745
1,957
12,186
8,746
671
2,450
9,736
0
41,104
W
7,914
1,120
1,022
1,441
8,441
4,484
269
2,664
5,567
16,539
0
L
Nox
5,327
47
844
862
6,820
4,273
0
3,301
3,519
17,829
0
W
Nike
Nealiea
Nike
13,657
502
1,047
1,560
18,856
29,583
56
2,934
15,142
2,945
25,523
W
Scylla
Nephthus
Scylla
13,439
2,013
1,998
2,131
12,910
7,038
1,575
1,391
10,780
45,392
0
L
Bakasura
Yatoshiki
Bakasura
11,639
6,177
238
3,342
16,999
13,768
570
4,950
12,049
0
14,956
W
Apollo
vh4garrr
Apollo
15,016
8,837
1,853
2,568
11,835
6,635
3,599
3,109
8,196
0
34,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,494
Gold Earned
56,326
144
Minions Killed
203
0
Camps Cleared
0
1,442,383
Distance Traveled
1,226,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,125
742
7
0
0
270,482
0
L
Fenrir
11,578
772
12
1
0
276,118
0
W
Hachiman
11,473
765
35
2
0
245,183
0
L
Ah Muzen Cab
10,707
714
60
4
0
316,209
0
W
Nox
9,996
666
23
2
0
189,635
0
L
Nox
10,409
694
40
3
0
271,944
0
W
Nike
11,753
784
27
2
0
294,272
0
W
Scylla
12,269
818
89
6
0
269,537
0
L
Bakasura
10,675
712
25
2
0
307,630
0
W
Apollo
10,835
722
29
2
0
227,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role