Player Matchup

Baron Samedi
Baron Samedi
Dædålus
Baron Samedi
Level 40
God Stats
2W - 1L
1,807 SR
Queue Stats
33W - 30L
1,551 Elo+
Solo
Arachne
Arachne
KEENRELLIK
Arachne
Level 89
God Stats
2W - 4L
1,689 SR
Queue Stats
388W - 352L
1,552 Elo+
Solo
Baba Yaga
Baba Yaga
KrazyKuma
Baba Yaga
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Maccy_Tobaccy
Ao Kuang
Level 116
God Stats
1W - 2L
1,446 SR
Queue Stats
100W - 98L
1,440 Elo+
Solo
Nemesis
Nemesis
Nickolas1313
Nemesis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Team Averages
Level 66
1,588 SR
1,495 Elo+

VS

Team Averages
Level 101
1,655 SR
1,466 Elo+
Hachiman
Hachiman
K3NYAF33LIT
Hachiman
Level 48
God Stats
1W - 2L
1,143 SR
Queue Stats
187W - 219L
1,494 Elo+
Solo
Tiamat
Tiamat
LeosHebi
Tiamat
Level 153
God Stats
8W - 5L
1,805 SR
Queue Stats
675W - 700L
1,499 Elo+
Solo
Chiron
Chiron
Storm3382
Chiron
Level 109
God Stats
9W - 2L
1,883 SR
Queue Stats
666W - 675L
1,460 Elo+
Solo
Shiva
Shiva
The_Henbruk
Shiva
Level 78
God Stats
5W - 1L
1,775 SR
Queue Stats
708W - 668L
1,468 Elo+
Solo
Raijin
Raijin
xICPxSKiiTZY
Raijin
Level 118
God Stats
2W - 0L
1,670 SR
Queue Stats
76W - 81L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dædålus
Baron Samedi
18
2 / 5 / 5
10,102
673
15,027
14,045
7,753
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KEENRELLIK
Arachne
18
1 / 4 / 7
9,527
635
16,054
25,344
18,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
KrazyKuma
Baba Yaga
17
3 / 7 / 7
10,474
698
11,858
18,225
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Maccy_Tobaccy
Ao Kuang
19
7 / 4 / 5
11,338
756
8,437
18,397
9,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Nickolas1313
Nemesis
6
0 / 2 / 0
6,961
464
204
3,186
990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
K3NYAF33LIT
Hachiman
16
1 / 5 / 6
10,340
689
10,471
12,832
7,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tiamat
LeosHebi
Tiamat
18
3 / 2 / 16
11,718
781
13,133
16,250
28,379
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Storm3382
Chiron
18
3 / 2 / 10
11,324
755
10,165
9,317
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
5 / 4 / 9
11,306
754
13,035
20,417
32,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
19
10 / 4 / 8
12,126
808
24,179
11,850
7,448
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
13
Kills
22
22
Deaths
17
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dædålus
Baron Samedi
2
5
5
0.9
W
Hachiman
K3NYAF33LIT
Hachiman
1
5
6
0.8
L
Arachne
KEENRELLIK
Arachne
1
4
7
1.13
L
Baba Yaga
KrazyKuma
Baba Yaga
3
7
7
0.93
W
Tiamat
LeosHebi
Tiamat
3
2
16
5.5
L
Ao Kuang
Maccy_Tobaccy
Ao Kuang
7
4
5
2.38
L
Nemesis
Nickolas1313
Nemesis
0
2
0
0
W
Chiron
Storm3382
Chiron
3
2
10
4
W
5
4
9
2.38
W
Raijin
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,580
Damage
70,983
79,197
Taken
70,666
46,028
Mitigated
82,353
29,677
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dædålus
Baron Samedi
15,027
164
4,238
2,614
14,045
7,753
0
6,908
7,137
37,592
0
W
Hachiman
K3NYAF33LIT
Hachiman
10,471
4,283
382
2,076
12,832
7,957
1,574
8,395
4,437
0
28,426
L
Arachne
KEENRELLIK
Arachne
16,054
13,031
951
8,895
25,344
18,360
0
11,769
13,575
0
19,928
L
Baba Yaga
KrazyKuma
Baba Yaga
11,858
1,053
1,907
3,922
18,225
8,946
0
8,521
9,704
29,703
0
W
Tiamat
LeosHebi
Tiamat
13,133
655
1,383
5,763
16,250
28,379
1,077
6,525
9,725
29,201
2,214
L
Ao Kuang
Maccy_Tobaccy
Ao Kuang
8,437
1,464
1,839
5,029
18,397
9,979
0
7,719
10,678
24,604
0
L
Nemesis
Nickolas1313
Nemesis
204
0
190
92
3,186
990
0
955
2,231
0
835
W
Chiron
Storm3382
Chiron
10,165
2,261
1,683
2,173
9,317
5,686
3,975
3,519
5,798
0
26,375
W
13,035
1,359
2,438
4,215
20,417
32,883
1,109
10,495
9,922
917
35,602
W
Raijin
24,179
1,389
1,202
1,698
11,850
7,448
1,496
6,388
5,462
47,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,402
Gold Earned
56,814
143
Minions Killed
194
0
Camps Cleared
0
1,138,366
Distance Traveled
1,297,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,102
673
58
4
0
286,507
0
W
Hachiman
10,340
689
39
3
0
283,628
0
L
Arachne
9,527
635
12
1
0
298,821
0
L
Baba Yaga
10,474
698
33
2
0
212,495
0
W
Tiamat
11,718
781
35
2
0
301,864
0
L
Ao Kuang
11,338
756
40
3
0
280,740
0
L
Nemesis
6,961
464
0
0
0
59,803
0
W
Chiron
11,324
755
52
3
0
167,374
0
W
Shiva
11,306
754
29
2
0
292,890
0
W
Raijin
12,126
808
39
3
0
251,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role