Player Matchup

Ymir
Ymir
Aitor9
Ymir
Level 46
God Stats
31W - 32L
1,552 SR
Queue Stats
119W - 125L
1,448 Elo+
Party 2
Nemesis
Nemesis
Demon46f
Nemesis
Level 63
God Stats
1W - 3L
1,380 SR
Queue Stats
170W - 162L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kanapaavi
Cu Chulainn
Level 126
God Stats
4W - 7L
1,425 SR
Queue Stats
277W - 240L
1,462 Elo+
Solo
Ix Chel
Ix Chel
ObSiDiAn-GhOsT18
Ix Chel
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 145L
1,414 Elo+
Party 2
Artemis
Artemis
TheFatKiing
Artemis
Level 69
God Stats
11W - 5L
1,655 SR
Queue Stats
386W - 370L
1,494 Elo+
Solo
Team Averages
Level 74
1,502 SR
1,457 Elo+

VS

Team Averages
Level 102
1,606 SR
1,443 Elo+
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Bullvay974
Vamana
Level 113
God Stats
2W - 1L
1,839 SR
Queue Stats
48W - 37L
1,499 Elo+
Solo
Bakasura
Bakasura
Karlicus
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,514 Elo+
Solo
Sol
Sol
NIck666
Sol
Level 127
God Stats
2W - 0L
1,688 SR
Queue Stats
77W - 83L
1,214 Elo+
Party 1
Chang'e
Chang'e
Raffz252
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 113L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aitor9
Ymir
7
0 / 0 / 0
4,289
536
863
5,381
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Demon46f
Nemesis
8
0 / 0 / 1
4,587
573
2,367
5,662
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cu Chulainn
Kanapaavi
Cu Chulainn
8
0 / 0 / 0
4,749
594
2,657
4,558
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 0
3,826
478
1,120
4,685
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
TheFatKiing
Artemis
10
3 / 0 / 0
5,591
699
5,796
5,386
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 0 / 3
5,121
640
674
4,913
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Bullvay974
Vamana
9
0 / 0 / 0
4,894
612
3,587
5,725
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Karlicus
Bakasura
8
0 / 0 / 0
4,616
577
1,565
6,761
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
8
3 / 0 / 1
5,181
648
6,287
2,879
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
Raffz252
Chang'e
7
0 / 3 / 0
4,463
558
2,981
6,760
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
4
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
3
2.5
L
Ymir
Aitor9
Ymir
0
0
0
0
W
Vamana
Bullvay974
Vamana
0
0
0
0
L
Nemesis
Demon46f
Nemesis
0
0
1
0.5
L
Cu Chulainn
Kanapaavi
Cu Chulainn
0
0
0
0
W
Bakasura
Karlicus
Bakasura
0
0
0
0
W
Sol
3
0
1
3.5
L
0
4
0
0
W
Chang'e
Raffz252
Chang'e
0
3
0
0
L
Artemis
TheFatKiing
Artemis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,803
Damage
15,094
25,672
Taken
27,038
10,426
Mitigated
10,678
6,570
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
674
206
317
1,974
4,913
2,581
0
1,004
3,909
0
13,678
L
Ymir
Aitor9
Ymir
863
68
0
1,659
5,381
2,808
0
2,732
2,649
12,862
0
W
Vamana
Bullvay974
Vamana
3,587
1,401
0
1,846
5,725
3,174
0
0
5,725
0
34,907
L
Nemesis
Demon46f
Nemesis
2,367
1,647
0
588
5,662
1,601
0
190
5,284
0
32,664
L
Cu Chulainn
Kanapaavi
Cu Chulainn
2,657
507
0
858
4,558
2,533
0
0
4,152
0
29,188
W
Bakasura
Karlicus
Bakasura
1,565
1,173
0
2,461
6,761
2,194
0
0
6,761
0
22,212
W
Sol
6,287
2,665
0
1,575
2,879
1,004
876
979
1,900
31,008
5,107
L
1,120
154
169
162
4,685
1,616
0
3,226
1,459
16,372
0
W
Chang'e
Raffz252
Chang'e
2,981
480
156
2,263
6,760
1,725
0
0
6,760
24,409
0
L
Artemis
TheFatKiing
Artemis
5,796
3,530
0
3,134
5,386
1,868
47
2,791
2,595
0
37,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
24,275
225
Minions Killed
236
0
Camps Cleared
0
768,494
Distance Traveled
817,834
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,121
640
15
2
0
161,615
2
L
Ymir
4,289
536
18
2
0
166,033
0
W
Vamana
4,894
612
61
8
0
169,792
0
L
Nemesis
4,587
573
59
7
0
195,340
0
L
Cu Chulainn
4,749
594
57
7
0
133,773
0
W
Bakasura
4,616
577
57
7
0
194,362
0
W
Sol
5,181
648
62
8
0
145,036
0
L
Ix Chel
3,826
478
29
4
0
145,361
3
W
Chang'e
4,463
558
41
5
0
147,029
0
L
Artemis
5,591
699
62
8
0
127,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role