Player Matchup

Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ElefantenTee
Cupid
Level 145
God Stats
3W - 1L
1,648 SR
Queue Stats
15W - 15L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
KolpZ0333
Ne Zha
Level 62
God Stats
4W - 4L
1,434 SR
Queue Stats
17W - 30L
1,294 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZspirNL
Morgan Le Fay
Level 46
God Stats
35W - 26L
1,489 SR
Queue Stats
124W - 124L
1,402 Elo+
Solo
Amaterasu
Amaterasu
paulocunha24
Amaterasu
Level 49
God Stats
1W - 2L
1,174 SR
Queue Stats
10W - 16L
1,320 Elo+
Party 2
Team Averages
Level 89
1,449 SR
1,397 Elo+

VS

Team Averages
Level 91
1,421 SR
1,441 Elo+
Chaac
Chaac
DirKalious
Chaac
Level 108
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 6L
1,564 Elo+
Solo
Neith
Neith
Rubenzon2
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,246 Elo+
Solo
Maui
Maui
SirKnightLee
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,446 Elo+
Solo
Kali
Kali
aleegonzaleez
Kali
Level 63
God Stats
2W - 2L
1,540 SR
Queue Stats
93W - 96L
1,451 Elo+
Solo
Kukulkan
Kukulkan
superepianta
Kukulkan
Level 86
God Stats
11W - 8L
1,275 SR
Queue Stats
103W - 110L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 4
6,330
575
3,428
8,437
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 1
7,140
649
4,691
6,067
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
KolpZ0333
Ne Zha
12
3 / 1 / 1
7,006
637
3,508
7,558
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ZspirNL
Morgan Le Fay
11
0 / 1 / 1
6,485
590
2,847
5,278
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
paulocunha24
Amaterasu
11
1 / 2 / 1
6,402
582
3,554
8,153
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 3 / 1
5,749
523
6,639
8,473
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Rubenzon2
Neith
9
0 / 2 / 1
5,118
465
1,859
5,018
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
4,277
389
515
3,357
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 0
6,992
636
4,255
11,679
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
superepianta
Kukulkan
12
0 / 1 / 2
6,350
577
3,495
4,752
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
4
2
L
Chaac
2
3
1
0.83
W
4
0
1
4.5
W
Ne Zha
KolpZ0333
Ne Zha
3
1
1
3.5
L
Neith
Rubenzon2
Neith
0
2
1
0.25
L
0
1
0
0
W
Morgan Le Fay
ZspirNL
Morgan Le Fay
0
1
1
0.5
L
3
1
0
3
W
Amaterasu
paulocunha24
Amaterasu
1
2
1
0.75
L
Kukulkan
superepianta
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,028
Damage
16,763
35,493
Taken
33,279
17,922
Mitigated
16,272
10,411
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,428
1,471
0
2,046
8,437
5,939
0
1,125
7,312
23,469
0
L
Chaac
6,639
1,309
0
1,556
8,473
4,565
693
540
7,933
0
33,614
W
4,691
2,597
108
3,235
6,067
1,988
914
618
5,449
0
50,600
W
Ne Zha
KolpZ0333
Ne Zha
3,508
1,062
0
1,218
7,558
2,854
0
203
7,355
0
46,803
L
Neith
Rubenzon2
Neith
1,859
463
0
1,025
5,018
1,730
0
862
4,156
0
27,965
L
515
26
0
1,161
3,357
2,002
0
920
2,437
5,741
0
W
Morgan Le Fay
ZspirNL
Morgan Le Fay
2,847
96
0
1,260
5,278
1,965
0
2,064
3,214
45,618
0
L
4,255
1,587
0
3,417
11,679
5,972
0
894
10,785
0
54,220
W
Amaterasu
paulocunha24
Amaterasu
3,554
1,813
0
2,544
8,153
5,176
0
0
8,153
0
41,702
L
Kukulkan
superepianta
Kukulkan
3,495
252
0
522
4,752
2,003
0
3,059
1,693
49,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
28,486
343
Minions Killed
293
0
Camps Cleared
0
1,112,799
Distance Traveled
991,074
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,330
575
19
2
0
224,518
5
L
Chaac
5,749
523
49
4
0
214,018
0
W
Cupid
7,140
649
85
8
0
205,511
2
W
Ne Zha
7,006
637
82
7
0
260,625
0
L
Neith
5,118
465
46
4
0
189,579
0
L
Maui
4,277
389
9
1
0
85,085
0
W
Morgan Le Fay
6,485
590
93
8
0
194,843
2
L
Kali
6,992
636
92
8
0
285,033
0
W
Amaterasu
6,402
582
64
6
0
227,302
0
L
Kukulkan
6,350
577
97
9
0
217,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role