Player Matchup

Medusa
Medusa
MoLa31
Medusa
Level 65
God Stats
8W - 9L
1,390 SR
Queue Stats
167W - 154L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
PenduleManu
Erlang Shen
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 158L
1,443 Elo+
Party 1
Tiamat
Tiamat
ketz_lp
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,443 Elo+
Solo
Team Averages
Level 98
1,463 SR
1,457 Elo+

VS

Team Averages
Level 127
1,559 SR
1,460 Elo+
Agni
Agni
BeerserkerFR
Agni
Level 136
God Stats
0W - 2L
1,599 SR
Queue Stats
87W - 92L
1,414 Elo+
Solo
Thor
Thor
RaApTooR-
Thor
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 338L
1,490 Elo+
Solo
Danzaburou
Danzaburou
daniel_santa13
Danzaburou
Level 83
God Stats
1W - 3L
1,578 SR
Queue Stats
50W - 50L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MoLa31
Medusa
12
6 / 0 / 2
8,597
860
6,323
2,962
1,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
PenduleManu
Erlang Shen
10
1 / 1 / 6
7,554
755
3,676
7,674
5,343
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ketz_lp
Tiamat
10
3 / 2 / 4
7,574
757
7,433
5,270
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
7,157
716
4,291
4,766
1,694
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
9
0 / 5 / 2
6,650
665
4,022
9,293
3,401
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
daniel_santa13
Danzaburou
11
2 / 2 / 1
7,455
746
2,938
7,994
3,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
3
3
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Medusa
MoLa31
Medusa
6
0
2
7
W
Erlang Shen
PenduleManu
Erlang Shen
1
1
6
4
L
Thor
0
5
2
0.2
L
Danzaburou
daniel_santa13
Danzaburou
2
2
1
1.25
W
Tiamat
ketz_lp
Tiamat
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
11,251
15,906
Taken
22,053
9,402
Mitigated
8,377
4,610
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,291
735
0
230
4,766
1,694
21
676
4,090
18,257
0
W
Medusa
MoLa31
Medusa
6,323
1,942
0
1,777
2,962
1,011
0
294
2,668
0
32,998
W
Erlang Shen
PenduleManu
Erlang Shen
3,676
1,282
0
2,319
7,674
5,343
0
3,571
4,103
0
14,314
L
Thor
4,022
403
0
1,687
9,293
3,401
22
3,674
5,619
0
18,145
L
Danzaburou
daniel_santa13
Danzaburou
2,938
939
275
1,631
7,994
3,282
0
3,528
4,466
0
27,940
W
Tiamat
ketz_lp
Tiamat
7,433
665
0
514
5,270
3,048
0
797
4,473
25,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,725
Gold Earned
21,262
117
Minions Killed
101
0
Camps Cleared
0
554,668
Distance Traveled
477,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,157
716
34
3
0
149,577
0
W
Medusa
8,597
860
53
5
0
195,814
0
W
Erlang Shen
7,554
755
21
2
0
180,523
0
L
Thor
6,650
665
22
2
0
150,552
0
L
Danzaburou
7,455
746
45
5
0
177,125
0
W
Tiamat
7,574
757
43
4
0
178,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role