Player Matchup

Izanami
Izanami
JiLLK66
Izanami
Level 272
God Stats
27W - 28L
1,588 SR
Queue Stats
2,389W - 2,320L
1,456 Elo+
Party 1
Persephone
Persephone
Méfisto
Persephone
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,552 Elo+
Solo
Charybdis
Charybdis
Sh3ldor1337
Charybdis
Level 177
God Stats
3W - 3L
1,543 SR
Queue Stats
193W - 189L
1,568 Elo+
Solo
Yemoja
Yemoja
Shеridan
Yemoja
Level 190
God Stats
44W - 40L
1,609 SR
Queue Stats
1,845W - 1,862L
1,469 Elo+
Party 1
Hercules
Hercules
TheSaintedGoat
Hercules
Level 119
God Stats
2W - 2L
1,358 SR
Queue Stats
162W - 156L
1,533 Elo+
Solo
Team Averages
Level 180
1,520 SR
1,516 Elo+

VS

Team Averages
Level 104
1,500 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Sterosz
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Apollo
Apollo
huteflut
Apollo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 286L
1,511 Elo+
Solo
Lancelot
Lancelot
splayAxe98
Lancelot
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JiLLK66
Izanami
12
0 / 1 / 4
6,437
920
4,605
3,885
1,925
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
Méfisto
Persephone
11
1 / 2 / 1
6,503
929
4,644
5,585
2,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Sh3ldor1337
Charybdis
11
1 / 1 / 2
6,358
908
3,861
6,850
2,723
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Shеridan
Yemoja
12
1 / 0 / 2
6,482
926
499
5,098
3,761
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
12
2 / 1 / 3
6,859
980
6,646
10,740
10,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 2
6,793
970
6,353
4,707
2,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
 
Zeus
12
1 / 1 / 4
5,910
844
9,557
4,438
2,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
12
1 / 2 / 2
5,727
818
1,582
5,945
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
huteflut
Apollo
1
0 / 0 / 0
1,808
258
0
0
0
Lancelot
splayAxe98
Lancelot
11
0 / 2 / 4
5,576
797
5,145
6,207
3,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
5
Kills
5
5
Deaths
5
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
2
4
L
Zeus
 
Zeus
1
1
4
3
W
Izanami
JiLLK66
Izanami
0
1
4
2
W
Persephone
Méfisto
Persephone
1
2
1
0.75
W
Charybdis
Sh3ldor1337
Charybdis
1
1
2
2
W
Yemoja
Shеridan
Yemoja
1
0
2
2
L
Hel
1
2
2
1
W
Hercules
2
1
3
3.5
L
Apollo
huteflut
Apollo
0
0
0
0
L
Lancelot
splayAxe98
Lancelot
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
22,637
32,158
Taken
21,297
21,486
Mitigated
10,440
19,835
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,353
2,758
679
979
4,707
2,024
0
1,005
3,702
26,360
0
L
Zeus
 
Zeus
9,557
646
405
441
4,438
2,143
0
878
3,560
14,943
0
W
Izanami
JiLLK66
Izanami
4,605
1,624
934
332
3,885
1,925
592
2,554
1,331
0
23,321
W
Persephone
Méfisto
Persephone
4,644
383
169
1,077
5,585
2,469
250
3,658
1,910
12,892
0
W
Charybdis
Sh3ldor1337
Charybdis
3,861
1,541
551
948
6,850
2,723
1,058
4,201
2,649
0
15,479
W
Yemoja
Shеridan
Yemoja
499
264
8,347
2,653
5,098
3,761
192
2,407
2,691
2,784
0
L
Hel
1,582
230
3,083
2,166
5,945
3,237
0
2,194
3,751
2,795
0
W
Hercules
6,646
1,039
373
4,451
10,740
10,608
0
4,655
6,085
0
13,014
L
Apollo
huteflut
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
splayAxe98
Lancelot
5,145
790
698
1,064
6,207
3,036
0
1,066
5,141
0
7,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
25,814
106
Minions Killed
54
0
Camps Cleared
0
676,907
Distance Traveled
625,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,793
970
31
4
0
148,167
0
L
Zeus
5,910
844
15
2
0
159,492
0
W
Izanami
6,437
920
38
5
0
117,065
0
W
Persephone
6,503
929
15
2
0
137,724
0
W
Charybdis
6,358
908
28
4
0
141,476
0
W
Yemoja
6,482
926
10
1
0
126,543
0
L
Hel
5,727
818
2
0
0
139,094
0
W
Hercules
6,859
980
15
2
0
154,099
0
L
Apollo
1,808
258
0
0
0
0
0
L
Lancelot
5,576
797
6
1
0
179,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role