Player Matchup

Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dr Kalsi
Lancelot
Level 72
God Stats
2W - 1L
1,652 SR
Queue Stats
43W - 49L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Zhezl
Gilgamesh
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
half594
Agni
Level 114
God Stats
96W - 81L
1,598 SR
Queue Stats
140W - 133L
1,556 Elo+
Solo
Chronos
Chronos
iChiPeurZ
Chronos
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,357 Elo+
Solo
Team Averages
Level 118
1,550 SR
1,486 Elo+

VS

Team Averages
Level 148
1,572 SR
1,519 Elo+
He Bo
He Bo
Aintaine
He Bo
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,453 Elo+
Solo
Horus
Horus
Arava
Horus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,451 Elo+
Solo
Jormungandr
Jormungandr
MuraSamee
Jormungandr
Level 152
God Stats
19W - 15L
1,728 SR
Queue Stats
95W - 89L
1,595 Elo+
Solo
Lancelot
Lancelot
ToastedJam
Lancelot
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,544 Elo+
Solo
Artemis
Artemis
ZiaPierah
Artemis
Level 146
God Stats
32W - 23L
1,630 SR
Queue Stats
519W - 564L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 1 / 0
4,838
806
4,021
3,509
1,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Dr Kalsi
Lancelot
9
0 / 3 / 1
4,444
741
2,244
4,575
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Zhezl
Gilgamesh
9
0 / 3 / 1
4,477
746
2,906
5,597
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
half594
Agni
10
1 / 1 / 0
4,944
824
4,384
4,336
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
iChiPeurZ
Chronos
9
0 / 2 / 0
4,381
730
590
2,876
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aintaine
He Bo
11
5 / 0 / 4
5,876
979
7,423
4,234
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Arava
Horus
10
1 / 0 / 4
5,281
880
1,845
6,245
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
MuraSamee
Jormungandr
10
2 / 0 / 5
5,124
854
3,028
2,357
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ToastedJam
Lancelot
10
0 / 2 / 6
4,846
808
2,162
5,326
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
ZiaPierah
Artemis
10
2 / 0 / 3
5,121
854
1,683
2,221
736
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
10
10
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
He Bo
Aintaine
He Bo
5
0
4
7
W
Horus
Arava
Horus
1
0
4
3
L
Lancelot
Dr Kalsi
Lancelot
0
3
1
0.17
W
Jormungandr
MuraSamee
Jormungandr
2
0
5
4.5
W
Lancelot
ToastedJam
Lancelot
0
2
6
1.5
L
Gilgamesh
Zhezl
Gilgamesh
0
3
1
0.17
W
Artemis
ZiaPierah
Artemis
2
0
3
3.5
L
Agni
half594
Agni
1
1
0
1
L
Chronos
iChiPeurZ
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
16,141
20,893
Taken
20,383
8,996
Mitigated
9,939
2,829
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,021
2,146
0
953
3,509
1,289
0
2,151
1,273
0
15,167
W
He Bo
Aintaine
He Bo
7,423
613
0
250
4,234
1,449
510
931
3,259
18,559
0
W
Horus
Arava
Horus
1,845
714
1,453
2,656
6,245
4,086
180
2,101
4,020
0
6,635
L
Lancelot
Dr Kalsi
Lancelot
2,244
280
0
0
4,575
1,861
0
2,355
2,220
0
6,479
W
Jormungandr
MuraSamee
Jormungandr
3,028
487
0
154
2,357
1,762
374
334
2,023
14,239
0
W
Lancelot
ToastedJam
Lancelot
2,162
386
0
36
5,326
1,906
0
1,381
3,863
0
7,530
L
Gilgamesh
Zhezl
Gilgamesh
2,906
350
0
713
5,597
3,456
0
1,467
4,054
0
7,864
W
Artemis
ZiaPierah
Artemis
1,683
1,080
0
453
2,221
736
666
227
1,885
0
11,984
L
Agni
half594
Agni
4,384
227
0
638
4,336
1,535
0
2,660
1,589
17,414
0
L
Chronos
iChiPeurZ
Chronos
590
234
0
525
2,876
855
0
1,416
1,306
10,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
26,248
116
Minions Killed
109
0
Camps Cleared
0
600,109
Distance Traveled
652,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,838
806
19
3
0
114,739
0
W
He Bo
5,876
979
36
6
0
130,136
0
W
Horus
5,281
880
2
0
0
132,827
0
L
Lancelot
4,444
741
10
2
0
141,002
0
W
Jormungandr
5,124
854
22
4
0
127,894
0
W
Lancelot
4,846
808
16
3
0
148,608
0
L
Gilgamesh
4,477
746
18
3
0
131,305
0
W
Artemis
5,121
854
33
6
0
113,287
0
L
Agni
4,944
824
41
7
0
122,423
0
L
Chronos
4,381
730
28
5
0
90,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role