Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CacaSmear
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 101L
1,481 Elo+
Party 1
Tyr
Tyr
IKILLNAGER
Tyr
Level 7
God Stats
5W - 2L
1,475 SR
Queue Stats
9W - 6L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
Momothemango
Kuzenbo
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
117W - 138L
1,480 Elo+
Party 1
Thanatos
Thanatos
Ryukaiza
Thanatos
Level 79
God Stats
6W - 10L
1,371 SR
Queue Stats
71W - 89L
1,488 Elo+
Party 1
Team Averages
Level 56
1,469 SR
1,489 Elo+

VS

Team Averages
Level 103
1,486 SR
1,587 Elo+
Izanami
Izanami
GC golden
Izanami
Level 123
God Stats
0W - 1L
1,548 SR
Queue Stats
23W - 18L
1,566 Elo+
Party 2
Nemesis
Nemesis
GrimG15
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
KingYoshi2
Ix Chel
Level 128
God Stats
0W - 2L
1,411 SR
Queue Stats
15W - 13L
1,714 Elo+
Party 2
Serqet
Serqet
Sojiro_Kurokami
Serqet
Level 137
God Stats
7W - 12L
1,473 SR
Queue Stats
568W - 497L
1,598 Elo+
Solo
Yemoja
Yemoja
Thefloppysheep
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 2
5,583
558
6,161
3,595
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
12
6 / 0 / 1
7,210
721
5,630
3,965
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
6,057
606
2,835
6,956
5,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Momothemango
Kuzenbo
9
0 / 0 / 2
5,566
557
2,825
6,855
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ryukaiza
Thanatos
9
2 / 1 / 2
5,780
578
3,093
7,766
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GC golden
Izanami
9
0 / 1 / 0
5,179
518
3,297
7,043
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
GrimG15
Nemesis
3
0 / 3 / 0
3,885
389
42
4,328
799
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ix Chel
KingYoshi2
Ix Chel
9
0 / 5 / 0
4,825
483
2,092
8,292
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 0 / 0
5,918
592
3,508
6,694
3,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 1 / 0
5,298
530
1,948
6,214
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
2
1
W
Eset
6
0
1
6.5
L
Izanami
GC golden
Izanami
0
1
0
0
L
Nemesis
GrimG15
Nemesis
0
3
0
0
W
1
1
0
1
L
Ix Chel
KingYoshi2
Ix Chel
0
5
0
0
W
Kuzenbo
Momothemango
Kuzenbo
0
0
2
1
W
Thanatos
Ryukaiza
Thanatos
2
1
2
3
L
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
10,887
29,137
Taken
32,571
17,713
Mitigated
12,881
15,729
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,161
4,498
0
1,500
3,595
1,324
0
1,053
2,542
0
49,861
W
Eset
5,630
316
264
712
3,965
1,378
109
1,123
2,842
59,424
0
L
Izanami
GC golden
Izanami
3,297
2,444
0
1,771
7,043
2,565
0
1,782
5,261
0
54,800
L
Nemesis
GrimG15
Nemesis
42
31
0
31
4,328
799
0
0
4,328
0
6,822
W
2,835
616
0
2,799
6,956
5,928
0
0
6,812
0
46,545
L
Ix Chel
KingYoshi2
Ix Chel
2,092
0
0
1,363
8,292
2,685
0
4,605
3,687
30,512
0
W
Kuzenbo
Momothemango
Kuzenbo
2,825
1,246
0
2,383
6,855
6,523
44
1,385
5,470
14,406
0
W
Thanatos
Ryukaiza
Thanatos
3,093
571
0
8,071
7,766
2,560
0
479
7,029
0
30,001
L
3,508
524
0
2,698
6,694
3,089
0
0
6,694
0
33,745
L
1,948
489
2,732
1,478
6,214
3,743
0
2,068
4,146
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
25,105
366
Minions Killed
275
0
Camps Cleared
0
1,016,153
Distance Traveled
947,795
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,583
558
101
10
0
169,784
2
W
Eset
7,210
721
114
11
0
218,553
0
L
Izanami
5,179
518
105
11
0
156,298
0
L
Nemesis
3,885
389
14
1
0
194,014
0
W
Tyr
6,057
606
81
8
0
203,850
0
L
Ix Chel
4,825
483
49
5
0
213,185
0
W
Kuzenbo
5,566
557
8
1
0
192,433
0
W
Thanatos
5,780
578
62
6
0
231,533
1
L
Serqet
5,918
592
75
8
0
222,517
0
L
Yemoja
5,298
530
32
3
0
161,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role