Player Matchup

Serqet
Serqet
Juradodub
Serqet
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
456W - 465L
1,377 Elo+
Solo
Chang'e
Chang'e
LeananFae
Chang'e
Level 126
God Stats
19W - 13L
1,752 SR
Queue Stats
780W - 767L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
TheyAfraid
Zhong Kui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
joaco_nob
Hou Yi
Level 81
God Stats
3W - 3L
1,500 SR
Queue Stats
314W - 334L
1,390 Elo+
Solo
Ares
Ares
swoooger
Ares
Level 89
God Stats
12W - 8L
1,524 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,406 Elo+

VS

Team Averages
Level 75
1,426 SR
1,447 Elo+
Yemoja
Yemoja
HumbleWarriorJ
Yemoja
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,338 Elo+
Solo
Achilles
Achilles
Javykkoa
Achilles
Level 122
God Stats
52W - 45L
1,462 SR
Queue Stats
152W - 144L
1,548 Elo+
Solo
Thoth
Thoth
TTVKhanOMighty
Thoth
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 95L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Uncringed
Ah Muzen Cab
Level 69
God Stats
19W - 15L
1,511 SR
Queue Stats
294W - 285L
1,417 Elo+
Solo
Mercury
Mercury
ilvrxa
Mercury
Level 81
God Stats
0W - 4L
1,158 SR
Queue Stats
62W - 46L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Juradodub
Serqet
11
0 / 3 / 3
8,023
401
2,940
12,143
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
LeananFae
Chang'e
18
9 / 0 / 3
12,041
602
24,034
13,585
7,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
TheyAfraid
Zhong Kui
18
5 / 2 / 3
11,543
577
12,553
15,960
11,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
joaco_nob
Hou Yi
14
3 / 3 / 1
9,423
471
8,835
15,735
7,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
0 / 3 / 7
9,025
451
10,416
18,546
23,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,903
445
5,701
15,403
13,038
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Javykkoa
Achilles
16
5 / 1 / 1
10,232
512
10,839
17,313
18,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 8 / 2
8,785
439
7,068
17,539
7,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Uncringed
Ah Muzen Cab
16
4 / 3 / 3
9,791
490
14,207
16,439
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ilvrxa
Mercury
17
1 / 3 / 4
10,535
527
5,994
14,559
6,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
17
Kills
11
11
Deaths
17
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Achilles
Javykkoa
Achilles
5
1
1
5.5
W
Serqet
Juradodub
Serqet
0
3
3
0.5
W
Chang'e
LeananFae
Chang'e
9
0
3
10.5
L
0
8
2
0.13
W
Zhong Kui
TheyAfraid
Zhong Kui
5
2
3
3.25
L
Ah Muzen Cab
Uncringed
Ah Muzen Cab
4
3
3
1.83
L
Mercury
ilvrxa
Mercury
1
3
4
1
W
Hou Yi
joaco_nob
Hou Yi
3
3
1
1.17
W
Ares
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,778
Damage
43,809
75,969
Taken
81,253
53,469
Mitigated
52,177
33,321
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,701
2,083
4,450
3,252
15,403
13,038
673
9,522
5,881
28,184
0
L
Achilles
Javykkoa
Achilles
10,839
1,377
0
4,211
17,313
18,730
245
9,587
7,543
0
69,313
W
Serqet
Juradodub
Serqet
2,940
284
0
1,393
12,143
5,262
145
578
11,392
0
41,998
W
Chang'e
LeananFae
Chang'e
24,034
1,012
3,987
11,588
13,585
7,001
1,219
3,714
9,313
122,520
0
L
7,068
138
0
1,290
17,539
7,801
0
14,186
3,353
62,772
0
W
Zhong Kui
TheyAfraid
Zhong Kui
12,553
1,065
0
7,868
15,960
11,016
4,465
1,760
13,548
98,962
0
L
Ah Muzen Cab
Uncringed
Ah Muzen Cab
14,207
3,863
0
1,018
16,439
6,502
1,712
7,515
8,924
0
80,949
L
Mercury
ilvrxa
Mercury
5,994
2,790
0
712
14,559
6,106
0
6,193
7,971
0
109,054
W
Hou Yi
joaco_nob
Hou Yi
8,835
3,220
0
5,197
15,735
7,110
368
2,472
13,148
0
66,152
W
Ares
10,416
410
148
3,140
18,546
23,080
123
3,673
14,465
26,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
48,246
524
Minions Killed
524
0
Camps Cleared
0
1,951,829
Distance Traveled
2,025,817
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,903
445
30
2
0
344,215
3
L
Achilles
10,232
512
102
5
0
428,126
0
W
Serqet
8,023
401
74
4
0
412,537
0
W
Chang'e
12,041
602
174
9
0
420,346
0
L
Thoth
8,785
439
122
6
0
343,574
0
W
Zhong Kui
11,543
577
141
7
0
365,387
0
L
Ah Muzen Cab
9,791
490
111
6
0
381,998
0
L
Mercury
10,535
527
159
8
0
527,904
0
W
Hou Yi
9,423
471
106
5
0
333,512
2
W
Ares
9,025
451
29
1
0
420,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role