Player Matchup

Xing Tian
Xing Tian
Azoriuz
Xing Tian
Level 26
God Stats
4W - 4L
1,314 SR
Queue Stats
116W - 124L
1,263 Elo+
Party 3
Cliodhna
Cliodhna
Dalkom
Cliodhna
Level 183
God Stats
5W - 3L
1,991 SR
Queue Stats
222W - 107L
1,720 Elo+
Party 2
Hachiman
Hachiman
DerekHesh
Hachiman
Level 148
God Stats
11W - 8L
1,627 SR
Queue Stats
256W - 195L
1,698 Elo+
Party 2
Loki
Loki
NeRv3ouss
Loki
Level 40
God Stats
2W - 1L
1,756 SR
Queue Stats
86W - 103L
1,319 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Percury
Morgan Le Fay
Level 25
God Stats
4W - 0L
1,806 SR
Queue Stats
53W - 28L
1,673 Elo+
Party 2
Team Averages
Level 84
1,699 SR
1,535 Elo+

VS

Team Averages
Level 85
1,746 SR
1,528 Elo+
Bacchus
Bacchus
BurnTheBoats
Bacchus
Level 127
God Stats
17W - 13L
1,586 SR
Queue Stats
486W - 455L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
EvoLiege
Sun Wukong
Level 84
God Stats
12W - 5L
1,773 SR
Queue Stats
32W - 25L
1,582 Elo+
Party 1
Poseidon
Poseidon
KidRegular
Poseidon
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 8L
1,470 Elo+
Party 1
Kali
Kali
Takiran
Kali
Level 102
God Stats
6W - 4L
1,854 SR
Queue Stats
47W - 43L
1,556 Elo+
Party 1
Rama
Rama
Treborij8j88j8k
Rama
Level 102
God Stats
6W - 3L
1,819 SR
Queue Stats
93W - 88L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azoriuz
Xing Tian
14
1 / 2 / 5
8,801
463
4,215
14,737
13,190
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Dalkom
Cliodhna
20
14 / 1 / 3
13,818
727
24,292
16,180
8,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
DerekHesh
Hachiman
17
2 / 4 / 8
10,476
551
13,109
15,216
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
3 / 5 / 6
9,874
520
5,742
13,337
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Percury
Morgan Le Fay
20
10 / 1 / 6
13,034
686
15,133
13,143
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BurnTheBoats
Bacchus
11
0 / 5 / 4
8,174
430
8,108
15,430
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
EvoLiege
Sun Wukong
15
2 / 5 / 1
9,253
487
6,712
16,881
11,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
KidRegular
Poseidon
14
1 / 7 / 2
9,098
479
6,242
11,196
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Takiran
Kali
15
6 / 6 / 3
9,792
515
10,610
20,717
8,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 2
9,516
501
6,706
17,492
5,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
30
Kills
13
13
Deaths
30
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Azoriuz
Xing Tian
1
2
5
1.75
L
Bacchus
BurnTheBoats
Bacchus
0
5
4
0.4
W
Cliodhna
Dalkom
Cliodhna
14
1
3
15.5
W
Hachiman
DerekHesh
Hachiman
2
4
8
1.5
L
Sun Wukong
EvoLiege
Sun Wukong
2
5
1
0.5
L
Poseidon
KidRegular
Poseidon
1
7
2
0.29
W
Loki
3
5
6
1.2
W
Morgan Le Fay
Percury
Morgan Le Fay
10
1
6
13
L
Kali
Takiran
Kali
6
6
3
1.25
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,491
Damage
38,378
72,613
Taken
81,716
39,435
Mitigated
42,760
20,732
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Azoriuz
Xing Tian
4,215
197
0
1,929
14,737
13,190
1,908
4,034
10,703
42,321
603
L
Bacchus
BurnTheBoats
Bacchus
8,108
848
347
2,594
15,430
14,726
94
4,207
11,159
27,307
221
W
Cliodhna
Dalkom
Cliodhna
24,292
3,687
0
7,288
16,180
8,035
312
2,742
13,438
0
152,340
W
Hachiman
DerekHesh
Hachiman
13,109
8,919
0
6,119
15,216
6,767
1,674
801
14,415
0
88,869
L
Sun Wukong
EvoLiege
Sun Wukong
6,712
1,898
0
2,523
16,881
11,180
0
1,384
15,439
0
57,097
L
Poseidon
KidRegular
Poseidon
6,242
456
0
279
11,196
3,080
0
5,381
5,595
63,837
0
W
Loki
5,742
1,534
0
3,446
13,337
4,787
292
2,849
10,488
0
52,028
W
Morgan Le Fay
Percury
Morgan Le Fay
15,133
458
0
1,950
13,143
6,656
552
4,255
8,888
116,200
0
L
Kali
Takiran
Kali
10,610
6,210
0
3,324
20,717
8,316
0
3,514
17,051
0
71,928
L
6,706
5,766
0
3,791
17,492
5,458
969
4,524
12,824
0
66,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,003
Gold Earned
45,833
677
Minions Killed
471
0
Camps Cleared
0
1,910,227
Distance Traveled
1,790,065
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,801
463
53
3
0
344,947
0
L
Bacchus
8,174
430
30
2
0
359,267
1
W
Cliodhna
13,818
727
214
11
0
415,454
2
W
Hachiman
10,476
551
114
6
0
339,911
6
L
Sun Wukong
9,253
487
106
6
0
323,438
0
L
Poseidon
9,098
479
106
6
0
351,585
0
W
Loki
9,874
520
77
4
0
420,099
0
W
Morgan Le Fay
13,034
686
219
12
0
389,816
6
L
Kali
9,792
515
98
5
0
415,645
4
L
Rama
9,516
501
131
7
0
340,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role