Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
EmoFemmy
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,488 Elo+
Solo
Hades
Hades
FalxVedius
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,509 Elo+
Solo
Ymir
Ymir
Hired Hugs
Ymir
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,312 Elo+
Party 2
Ao Kuang
Ao Kuang
ShootinMyWayOut
Ao Kuang
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,469 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,456 Elo+

VS

Team Averages
Level 90
1,556 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PostSwitch
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 3
Ares
Ares
Waifu-_-Warlock
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
crobbins91
Sun Wukong
Level 126
God Stats
2W - 1L
1,778 SR
Queue Stats
73W - 89L
1,431 Elo+
Party 1
Set
Set
lUncleFlight
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 2 / 7
6,911
987
7,971
4,648
1,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
EmoFemmy
Erlang Shen
13
3 / 1 / 8
6,807
972
5,570
9,913
11,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
10
0 / 3 / 8
6,059
866
6,869
5,603
3,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 8
7,587
1,084
3,132
8,350
6,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
12
1 / 1 / 6
6,521
932
1,903
5,612
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
1,776
254
0
0
0
Hun Batz
PostSwitch
Hun Batz
11
1 / 5 / 7
6,205
886
2,754
6,922
4,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 2 / 4
5,656
808
4,537
6,874
9,292
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
crobbins91
Sun Wukong
13
2 / 1 / 7
6,606
944
5,091
8,140
7,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
5 / 3 / 2
6,393
913
8,244
6,893
5,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
11
Kills
9
9
Deaths
11
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
7
3.75
L
Ymir
 
Ymir
0
0
0
0
W
Erlang Shen
EmoFemmy
Erlang Shen
3
1
8
7
W
Hades
0
3
8
1.33
W
3
2
8
3.5
L
Hun Batz
PostSwitch
Hun Batz
1
5
7
0.9
W
Ao Kuang
1
1
6
4
L
1
2
4
1.5
L
Sun Wukong
crobbins91
Sun Wukong
2
1
7
5.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
20,626
34,126
Taken
28,829
27,102
Mitigated
26,070
11,855
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,971
1,083
0
173
4,648
1,771
102
429
4,219
20,643
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
EmoFemmy
Erlang Shen
5,570
2,235
1,059
3,283
9,913
11,999
216
1,258
8,655
0
9,738
W
Hades
6,869
1,018
1,100
893
5,603
3,685
138
801
4,802
15,708
0
W
3,132
498
1,779
1,668
8,350
6,878
234
1,093
7,257
6,079
0
L
Hun Batz
PostSwitch
Hun Batz
2,754
750
94
384
6,922
4,239
0
4,798
2,124
0
5,431
W
Ao Kuang
1,903
37
84
1,816
5,612
2,769
0
956
4,656
6,229
0
L
4,537
125
627
982
6,874
9,292
0
4,947
1,927
8,980
0
L
Sun Wukong
crobbins91
Sun Wukong
5,091
1,046
426
2,879
8,140
7,296
0
5,788
2,352
0
14,054
L
8,244
4,114
0
1,453
6,893
5,243
0
4,342
2,551
0
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,885
Gold Earned
26,636
79
Minions Killed
33
0
Camps Cleared
0
722,318
Distance Traveled
554,743
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,911
987
22
3
0
148,649
0
L
Ymir
1,776
254
0
0
0
0
0
W
Erlang Shen
6,807
972
13
2
0
162,201
0
W
Hades
6,059
866
26
4
0
131,828
0
W
Ymir
7,587
1,084
7
1
0
123,902
0
L
Hun Batz
6,205
886
7
1
0
118,679
1
W
Ao Kuang
6,521
932
11
2
0
155,738
0
L
Ares
5,656
808
8
1
0
136,786
0
L
Sun Wukong
6,606
944
8
1
0
151,139
0
L
Set
6,393
913
10
1
0
148,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role