Player Matchup

Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CarenHortensia
Hercules
Level 143
God Stats
2W - 0L
1,726 SR
Queue Stats
22W - 17L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
Traın
Ix Chel
Level 16
God Stats
2W - 0L
1,727 SR
Queue Stats
41W - 34L
1,516 Elo+
Party 1
Team Averages
Level 104
1,651 SR
1,499 Elo+

VS

Team Averages
Level 35
1,491 SR
1,403 Elo+
Cthulhu
Cthulhu
ComeLover69
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,381 Elo+
Party 2
Izanami
Izanami
Reclaimeddasein
Izanami
Level 49
God Stats
8W - 7L
1,327 SR
Queue Stats
122W - 214L
1,407 Elo+
Solo
He Bo
He Bo
memeperor
He Bo
Level 17
God Stats
4W - 4L
1,647 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
14 / 2 / 6
10,404
1,156
12,214
8,718
3,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
3 / 3 / 13
8,284
920
5,114
10,087
9,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Traın
Ix Chel
12
4 / 2 / 15
8,972
997
9,294
5,588
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ComeLover69
Cthulhu
8
0 / 5 / 1
6,455
717
4,515
11,982
11,408
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 7 / 1
7,867
874
2,486
9,826
3,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
memeperor
He Bo
11
4 / 9 / 2
8,708
968
5,109
11,359
3,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
6
7
Deaths
21
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
14
2
6
8.5
W
Hercules
3
3
13
3.17
L
Cthulhu
ComeLover69
Cthulhu
0
5
1
0.1
L
2
7
1
0.36
W
Ix Chel
Traın
Ix Chel
4
2
15
5.75
L
He Bo
memeperor
He Bo
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
12,110
24,393
Taken
33,167
15,471
Mitigated
18,701
6,144
Healing
1,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,214
8,404
0
2,924
8,718
3,682
1,745
3,484
5,234
0
46,649
W
Hercules
5,114
1,726
0
1,614
10,087
9,535
86
4,067
6,020
0
13,549
L
Cthulhu
ComeLover69
Cthulhu
4,515
279
68
490
11,982
11,408
0
3,412
8,570
10,115
0
L
2,486
1,482
0
142
9,826
3,314
45
2,501
7,325
0
16,099
W
Ix Chel
Traın
Ix Chel
9,294
1,041
1,079
527
5,588
2,254
695
2,520
3,068
27,840
0
L
He Bo
memeperor
He Bo
5,109
274
0
432
11,359
3,979
0
3,686
7,673
26,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
23,030
92
Minions Killed
65
0
Camps Cleared
0
494,997
Distance Traveled
406,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,404
1,156
63
7
0
139,434
0
W
Hercules
8,284
920
6
1
0
172,207
0
L
Cthulhu
6,455
717
11
1
0
137,322
0
L
Izanami
7,867
874
25
3
0
126,544
0
W
Ix Chel
8,972
997
23
3
0
183,356
0
L
He Bo
8,708
968
29
3
0
142,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role