Player Matchup

Olorun
Olorun
Banberry
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,272 Elo+
Solo
Neith
Neith
BigCerb
Neith
Level 124
God Stats
1W - 1L
1,729 SR
Queue Stats
44W - 39L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
L1FEa1ert-_-
Jing Wei
Level 60
God Stats
1W - 2L
1,290 SR
Queue Stats
124W - 122L
1,424 Elo+
Solo
Serqet
Serqet
MamaMortis
Serqet
Level 115
God Stats
1W - 3L
1,412 SR
Queue Stats
180W - 167L
1,527 Elo+
Solo
Susano
Susano
SweetLindir
Susano
Level 248
God Stats
0W - 2L
1,500 SR
Queue Stats
365W - 375L
1,456 Elo+
Party 1
Team Averages
Level 112
1,486 SR
1,433 Elo+

VS

Team Averages
Level 90
1,589 SR
1,529 Elo+
Cthulhu
Cthulhu
AthenaDiamond
Cthulhu
Level 121
God Stats
2W - 1L
1,511 SR
Queue Stats
181W - 166L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
LaJohnJames6
Cernunnos
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
317W - 333L
1,483 Elo+
Solo
Bastet
Bastet
Tripthroat
Bastet
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
46W - 54L
1,463 Elo+
Solo
Poseidon
Poseidon
Veiscati
Poseidon
Level 114
God Stats
2W - 1L
1,687 SR
Queue Stats
29W - 38L
1,560 Elo+
Solo
Neith
Neith
iDaruhX97
Neith
Level 58
God Stats
1W - 0L
1,559 SR
Queue Stats
15W - 13L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Banberry
Olorun
19
3 / 8 / 12
11,760
735
15,096
17,002
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BigCerb
Neith
20
7 / 7 / 11
13,105
819
16,490
16,863
7,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
L1FEa1ert-_-
Jing Wei
17
1 / 14 / 12
10,095
631
8,022
24,926
10,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
MamaMortis
Serqet
18
5 / 9 / 6
10,838
677
11,717
16,031
9,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
20
7 / 6 / 9
12,098
756
12,731
16,483
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
8 / 4 / 21
13,103
819
12,242
22,148
33,753
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
LaJohnJames6
Cernunnos
18
3 / 5 / 25
11,932
746
11,364
14,690
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Tripthroat
Bastet
20
14 / 7 / 12
13,349
834
19,832
20,279
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Veiscati
Poseidon
20
5 / 5 / 21
13,327
833
15,377
16,524
6,537
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
iDaruhX97
Neith
20
14 / 3 / 18
14,056
879
27,090
13,190
7,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
141
23
Kills
44
44
Deaths
24
50
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
8
4
21
4.63
L
Olorun
Banberry
Olorun
3
8
12
1.13
L
Neith
BigCerb
Neith
7
7
11
1.79
L
Jing Wei
L1FEa1ert-_-
Jing Wei
1
14
12
0.5
W
Cernunnos
LaJohnJames6
Cernunnos
3
5
25
3.1
L
Serqet
MamaMortis
Serqet
5
9
6
0.89
L
Susano
7
6
9
1.92
W
Bastet
Tripthroat
Bastet
14
7
12
2.86
W
Poseidon
Veiscati
Poseidon
5
5
21
3.1
W
Neith
iDaruhX97
Neith
14
3
18
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,056
Damage
85,905
91,305
Taken
86,831
45,969
Mitigated
62,927
13,653
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
12,242
76
1,118
3,631
22,148
33,753
466
4,586
15,888
24,261
1,983
L
Olorun
Banberry
Olorun
15,096
5,793
1,126
2,076
17,002
8,339
690
4,983
12,019
31,513
0
L
Neith
BigCerb
Neith
16,490
3,377
977
3,468
16,863
7,781
672
4,977
11,886
0
44,427
L
Jing Wei
L1FEa1ert-_-
Jing Wei
8,022
5,973
0
1,819
24,926
10,370
589
6,936
17,990
0
16,949
W
Cernunnos
LaJohnJames6
Cernunnos
11,364
4,735
2,347
4,033
14,690
6,446
1,288
2,038
12,088
0
25,992
L
Serqet
MamaMortis
Serqet
11,717
2,444
505
741
16,031
9,995
0
5,145
10,886
0
13,011
L
Susano
12,731
2,612
1,634
1,307
16,483
9,484
0
3,595
12,888
0
26,310
W
Bastet
Tripthroat
Bastet
19,832
4,872
855
4,118
20,279
9,035
700
3,353
15,846
0
28,227
W
Poseidon
Veiscati
Poseidon
15,377
2,571
1,513
5,652
16,524
6,537
1,305
2,172
13,755
41,650
0
W
Neith
iDaruhX97
Neith
27,090
14,661
848
5,277
13,190
7,156
6,120
2,947
10,069
0
59,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
65,767
153
Minions Killed
202
0
Camps Cleared
0
1,221,213
Distance Traveled
1,392,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,103
819
28
2
0
280,802
0
L
Olorun
11,760
735
40
3
0
253,490
0
L
Neith
13,105
819
64
4
0
264,240
0
L
Jing Wei
10,095
631
22
1
0
236,379
0
W
Cernunnos
11,932
746
37
2
0
240,221
0
L
Serqet
10,838
677
8
1
0
200,100
0
L
Susano
12,098
756
19
1
0
267,004
0
W
Bastet
13,349
834
28
2
0
316,786
0
W
Poseidon
13,327
833
54
3
0
264,969
0
W
Neith
14,056
879
55
3
0
289,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role