Player Matchup

Achilles
Achilles
BigStoinka
Achilles
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 39L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
BrewstiesArmy
Baron Samedi
Level 190
God Stats
21W - 8L
1,774 SR
Queue Stats
387W - 89L
1,858 Elo+
Party 1
Anhur
Anhur
Tømàs
Anhur
Level 145
God Stats
7W - 2L
1,927 SR
Queue Stats
232W - 75L
1,777 Elo+
Party 1
Team Averages
Level 153
1,734 SR
1,701 Elo+

VS

Team Averages
Level 76
1,739 SR
1,449 Elo+
Anubis
Anubis
Rambokill3r2
Anubis
Level 45
God Stats
1W - 1L
1,788 SR
Queue Stats
45W - 41L
1,435 Elo+
Party 2
Bacchus
Bacchus
shadowkill101
Bacchus
Level 59
God Stats
6W - 4L
1,769 SR
Queue Stats
40W - 39L
1,435 Elo+
Party 2
Neith
Neith
w0nd3r1ngSt0n3r
Neith
Level 123
God Stats
7W - 6L
1,659 SR
Queue Stats
185W - 232L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigStoinka
Achilles
15
4 / 4 / 11
12,930
761
11,270
23,378
33,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
BrewstiesArmy
Baron Samedi
16
6 / 5 / 10
13,650
803
15,659
16,930
8,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Tømàs
Anhur
17
8 / 3 / 10
14,181
834
22,629
14,801
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
8 / 10 / 2
12,746
750
13,786
18,260
8,478
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
12
1 / 6 / 8
11,368
669
9,452
23,160
28,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 2 / 10
12,841
755
21,329
14,367
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
18
Kills
11
12
Deaths
18
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigStoinka
Achilles
4
4
11
2.38
W
Baron Samedi
BrewstiesArmy
Baron Samedi
6
5
10
2.2
L
Anubis
8
10
2
0.9
W
Anhur
Tømàs
Anhur
8
3
10
4.33
L
Bacchus
1
6
8
0.83
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,558
Damage
44,567
55,109
Taken
55,787
48,487
Mitigated
43,220
15,292
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigStoinka
Achilles
11,270
2,580
0
5,820
23,378
33,769
197
6,757
15,958
0
25,844
W
Baron Samedi
BrewstiesArmy
Baron Samedi
15,659
431
1,841
3,714
16,930
8,133
1,190
10,666
6,264
69,387
0
L
Anubis
13,786
211
0
2,617
18,260
8,478
0
6,665
11,595
36,120
0
W
Anhur
Tømàs
Anhur
22,629
14,271
0
3,917
14,801
6,585
1,295
5,643
9,158
0
77,677
L
Bacchus
9,452
809
0
2,984
23,160
28,188
0
6,238
16,922
31,047
602
L
21,329
7,438
0
3,444
14,367
6,554
0
3,133
11,234
0
78,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
36,955
201
Minions Killed
174
0
Camps Cleared
0
895,670
Distance Traveled
813,969
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,930
761
15
1
0
335,191
0
W
Baron Samedi
13,650
803
92
5
0
269,474
0
L
Anubis
12,746
750
44
3
0
254,397
0
W
Anhur
14,181
834
94
6
0
291,005
3
L
Bacchus
11,368
669
30
2
0
294,519
2
L
Neith
12,841
755
100
6
0
265,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role