Player Matchup

Heimdallr
Heimdallr
Cynicalgirafe
Heimdallr
Level 92
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Maui
Maui
SethIsSkitzo
Maui
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 243L
1,437 Elo+
Party 2
Ix Chel
Ix Chel
UniformGrub5191
Ix Chel
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 225L
1,434 Elo+
Party 2
Hachiman
Hachiman
el_chuma69
Hachiman
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 42L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
Level 198
God Stats
3W - 6L
1,322 SR
Queue Stats
492W - 487L
1,432 Elo+
Party 2
Team Averages
Level 104
1,441 SR
1,436 Elo+

VS

Team Averages
Level 102
1,480 SR
1,450 Elo+
Artio
Artio
GersonLSD
Artio
Level 133
God Stats
2W - 4L
1,335 SR
Queue Stats
268W - 303L
1,454 Elo+
Solo
Camazotz
Camazotz
KingB0nd
Camazotz
Level 57
God Stats
0W - 1L
1,301 SR
Queue Stats
329W - 339L
1,456 Elo+
Party 1
Ganesha
Ganesha
NYAZ Bishop
Ganesha
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
370W - 421L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
foshd
Gilgamesh
Level 108
God Stats
4W - 4L
1,625 SR
Queue Stats
162W - 172L
1,483 Elo+
Solo
Izanami
Izanami
lmPickIeRiiiick
Izanami
Level 115
God Stats
9W - 4L
1,638 SR
Queue Stats
256W - 231L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cynicalgirafe
Heimdallr
17
7 / 2 / 16
10,954
843
21,182
12,386
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 19
10,288
791
3,573
9,837
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 14
9,149
704
7,628
14,142
6,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
el_chuma69
Hachiman
19
11 / 4 / 11
11,935
918
15,400
13,826
6,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
19
6 / 2 / 17
11,414
878
19,355
16,138
8,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GersonLSD
Artio
17
5 / 8 / 3
10,198
784
11,793
25,712
36,903
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
KingB0nd
Camazotz
18
3 / 6 / 5
9,487
730
14,469
19,180
12,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
NYAZ Bishop
Ganesha
17
1 / 8 / 8
9,492
730
11,418
20,496
25,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
foshd
Gilgamesh
5
1 / 2 / 1
6,510
501
1,136
2,870
1,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 6 / 3
8,022
617
5,812
9,752
3,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
30
Kills
11
15
Deaths
30
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cynicalgirafe
Heimdallr
7
2
16
7.5
L
Artio
GersonLSD
Artio
5
8
3
0.81
L
Camazotz
KingB0nd
Camazotz
3
6
5
0.92
L
Ganesha
NYAZ Bishop
Ganesha
1
8
8
0.63
W
4
2
19
6.75
W
2
5
14
1.8
W
Hachiman
el_chuma69
Hachiman
11
4
11
4.13
L
Gilgamesh
foshd
Gilgamesh
1
2
1
0.75
L
1
6
3
0.42
W
Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,138
Damage
44,628
66,329
Taken
78,010
37,847
Mitigated
79,735
24,905
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cynicalgirafe
Heimdallr
21,182
14,585
372
3,506
12,386
6,664
2,393
4,475
7,911
0
39,148
L
Artio
GersonLSD
Artio
11,793
938
1,835
4,849
25,712
36,903
0
4,214
21,498
19,708
2,935
L
Camazotz
KingB0nd
Camazotz
14,469
2,855
265
5,154
19,180
12,406
0
2,154
17,026
0
27,359
L
Ganesha
NYAZ Bishop
Ganesha
11,418
738
0
744
20,496
25,246
0
3,957
16,539
24,968
0
W
3,573
310
564
428
9,837
9,591
418
2,484
7,353
6,953
0
W
7,628
2,880
5,638
2,562
14,142
6,766
625
2,346
11,796
12,732
0
W
Hachiman
el_chuma69
Hachiman
15,400
9,355
1,432
3,719
13,826
6,359
1,822
4,288
9,538
0
37,720
L
Gilgamesh
foshd
Gilgamesh
1,136
385
0
118
2,870
1,535
0
220
2,650
0
2,348
L
5,812
4,081
0
460
9,752
3,645
0
656
9,096
0
17,643
W
Ah Muzen Cab
milkflavoredpop
Ah Muzen Cab
19,355
5,608
1,736
4,948
16,138
8,467
3,957
6,637
9,455
0
43,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,740
Gold Earned
43,709
143
Minions Killed
111
0
Camps Cleared
0
1,123,574
Distance Traveled
816,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,954
843
39
3
0
238,267
0
L
Artio
10,198
784
25
2
0
276,026
0
L
Camazotz
9,487
730
47
4
0
239,231
0
L
Ganesha
9,492
730
14
1
0
181,004
0
W
Maui
10,288
791
1
0
0
240,358
0
W
Ix Chel
9,149
704
6
0
0
197,670
0
W
Hachiman
11,935
918
42
3
0
209,866
0
L
Gilgamesh
6,510
501
1
0
0
17,502
0
L
Izanami
8,022
617
24
2
0
102,969
0
W
Ah Muzen Cab
11,414
878
55
4
0
237,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role