Player Matchup

Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Vogazm
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
daddy boar
Charybdis
Level 66
God Stats
0W - 1L
1,709 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
katsugoshi
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 2
Team Averages
Level 80
1,542 SR
1,429 Elo+

VS

Team Averages
Level 106
1,510 SR
1,448 Elo+
Sun Wukong
Sun Wukong
BarberK1NG15
Sun Wukong
Level 29
God Stats
5W - 1L
1,437 SR
Queue Stats
9W - 18L
1,294 Elo+
Solo
Thor
Thor
Danℓ
Thor
Level 105
God Stats
2W - 1L
1,674 SR
Queue Stats
24W - 31L
1,437 Elo+
Party 3
Anubis
Anubis
Shingosean
Anubis
Level 129
God Stats
1W - 0L
1,664 SR
Queue Stats
33W - 39L
1,468 Elo+
Party 3
Thanatos
Thanatos
Sleepers_Poison
Thanatos
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,496 Elo+
Party 1
Olorun
Olorun
Staluma
Olorun
Level 106
God Stats
9W - 13L
1,275 SR
Queue Stats
161W - 158L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 4 / 0
6,834
683
3,985
10,498
5,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
13
0 / 0 / 2
6,809
681
9,812
3,694
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Vogazm
Kukulkan
14
0 / 2 / 0
6,953
695
6,090
5,312
1,979
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
daddy boar
Charybdis
12
1 / 4 / 0
6,771
677
4,919
10,321
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
katsugoshi
Cthulhu
12
0 / 2 / 2
6,408
641
5,923
8,855
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BarberK1NG15
Sun Wukong
14
3 / 0 / 3
7,697
770
4,454
10,194
6,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Danℓ
Thor
14
1 / 1 / 4
7,341
734
4,485
7,176
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Shingosean
Anubis
14
3 / 1 / 5
7,598
760
7,619
7,860
4,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
15
5 / 0 / 2
7,820
782
8,654
8,200
3,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Staluma
Olorun
15
0 / 0 / 5
7,891
789
4,054
5,565
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
0
0.25
L
Nu Wa
 
Nu Wa
0
0
2
1
W
Sun Wukong
BarberK1NG15
Sun Wukong
3
0
3
4.5
W
Thor
Danℓ
Thor
1
1
4
3
W
Anubis
Shingosean
Anubis
3
1
5
5.5
W
Thanatos
5
0
2
6
W
Olorun
Staluma
Olorun
0
0
5
2.5
L
Kukulkan
Vogazm
Kukulkan
0
2
0
0
L
Charybdis
daddy boar
Charybdis
1
4
0
0.25
L
Cthulhu
katsugoshi
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
29,266
38,680
Taken
38,995
18,587
Mitigated
19,573
4,201
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,985
1,702
0
1,691
10,498
5,306
288
2,764
7,734
0
18,708
L
Nu Wa
 
Nu Wa
9,812
3,143
0
0
3,694
952
21
1,055
2,639
34,045
0
W
Sun Wukong
BarberK1NG15
Sun Wukong
4,454
377
0
1,188
10,194
6,675
0
6,100
3,687
0
26,777
W
Thor
Danℓ
Thor
4,485
397
0
750
7,176
3,028
0
3,558
3,494
0
30,450
W
Anubis
Shingosean
Anubis
7,619
109
0
4,176
7,860
4,075
0
5,052
2,682
35,754
0
W
Thanatos
8,654
1,074
0
4,852
8,200
3,499
0
2,921
5,154
0
23,165
W
Olorun
Staluma
Olorun
4,054
2,175
204
1,264
5,565
2,296
1,735
2,894
2,635
32,476
0
L
Kukulkan
Vogazm
Kukulkan
6,090
432
0
180
5,312
1,979
32
1,451
3,861
26,693
0
L
Charybdis
daddy boar
Charybdis
4,919
2,372
0
1,343
10,321
3,286
0
2,154
8,167
0
19,698
L
Cthulhu
katsugoshi
Cthulhu
5,923
439
0
987
8,855
7,064
174
4,249
4,606
12,877
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
38,347
201
Minions Killed
261
0
Camps Cleared
0
952,627
Distance Traveled
1,010,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,834
683
36
4
0
210,195
0
L
Nu Wa
6,809
681
58
6
0
196,408
0
W
Sun Wukong
7,697
770
49
5
0
213,148
0
W
Thor
7,341
734
59
6
0
208,697
0
W
Anubis
7,598
760
56
6
0
208,641
0
W
Thanatos
7,820
782
25
3
0
198,644
0
W
Olorun
7,891
789
72
7
0
181,729
0
L
Kukulkan
6,953
695
52
5
0
181,271
0
L
Charybdis
6,771
677
31
3
0
170,222
0
L
Cthulhu
6,408
641
24
2
0
194,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role