Player Matchup

Merlin
Merlin
Gurtalone
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
MysticGazelle74
Thanatos
Level 128
God Stats
2W - 0L
1,518 SR
Queue Stats
17W - 15L
1,610 Elo+
Party 2
Horus
Horus
WallaceXVII
Horus
Level 58
God Stats
4W - 3L
1,665 SR
Queue Stats
5W - 4L
1,389 Elo+
Party 2
Team Averages
Level 105
1,561 SR
1,500 Elo+

VS

Team Averages
Level 94
1,509 SR
1,421 Elo+
Kukulkan
Kukulkan
Sierk
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,537 Elo+
Party 1
Fenrir
Fenrir
TrueTrash22
Fenrir
Level 129
God Stats
1W - 1L
1,526 SR
Queue Stats
49W - 63L
1,409 Elo+
Solo
Loki
Loki
ZeusGod6Nine
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gurtalone
Merlin
12
4 / 0 / 2
8,354
835
4,059
4,436
1,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
11
4 / 4 / 4
8,419
842
7,989
10,587
4,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 7
7,371
737
2,816
6,533
5,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sierk
Kukulkan
11
1 / 2 / 5
7,973
797
9,219
5,300
1,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 2 / 2
8,539
854
3,392
6,806
1,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
1 / 4 / 3
7,368
737
4,544
7,331
1,865
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
8
Kills
6
6
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Gurtalone
Merlin
4
0
2
5
W
Thanatos
4
4
4
1.5
L
Kukulkan
Sierk
Kukulkan
1
2
5
1.75
L
Fenrir
4
2
2
2.5
W
0
2
7
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,864
Damage
17,155
21,556
Taken
19,437
12,160
Mitigated
4,984
6,583
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Gurtalone
Merlin
4,059
328
0
0
4,436
1,798
220
2,292
2,144
43,469
0
W
Thanatos
7,989
3,562
0
4,913
10,587
4,655
0
3,426
7,161
0
21,398
L
Kukulkan
Sierk
Kukulkan
9,219
623
0
210
5,300
1,290
0
1,464
3,836
49,030
0
L
Fenrir
3,392
927
0
1,305
6,806
1,829
0
1,481
5,325
0
14,125
W
2,816
747
723
947
6,533
5,707
0
3,760
2,773
303
5,674
L
4,544
823
0
250
7,331
1,865
0
1,680
5,651
0
15,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,144
Gold Earned
23,880
103
Minions Killed
119
0
Camps Cleared
0
593,010
Distance Traveled
567,535
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,354
835
61
6
0
179,744
0
W
Thanatos
8,419
842
33
3
0
204,007
0
L
Kukulkan
7,973
797
82
8
0
193,722
0
L
Fenrir
8,539
854
22
2
0
175,523
0
W
Horus
7,371
737
9
1
0
209,259
1
L
Loki
7,368
737
15
2
0
198,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role