Player Matchup

Aphrodite
Aphrodite
CanIBeAFish
Aphrodite
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 113L
1,523 Elo+
Party 2
Charybdis
Charybdis
Talonscar225
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 148L
1,531 Elo+
Party 2
Hercules
Hercules
mlewis11
Hercules
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 84L
1,683 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,579 Elo+

VS

Team Averages
Level 57
1,604 SR
1,433 Elo+
Thor
Thor
DanielR0man
Thor
Level 104
God Stats
3W - 1L
1,649 SR
Queue Stats
90W - 74L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iPistachio
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,527 SR
Queue Stats
12W - 16L
1,370 Elo+
Party 1
Bellona
Bellona
xUnFazeDx
Bellona
Level 41
God Stats
6W - 1L
1,637 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CanIBeAFish
Aphrodite
14
4 / 5 / 5
11,394
760
13,446
17,685
6,983
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Talonscar225
Charybdis
12
1 / 5 / 4
10,370
691
6,073
12,619
3,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
mlewis11
Hercules
14
4 / 3 / 5
11,228
749
12,554
21,662
26,886
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 6
12,323
822
9,727
14,958
10,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
iPistachio
Morgan Le Fay
16
8 / 1 / 4
12,823
855
30,385
11,133
5,686
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
xUnFazeDx
Bellona
14
0 / 4 / 11
10,989
733
6,326
15,823
15,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
13
13
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CanIBeAFish
Aphrodite
4
5
5
1.3
W
5
4
6
2
L
Charybdis
Talonscar225
Charybdis
1
5
4
0.6
W
Morgan Le Fay
iPistachio
Morgan Le Fay
8
1
4
10
L
Hercules
mlewis11
Hercules
4
3
5
2.17
W
Bellona
xUnFazeDx
Bellona
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
46,438
51,966
Taken
41,914
37,772
Mitigated
32,065
22,153
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CanIBeAFish
Aphrodite
13,446
2,150
6,018
8,160
17,685
6,983
0
12,231
5,454
52,856
0
W
9,727
814
0
1,063
14,958
10,951
241
4,204
10,754
973
42,037
L
Charybdis
Talonscar225
Charybdis
6,073
2,478
0
2,902
12,619
3,903
0
6,974
5,645
0
40,185
W
Morgan Le Fay
iPistachio
Morgan Le Fay
30,385
3,306
337
3,401
11,133
5,686
935
3,383
7,750
78,875
0
L
Hercules
mlewis11
Hercules
12,554
2,576
0
5,073
21,662
26,886
30
12,078
9,584
0
22,293
W
Bellona
xUnFazeDx
Bellona
6,326
1,150
387
1,467
15,823
15,428
420
6,703
9,120
0
32,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,992
Gold Earned
36,135
159
Minions Killed
178
0
Camps Cleared
0
807,302
Distance Traveled
859,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,394
760
70
5
0
247,695
0
W
Thor
12,323
822
57
4
0
285,045
0
L
Charybdis
10,370
691
63
4
0
260,554
0
W
Morgan Le Fay
12,823
855
75
5
0
302,674
0
L
Hercules
11,228
749
26
2
0
299,053
0
W
Bellona
10,989
733
46
3
0
272,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role