Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Evancarr
Cliodhna
Level 149
God Stats
2W - 1L
1,459 SR
Queue Stats
12W - 5L
1,718 Elo+
Party 1
Persephone
Persephone
Inspectar
Persephone
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,765 Elo+
Party 1
Jing Wei
Jing Wei
Meyvn
Jing Wei
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 85L
1,599 Elo+
Party 3
Team Averages
Level 137
1,492 SR
1,616 Elo+

VS

Team Averages
Level 112
1,630 SR
1,548 Elo+
Zhong Kui
Zhong Kui
Deception_King
Zhong Kui
Level 172
God Stats
4W - 5L
1,429 SR
Queue Stats
456W - 453L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
JunThePanda
Erlang Shen
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
378W - 374L
1,526 Elo+
Party 2
Sol
Sol
Murrciless
Sol
Level 129
God Stats
7W - 6L
1,532 SR
Queue Stats
371W - 359L
1,536 Elo+
Solo
Surtr
Surtr
grimgrin21
Surtr
Level 115
God Stats
6W - 1L
1,973 SR
Queue Stats
255W - 247L
1,534 Elo+
Party 2
Chang'e
Chang'e
çhud
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
7 / 2 / 15
10,057
914
8,270
13,612
20,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
 
Ganesha
16
0 / 4 / 23
9,534
867
9,022
15,521
20,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Evancarr
Cliodhna
17
8 / 4 / 14
10,133
921
14,945
11,308
6,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Inspectar
Persephone
17
7 / 3 / 15
10,526
957
15,054
9,842
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Meyvn
Jing Wei
15
4 / 2 / 18
9,461
860
11,460
9,351
5,473
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deception_King
Zhong Kui
14
2 / 4 / 4
7,623
693
10,561
12,355
13,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JunThePanda
Erlang Shen
13
2 / 5 / 7
7,801
709
7,770
11,548
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 5 / 5
9,030
821
12,879
12,974
4,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
13
1 / 6 / 8
7,653
696
7,009
15,207
18,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
çhud
Chang'e
13
1 / 6 / 7
7,952
723
8,628
13,163
4,831
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
26
Kills
12
15
Deaths
26
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
2
15
7.25
W
Ganesha
 
Ganesha
0
4
23
2.88
L
Zhong Kui
Deception_King
Zhong Kui
2
4
4
1
W
Cliodhna
Evancarr
Cliodhna
8
4
14
3.75
W
Persephone
Inspectar
Persephone
7
3
15
4.83
L
Erlang Shen
JunThePanda
Erlang Shen
2
5
7
1.1
W
Jing Wei
Meyvn
Jing Wei
4
2
18
6.5
L
6
5
5
1.7
L
Surtr
1
6
8
0.83
L
Chang'e
çhud
Chang'e
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,751
Damage
46,847
59,634
Taken
65,247
59,196
Mitigated
49,582
24,526
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,270
384
6,794
5,811
13,612
20,766
354
7,617
5,784
0
17,165
W
Ganesha
 
Ganesha
9,022
535
1,255
1,647
15,521
20,805
308
7,624
7,772
21,734
0
L
Zhong Kui
Deception_King
Zhong Kui
10,561
843
0
3,569
12,355
13,962
356
3,651
8,704
18,328
0
W
Cliodhna
Evancarr
Cliodhna
14,945
1,175
1,874
1,028
11,308
6,292
2,285
6,070
5,189
0
23,561
W
Persephone
Inspectar
Persephone
15,054
1,532
0
3,105
9,842
5,860
1,067
5,525
4,173
37,800
0
L
Erlang Shen
JunThePanda
Erlang Shen
7,770
2,437
420
1,801
11,548
7,556
0
4,533
7,015
0
16,371
W
Jing Wei
Meyvn
Jing Wei
11,460
9,109
1,116
1,896
9,351
5,473
3,943
6,244
2,974
0
29,216
L
12,879
4,923
523
3,873
12,974
4,326
373
5,309
7,665
26,719
0
L
Surtr
7,009
1,593
1,500
2,556
15,207
18,907
0
5,826
9,381
1,304
10,261
L
Chang'e
çhud
Chang'e
8,628
908
2,821
2,051
13,163
4,831
723
4,757
8,406
19,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
40,059
153
Minions Killed
103
0
Camps Cleared
0
1,139,867
Distance Traveled
923,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,057
914
30
3
0
244,830
0
W
Ganesha
9,534
867
0
0
0
218,877
0
L
Zhong Kui
7,623
693
25
2
0
169,731
0
W
Cliodhna
10,133
921
26
2
0
251,204
0
W
Persephone
10,526
957
54
5
0
202,657
0
L
Erlang Shen
7,801
709
17
2
0
194,561
0
W
Jing Wei
9,461
860
43
4
0
222,299
0
L
Sol
9,030
821
34
3
0
181,308
0
L
Surtr
7,653
696
5
0
0
196,228
0
L
Chang'e
7,952
723
22
2
0
181,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role