Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LiquidColtXbl
Nemesis
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,464 Elo+
Solo
Fafnir
Fafnir
Rankorr312
Fafnir
Level 116
God Stats
3W - 2L
1,622 SR
Queue Stats
81W - 64L
1,553 Elo+
Party 3
Vamana
Vamana
moraxk
Vamana
Level 118
God Stats
3W - 1L
1,577 SR
Queue Stats
187W - 163L
1,507 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,505 Elo+

VS

Team Averages
Level 97
1,469 SR
1,502 Elo+
Thor
Thor
BUBGUM FLARE
Thor
Level 66
God Stats
3W - 9L
1,373 SR
Queue Stats
339W - 351L
1,489 Elo+
Party 1
Raijin
Raijin
DanteJ_lll21
Raijin
Level 109
God Stats
4W - 1L
1,619 SR
Queue Stats
27W - 24L
1,488 Elo+
Party 2
Olorun
Olorun
KapitKobe22
Olorun
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
MacaBaka
Sun Wukong
Level 106
God Stats
11W - 5L
1,614 SR
Queue Stats
70W - 50L
1,581 Elo+
Solo
Maui
Maui
TATTEDtortoise
Maui
Level 106
God Stats
3W - 5L
1,237 SR
Queue Stats
557W - 591L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
6 / 2 / 4
7,213
656
9,107
6,077
2,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
 
Chiron
10
1 / 0 / 3
5,608
510
6,734
5,335
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
11
8 / 2 / 3
7,279
662
5,699
9,740
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Rankorr312
Fafnir
9
0 / 0 / 7
6,304
573
2,328
6,500
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
moraxk
Vamana
10
0 / 3 / 1
5,876
534
1,244
9,759
8,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,669
515
1,893
10,623
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
9
1 / 6 / 1
5,492
499
3,007
7,014
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 2 / 0
5,067
461
3,188
5,912
2,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MacaBaka
Sun Wukong
12
4 / 0 / 0
7,175
652
6,018
6,983
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
5,491
499
2,838
8,751
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
6
7
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
4
4
W
Chiron
 
Chiron
1
0
3
2.5
L
0
5
2
0.2
L
Raijin
1
6
1
0.25
L
Olorun
0
2
0
0
W
Nemesis
8
2
3
4.75
L
Sun Wukong
MacaBaka
Sun Wukong
4
0
0
4
W
Fafnir
Rankorr312
Fafnir
0
0
7
3.5
L
1
2
0
0.5
W
Vamana
moraxk
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
16,944
37,411
Taken
39,283
23,514
Mitigated
17,235
13,411
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,107
565
0
3,344
6,077
2,794
571
2,373
3,704
47,733
0
W
Chiron
 
Chiron
6,734
2,402
609
2,409
5,335
1,824
309
2,245
3,090
0
45,658
L
1,893
145
0
650
10,623
3,173
0
3,326
7,297
0
43,042
L
Raijin
3,007
428
0
187
7,014
1,556
0
4,719
2,295
30,589
0
L
Olorun
3,188
1,123
540
1,419
5,912
2,082
0
740
5,172
35,200
0
W
Nemesis
5,699
2,761
0
1,701
9,740
3,729
0
1,320
8,420
0
38,485
L
Sun Wukong
MacaBaka
Sun Wukong
6,018
2,248
0
1,858
6,983
4,729
0
226
6,757
0
53,234
W
Fafnir
Rankorr312
Fafnir
2,328
424
0
3,297
6,500
6,844
121
3,095
3,405
16,505
0
L
2,838
707
0
2,946
8,751
5,695
0
2,424
6,327
19,198
0
W
Vamana
moraxk
Vamana
1,244
429
0
2,051
9,759
8,323
0
0
9,759
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
28,894
289
Minions Killed
318
0
Camps Cleared
0
1,059,099
Distance Traveled
1,074,557
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,213
656
67
6
0
189,924
0
W
Chiron
5,608
510
70
6
0
186,565
0
L
Thor
5,669
515
68
6
0
223,329
0
L
Raijin
5,492
499
59
5
0
187,818
0
L
Olorun
5,067
461
57
5
0
207,058
0
W
Nemesis
7,279
662
51
5
0
264,259
1
L
Sun Wukong
7,175
652
102
9
0
236,846
0
W
Fafnir
6,304
573
33
3
0
207,407
4
L
Maui
5,491
499
32
3
0
219,506
0
W
Vamana
5,876
534
68
6
0
210,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role