Player Matchup

Lancelot
Lancelot
Dalovar
Lancelot
Level 118
God Stats
2W - 1L
1,792 SR
Queue Stats
427W - 450L
1,474 Elo+
Solo
Izanami
Izanami
Feohektor11
Izanami
Level 141
God Stats
9W - 10L
1,408 SR
Queue Stats
1,150W - 1,170L
1,491 Elo+
Solo
Ix Chel
Ix Chel
RainBowHaxGFG
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Team Averages
Level 127
1,567 SR
1,438 Elo+

VS

Team Averages
Level 57
1,593 SR
1,376 Elo+
Serqet
Serqet
OnlyTrashBlames
Serqet
Level 43
God Stats
2W - 1L
1,964 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lDeprivedl
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 110L
1,378 Elo+
Party 1
Neith
Neith
ogimmicks
Neith
Level 3
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 2L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dalovar
Lancelot
13
7 / 7 / 5
11,462
819
11,449
16,137
12,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Feohektor11
Izanami
12
1 / 5 / 7
10,318
737
7,988
15,768
5,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
15
9 / 5 / 6
12,795
914
16,146
13,897
5,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 7
12,929
924
22,043
16,144
15,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
lDeprivedl
Kukulkan
14
4 / 5 / 8
12,245
875
8,992
13,393
5,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ogimmicks
Neith
13
2 / 7 / 11
11,383
813
5,935
11,768
3,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
17
Kills
16
17
Deaths
17
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Dalovar
Lancelot
7
7
5
1.36
L
Izanami
Feohektor11
Izanami
1
5
7
0.9
W
10
5
7
2.7
L
Ix Chel
9
5
6
2.4
W
Kukulkan
lDeprivedl
Kukulkan
4
5
8
1.6
W
Neith
ogimmicks
Neith
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
36,970
45,802
Taken
41,305
22,965
Mitigated
23,906
7,394
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Dalovar
Lancelot
11,449
1,946
0
3,277
16,137
12,203
59
2,664
12,950
0
27,967
L
Izanami
Feohektor11
Izanami
7,988
5,759
0
1,933
15,768
5,170
544
3,515
11,706
0
44,628
W
22,043
5,878
0
3,674
16,144
15,097
648
4,071
12,073
0
47,509
L
Ix Chel
16,146
2,654
48
2,136
13,897
5,592
757
3,197
10,700
46,669
0
W
Kukulkan
lDeprivedl
Kukulkan
8,992
411
0
1,203
13,393
5,010
0
6,169
7,224
49,769
0
W
Neith
ogimmicks
Neith
5,935
2,794
0
962
11,768
3,799
616
6,660
5,108
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
36,557
143
Minions Killed
147
0
Camps Cleared
0
774,470
Distance Traveled
763,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,462
819
24
2
0
291,495
0
L
Izanami
10,318
737
68
5
0
243,719
0
W
Serqet
12,929
924
40
3
0
282,045
0
L
Ix Chel
12,795
914
51
4
0
239,256
0
W
Kukulkan
12,245
875
72
5
0
246,943
1
W
Neith
11,383
813
35
3
0
234,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role