Player Matchup

Anubis
Anubis
Gold V
DIABLOCITO
Anubis
Gold V
Level 104
God Stats
4W - 0L
1,975 SR
Queue Stats
10W - 0L
1,722 MMR
Party 2
Ganesha
Ganesha
Gold V
SosaOnDeck
Ganesha
Gold V
Level 156
God Stats
5W - 3L
1,763 SR
Queue Stats
37W - 19L
1,722 MMR
Party 2
Rama
Rama
Gold V
YeaISimp
Rama
Gold V
Level 145
God Stats
11W - 7L
1,718 SR
Queue Stats
45W - 31L
1,722 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,819 SR
1,722 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,563 SR
1,613 MMR
Agni
Agni
Silver I
FortuitousEvents
Agni
Silver I
Level 109
God Stats
17W - 14L
1,596 SR
Queue Stats
40W - 45L
1,593 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Grim Ieaper
Danzaburou
Gold I
Level 158
God Stats
27W - 30L
1,599 SR
Queue Stats
265W - 316L
1,689 MMR
Solo
Tyr
Tyr
Silver II
PuddlesOfScarlet
Tyr
Silver II
Level 145
God Stats
11W - 11L
1,495 SR
Queue Stats
41W - 45L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DIABLOCITO
Anubis
13
3 / 0 / 4
9,961
766
13,571
5,463
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SosaOnDeck
Ganesha
12
0 / 1 / 8
9,145
703
3,339
9,285
9,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
13
5 / 1 / 2
10,242
788
10,601
6,026
2,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AphroditePersephoneHerculesAchillesAres

VS

Bans
Ao KuangSobekHeraVamanaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,894
684
6,014
6,299
1,420
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Grim Ieaper
Danzaburou
11
1 / 4 / 1
8,589
661
6,865
11,791
2,529
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 2
8,167
628
2,758
13,699
13,098
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
DIABLOCITO
Anubis
3
0
4
5
L
1
2
1
0.75
L
Danzaburou
Grim Ieaper
Danzaburou
1
4
1
0.38
L
0
2
2
0.5
W
Ganesha
SosaOnDeck
Ganesha
0
1
8
4
W
Rama
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,511
Damage
15,637
20,774
Taken
31,789
15,426
Mitigated
17,047
5,434
Healing
3,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DIABLOCITO
Anubis
13,571
188
41
1,817
5,463
3,337
300
2,289
3,174
57,428
0
L
6,014
138
0
740
6,299
1,420
0
3,608
2,691
37,349
0
L
Danzaburou
Grim Ieaper
Danzaburou
6,865
2,848
0
1,320
11,791
2,529
0
7,034
4,757
0
45,688
L
2,758
119
0
1,301
13,699
13,098
0
6,580
7,119
0
11,519
W
Ganesha
SosaOnDeck
Ganesha
3,339
248
0
958
9,285
9,463
0
2,055
7,230
16,682
0
W
Rama
10,601
7,714
0
2,618
6,026
2,626
1,488
1,853
4,173
0
41,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
25,650
167
Minions Killed
138
0
Camps Cleared
0
723,351
Distance Traveled
725,269
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,961
766
74
6
0
239,392
1
L
Agni
8,894
684
53
4
0
269,264
0
L
Danzaburou
8,589
661
67
5
0
197,591
0
L
Tyr
8,167
628
18
1
0
258,414
3
W
Ganesha
9,145
703
4
0
0
245,846
7
W
Rama
10,242
788
89
7
0
238,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role