Player Matchup

Bellona
Bellona
EMV-BlackHawk
Bellona
Level 109
God Stats
4W - 0L
1,883 SR
Queue Stats
138W - 122L
1,539 Elo+
Party 2
Terra
Terra
SIMPLE_DREAMER
Terra
Level 124
God Stats
3W - 1L
1,707 SR
Queue Stats
99W - 95L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
Urias13
Heimdallr
Level 113
God Stats
2W - 0L
1,622 SR
Queue Stats
66W - 68L
1,504 Elo+
Party 3
Charybdis
Charybdis
WaggishClamp582
Charybdis
Level 98
God Stats
1W - 1L
1,313 SR
Queue Stats
62W - 58L
1,489 Elo+
Party 3
Zeus
Zeus
Zeroknife13
Zeus
Level 149
God Stats
6W - 7L
1,355 SR
Queue Stats
418W - 452L
1,404 Elo+
Solo
Team Averages
Level 119
1,576 SR
1,497 Elo+

VS

Team Averages
Level 77
1,492 SR
1,490 Elo+
Ao Kuang
Ao Kuang
ChainingStraw64
Ao Kuang
Level 138
God Stats
5W - 4L
1,462 SR
Queue Stats
122W - 106L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
KekMaster69
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 117L
1,547 Elo+
Party 1
Nemesis
Nemesis
Peeksies
Nemesis
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 70L
1,500 Elo+
Party 1
Thoth
Thoth
Plexus8224
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,427 Elo+
Party 1
Hera
Hera
oHAZUSEo
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
2 / 4 / 14
10,524
702
7,985
18,539
23,498
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 2 / 17
10,692
713
7,887
14,363
20,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Urias13
Heimdallr
19
7 / 2 / 12
11,603
774
15,459
11,741
6,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
WaggishClamp582
Charybdis
20
9 / 3 / 11
12,349
823
16,119
12,942
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 15
11,570
771
25,050
10,591
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
7 / 6 / 6
10,808
721
16,643
18,746
11,142
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
KekMaster69
Guan Yu
17
2 / 6 / 10
10,465
698
11,463
23,312
29,400
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Peeksies
Nemesis
18
5 / 3 / 7
10,283
686
7,746
17,751
16,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
17
0 / 4 / 4
9,620
641
10,814
10,151
3,737
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
14
0 / 6 / 5
8,631
575
8,870
9,418
3,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
25
Kills
14
14
Deaths
25
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
7
6
6
1.67
W
Bellona
2
4
14
2.25
L
Guan Yu
KekMaster69
Guan Yu
2
6
10
1.17
L
Nemesis
Peeksies
Nemesis
5
3
7
2.83
L
Thoth
0
4
4
0.5
W
1
2
17
4.75
W
Heimdallr
Urias13
Heimdallr
7
2
12
6.5
W
Charybdis
WaggishClamp582
Charybdis
9
3
11
4.83
W
6
3
15
4.5
L
Hera
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,500
Damage
55,536
68,176
Taken
79,378
63,039
Mitigated
64,125
26,361
Healing
26,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
16,643
3,161
1,454
4,038
18,746
11,142
0
5,282
13,464
28,943
0
W
Bellona
7,985
1,845
1,981
2,399
18,539
23,498
320
10,995
7,544
0
17,439
L
Guan Yu
KekMaster69
Guan Yu
11,463
684
10,437
7,586
23,312
29,400
368
9,186
14,126
0
19,302
L
Nemesis
Peeksies
Nemesis
7,746
2,624
718
1,465
17,751
16,204
668
7,514
10,237
0
13,890
L
Thoth
10,814
68
393
301
10,151
3,737
427
5,365
4,786
39,228
0
W
7,887
1,056
3,763
2,912
14,363
20,057
347
6,065
8,298
12,748
995
W
Heimdallr
Urias13
Heimdallr
15,459
5,566
2,700
4,592
11,741
6,461
2,669
6,621
5,120
0
41,540
W
Charybdis
WaggishClamp582
Charybdis
16,119
8,268
940
3,643
12,942
7,489
4,872
9,107
3,835
0
54,020
W
25,050
1,256
845
2,586
10,591
5,534
750
3,539
7,052
43,958
0
L
Hera
8,870
1,190
0
0
9,418
3,642
413
4,595
4,823
15,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
49,807
178
Minions Killed
120
0
Camps Cleared
0
1,454,158
Distance Traveled
1,427,956
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,808
721
30
2
0
284,268
0
W
Bellona
10,524
702
22
1
0
331,189
0
L
Guan Yu
10,465
698
9
1
0
279,121
0
L
Nemesis
10,283
686
12
1
0
357,924
0
L
Thoth
9,620
641
60
4
0
291,795
0
W
Terra
10,692
713
7
0
0
305,632
0
W
Heimdallr
11,603
774
40
3
0
298,425
0
W
Charybdis
12,349
823
65
4
0
251,552
0
W
Zeus
11,570
771
44
3
0
267,360
3
L
Hera
8,631
575
9
1
0
214,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role