Player Matchup

Kali
Kali
Hockeywolf15
Kali
Level 29
God Stats
2W - 1L
1,256 SR
Queue Stats
53W - 56L
1,383 Elo+
Party 2
Scylla
Scylla
NUEManticore
Scylla
Level 74
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 119L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
gaydion
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 2
Team Averages
Level 44
1,419 SR
1,397 Elo+

VS

Team Averages
Level 94
1,712 SR
1,479 Elo+
Vulcan
Vulcan
Africanbushman
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,477 Elo+
Solo
Ishtar
Ishtar
CachisJR23
Ishtar
Level 123
God Stats
2W - 2L
1,868 SR
Queue Stats
40W - 36L
1,460 Elo+
Party 1
Cerberus
Cerberus
P1CxOneSleeve
Cerberus
Level 94
God Stats
3W - 3L
1,767 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 5
13,436
840
13,341
16,973
8,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
6 / 3 / 5
13,105
819
14,772
9,469
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
gaydion
Cthulhu
14
0 / 5 / 11
11,076
692
8,293
19,051
24,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
11,729
733
12,835
8,803
3,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
CachisJR23
Ishtar
15
5 / 2 / 7
12,195
762
15,064
13,056
5,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
P1CxOneSleeve
Cerberus
13
2 / 6 / 9
11,024
689
9,176
22,466
25,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
12
Kills
12
12
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
L
Ishtar
CachisJR23
Ishtar
5
2
7
4.25
W
6
4
5
2.13
W
Scylla
6
3
5
2.83
L
Cerberus
P1CxOneSleeve
Cerberus
2
6
9
1.08
W
Cthulhu
gaydion
Cthulhu
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
37,075
45,493
Taken
44,325
37,260
Mitigated
35,040
3,938
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,835
3,237
226
1,233
8,803
3,939
0
5,403
3,400
43,139
0
L
Ishtar
CachisJR23
Ishtar
15,064
8,772
188
5,709
13,056
5,614
484
7,252
5,804
0
57,649
W
13,341
5,998
0
2,788
16,973
8,019
0
8,413
8,560
0
33,938
W
Scylla
14,772
976
26
983
9,469
4,256
1,361
5,185
4,284
71,509
0
L
Cerberus
P1CxOneSleeve
Cerberus
9,176
444
218
5,582
22,466
25,487
0
10,724
11,742
34,897
0
W
Cthulhu
gaydion
Cthulhu
8,293
128
141
0
19,051
24,985
0
9,048
10,003
20,731
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
34,948
173
Minions Killed
215
0
Camps Cleared
0
906,966
Distance Traveled
830,207
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,729
733
57
4
0
282,580
1
L
Ishtar
12,195
762
83
5
0
271,900
7
W
Kali
13,436
840
32
2
0
301,468
3
W
Scylla
13,105
819
104
7
0
303,546
0
L
Cerberus
11,024
689
75
5
0
275,727
0
W
Cthulhu
11,076
692
37
2
0
301,952
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role