Player Matchup

Izanami
Izanami
Ecchi-Kami
Izanami
Level 118
God Stats
10W - 5L
1,700 SR
Queue Stats
129W - 133L
1,459 Elo+
Party 1
Camazotz
Camazotz
Gambler_Legend
Camazotz
Level 95
God Stats
9W - 12L
1,485 SR
Queue Stats
87W - 95L
1,484 Elo+
Party 1
Odin
Odin
Stitxhh_
Odin
Level 116
God Stats
5W - 7L
1,431 SR
Queue Stats
191W - 206L
1,479 Elo+
Party 1
Sobek
Sobek
ThirdEYEgree
Sobek
Level 105
God Stats
8W - 10L
1,421 SR
Queue Stats
573W - 563L
1,452 Elo+
Solo
Zeus
Zeus
xDreamxYT
Zeus
Level 74
God Stats
9W - 9L
1,573 SR
Queue Stats
375W - 390L
1,500 Elo+
Solo
Team Averages
Level 102
1,522 SR
1,475 Elo+

VS

Team Averages
Level 115
1,541 SR
1,480 Elo+
Maui
Maui
AlexRFLestrange
Maui
Level 154
God Stats
4W - 7L
1,434 SR
Queue Stats
445W - 411L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
IZahaaK G7
Baron Samedi
Level 107
God Stats
18W - 8L
1,656 SR
Queue Stats
94W - 80L
1,518 Elo+
Party 2
Chaac
Chaac
Kenji_Hozuki
Chaac
Level 127
God Stats
19W - 15L
1,382 SR
Queue Stats
171W - 163L
1,401 Elo+
Solo
Horus
Horus
LuC Rose 7u7
Horus
Level 128
God Stats
8W - 3L
1,587 SR
Queue Stats
300W - 290L
1,464 Elo+
Party 2
Ishtar
Ishtar
Naranthi
Ishtar
Level 60
God Stats
27W - 18L
1,645 SR
Queue Stats
64W - 44L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ecchi-Kami
Izanami
9
0 / 3 / 0
5,345
535
1,223
5,139
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
10
2 / 3 / 0
5,711
571
4,355
10,062
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
10
2 / 1 / 1
5,907
591
4,632
7,755
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 5 / 0
4,295
430
2,066
7,846
6,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
10
0 / 5 / 1
5,673
567
7,106
6,779
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,522
652
3,954
7,212
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
IZahaaK G7
Baron Samedi
11
4 / 1 / 3
6,265
627
5,569
7,447
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
6 / 0 / 4
6,143
614
5,078
6,331
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
4 / 0 / 4
5,997
600
4,034
6,392
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Naranthi
Ishtar
9
2 / 1 / 6
5,769
577
5,112
4,432
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
17
17
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Izanami
Ecchi-Kami
Izanami
0
3
0
0
L
Camazotz
2
3
0
0.67
W
Baron Samedi
IZahaaK G7
Baron Samedi
4
1
3
5.5
W
6
0
4
8
W
4
0
4
6
W
Ishtar
Naranthi
Ishtar
2
1
6
5
L
Odin
2
1
1
2.5
L
1
5
0
0.2
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
23,747
37,581
Taken
31,814
18,302
Mitigated
17,626
6,012
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,954
1,716
0
1,844
7,212
5,119
0
0
7,212
45,438
7,446
L
Izanami
Ecchi-Kami
Izanami
1,223
1,023
0
829
5,139
1,529
0
0
5,139
0
36,749
L
Camazotz
4,355
1,723
0
2,920
10,062
3,424
0
2,204
7,858
0
31,572
W
Baron Samedi
IZahaaK G7
Baron Samedi
5,569
389
133
2,669
7,447
3,691
0
3,201
4,246
42,243
0
W
5,078
651
394
1,975
6,331
4,313
220
2,046
4,285
0
26,831
W
4,034
1,876
80
487
6,392
2,927
0
2,339
4,053
0
23,629
W
Ishtar
Naranthi
Ishtar
5,112
3,108
0
1,281
4,432
1,576
450
1,586
2,846
0
31,230
L
Odin
4,632
1,335
0
750
7,755
4,626
0
3,554
4,201
0
38,976
L
2,066
384
0
813
7,846
6,372
0
0
7,846
11,338
0
L
Zeus
7,106
982
0
700
6,779
2,351
0
3,532
3,247
41,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
30,696
284
Minions Killed
283
0
Camps Cleared
0
957,543
Distance Traveled
977,482
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,522
652
91
9
0
172,215
0
L
Izanami
5,345
535
72
7
0
188,765
0
L
Camazotz
5,711
571
47
5
0
246,410
0
W
Baron Samedi
6,265
627
71
7
0
201,395
0
W
Chaac
6,143
614
30
3
0
199,788
4
W
Horus
5,997
600
38
4
0
220,218
0
W
Ishtar
5,769
577
53
5
0
183,866
2
L
Odin
5,907
591
67
7
0
200,819
0
L
Sobek
4,295
430
16
2
0
155,594
3
L
Zeus
5,673
567
82
8
0
165,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role