Player Matchup

Baron Samedi
Baron Samedi
ApexJaded
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 102L
1,450 Elo+
Party 1
Thoth
Thoth
SacredOrderSol
Thoth
Level 180
God Stats
1W - 1L
1,317 SR
Queue Stats
91W - 101L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ikejoestar
Cu Chulainn
Level 69
God Stats
2W - 3L
1,666 SR
Queue Stats
102W - 88L
1,450 Elo+
Party 1
Medusa
Medusa
keyzer80
Medusa
Level 129
God Stats
1W - 0L
1,515 SR
Queue Stats
56W - 49L
1,514 Elo+
Party 2
Martichoras
Martichoras
wingcharr
Martichoras
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 135L
1,428 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,465 Elo+

VS

Team Averages
Level 70
1,708 SR
1,441 Elo+
Pele
Pele
HouzoS
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 184L
1,396 Elo+
Solo
Cerberus
Cerberus
OCE Stinker
Cerberus
Level 49
God Stats
2W - 2L
1,804 SR
Queue Stats
35W - 56L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Slaughtxrhouse
Jing Wei
Level 68
God Stats
5W - 6L
1,709 SR
Queue Stats
545W - 542L
1,492 Elo+
Solo
Freya
Freya
SoulReaper415
Freya
Level 40
God Stats
2W - 2L
1,819 SR
Queue Stats
70W - 88L
1,417 Elo+
Solo
Eset
Eset
Trublusmurf
Eset
Level 146
God Stats
1W - 1L
1,709 SR
Queue Stats
261W - 241L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApexJaded
Baron Samedi
19
12 / 2 / 7
11,661
972
15,864
11,587
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 13
10,103
842
14,778
10,100
4,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ikejoestar
Cu Chulainn
16
3 / 3 / 12
9,374
781
8,368
12,654
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
keyzer80
Medusa
14
2 / 4 / 11
9,166
764
6,522
10,201
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Martichoras
wingcharr
Martichoras
17
0 / 2 / 15
9,500
792
7,466
10,382
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
HouzoS
Pele
16
0 / 4 / 7
8,102
675
6,481
15,517
12,021
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
OCE Stinker
Cerberus
9
0 / 2 / 3
7,156
596
2,477
7,187
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
16
1 / 3 / 6
8,545
712
5,686
10,773
5,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 8 / 2
9,084
757
15,472
14,538
7,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 3 / 6
10,328
861
12,723
10,378
5,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
19
Kills
12
13
Deaths
20
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ApexJaded
Baron Samedi
12
2
7
7.75
L
Pele
HouzoS
Pele
0
4
7
0.88
L
Cerberus
OCE Stinker
Cerberus
0
2
3
0.75
W
2
2
13
4.25
L
Jing Wei
1
3
6
1.33
L
7
8
2
1
L
4
3
6
2.33
W
Cu Chulainn
ikejoestar
Cu Chulainn
3
3
12
3
W
Medusa
keyzer80
Medusa
2
4
11
1.88
W
Martichoras
wingcharr
Martichoras
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,998
Damage
42,839
54,924
Taken
58,393
32,571
Mitigated
36,151
20,288
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ApexJaded
Baron Samedi
15,864
1,038
3,649
4,168
11,587
6,298
1,374
7,395
4,192
25,354
0
L
Pele
HouzoS
Pele
6,481
840
1,833
1,810
15,517
12,021
0
9,473
5,828
1,648
14,169
L
Cerberus
OCE Stinker
Cerberus
2,477
175
604
2,107
7,187
6,695
0
3,350
3,597
4,367
0
W
14,778
1,243
0
2,394
10,100
4,002
2,701
5,826
4,274
36,953
0
L
Jing Wei
5,686
3,697
2,065
3,017
10,773
5,109
215
5,477
5,157
0
17,051
L
15,472
5,235
0
864
14,538
7,298
0
7,608
6,693
17,419
0
L
12,723
783
423
1,096
10,378
5,028
0
5,412
4,822
36,655
0
W
Cu Chulainn
ikejoestar
Cu Chulainn
8,368
795
0
693
12,654
13,174
405
6,481
6,173
678
11,751
W
Medusa
keyzer80
Medusa
6,522
2,979
1,432
1,638
10,201
4,374
301
5,523
4,678
0
12,119
W
Martichoras
wingcharr
Martichoras
7,466
1,845
2,802
3,512
10,382
4,723
3,476
5,572
4,810
0
24,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
43,215
140
Minions Killed
114
0
Camps Cleared
0
1,112,943
Distance Traveled
1,009,725
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,661
972
27
2
0
182,405
0
L
Pele
8,102
675
29
2
0
242,387
0
L
Cerberus
7,156
596
8
1
0
121,706
0
W
Thoth
10,103
842
57
5
0
232,748
0
L
Jing Wei
8,545
712
32
3
0
238,055
0
L
Freya
9,084
757
5
0
0
175,707
0
L
Eset
10,328
861
40
3
0
231,870
0
W
Cu Chulainn
9,374
781
4
0
0
237,815
0
W
Medusa
9,166
764
10
1
0
234,993
0
W
Martichoras
9,500
792
42
4
0
224,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role