Player Matchup

Cerberus
Cerberus
Crankysavage421
Cerberus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 210L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DKPOLK
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,251 Elo+
Party 1
Merlin
Merlin
ITSPOLK
Merlin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 265L
1,309 Elo+
Party 1
Sylvanus
Sylvanus
LLPolk
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 53L
1,323 Elo+
Party 1
Fenrir
Fenrir
RLCOUGAR26
Fenrir
Level 46
God Stats
1W - 5L
1,664 SR
Queue Stats
305W - 332L
1,334 Elo+
Party 1
Team Averages
Level 68
1,533 SR
1,334 Elo+

VS

Team Averages
Level 119
1,461 SR
1,465 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BLACKMAJIC617
Sylvanus
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 244L
1,442 Elo+
Solo
Bacchus
Bacchus
DarkSlayer637
Bacchus
Level 117
God Stats
1W - 0L
1,443 SR
Queue Stats
18W - 17L
1,513 Elo+
Party 2
Bellona
Bellona
ElGatoPascal
Bellona
Level 147
God Stats
3W - 2L
1,264 SR
Queue Stats
26W - 31L
1,447 Elo+
Party 2
Discordia
Discordia
Sethra30
Discordia
Level 113
God Stats
5W - 6L
1,597 SR
Queue Stats
562W - 592L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 4 / 1
7,913
719
9,722
19,903
24,695
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DKPOLK
Ah Muzen Cab
15
2 / 3 / 1
8,193
745
8,117
8,245
7,156
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ITSPOLK
Merlin
15
1 / 5 / 4
8,201
746
16,268
8,545
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
LLPolk
Sylvanus
12
0 / 6 / 3
6,938
631
3,721
11,651
12,482
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
RLCOUGAR26
Fenrir
11
2 / 10 / 1
7,235
658
7,008
15,090
8,705
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
10 / 1 / 13
10,349
941
11,868
9,370
9,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
BLACKMAJIC617
Sylvanus
15
3 / 2 / 17
9,464
860
5,680
14,933
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bacchus
16
3 / 0 / 21
10,201
927
9,774
14,359
18,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bellona
ElGatoPascal
Bellona
15
3 / 3 / 17
9,203
837
11,451
16,590
19,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Sethra30
Discordia
18
9 / 0 / 13
10,487
953
15,354
7,289
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
109
5
Kills
28
28
Deaths
6
10
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
1
13
16.5
W
Sylvanus
BLACKMAJIC617
Sylvanus
3
2
17
5.75
L
Cerberus
0
4
1
0.13
L
Ah Muzen Cab
DKPOLK
Ah Muzen Cab
2
3
1
0.83
W
Bacchus
3
0
21
13.5
W
Bellona
ElGatoPascal
Bellona
3
3
17
3.83
L
Merlin
ITSPOLK
Merlin
1
5
4
0.6
L
Sylvanus
LLPolk
Sylvanus
0
6
3
0.25
L
Fenrir
RLCOUGAR26
Fenrir
2
10
1
0.25
W
Discordia
Sethra30
Discordia
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,836
Damage
54,127
63,434
Taken
62,541
57,912
Mitigated
69,549
14,300
Healing
36,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,868
1,152
2,115
2,950
9,370
9,369
1,213
5,181
4,189
18,080
0
W
Sylvanus
BLACKMAJIC617
Sylvanus
5,680
2,013
7,011
4,901
14,933
17,014
744
8,085
6,848
11,808
0
L
Cerberus
9,722
370
410
9,712
19,903
24,695
0
12,314
7,217
22,111
0
L
Ah Muzen Cab
DKPOLK
Ah Muzen Cab
8,117
3,095
0
0
8,245
7,156
0
4,640
3,535
0
15,591
W
Bacchus
9,774
1,304
2,584
3,179
14,359
18,037
1,055
7,189
7,170
16,322
0
W
Bellona
ElGatoPascal
Bellona
11,451
4,154
5,508
6,489
16,590
19,959
883
4,682
11,908
0
25,042
L
Merlin
ITSPOLK
Merlin
16,268
548
0
250
8,545
4,874
0
5,934
2,543
37,986
0
L
Sylvanus
LLPolk
Sylvanus
3,721
579
2,173
1,222
11,651
12,482
0
8,161
3,338
6,281
0
L
Fenrir
RLCOUGAR26
Fenrir
7,008
3,014
0
533
15,090
8,705
0
10,829
4,125
0
9,944
W
Discordia
Sethra30
Discordia
15,354
1,981
785
995
7,289
5,170
1,340
4,574
2,715
35,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
49,704
150
Minions Killed
153
0
Camps Cleared
0
892,886
Distance Traveled
1,041,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,349
941
34
3
0
191,776
0
W
Sylvanus
9,464
860
11
1
0
174,612
0
L
Cerberus
7,913
719
57
5
0
208,765
0
L
Ah Muzen Cab
8,193
745
18
2
0
196,242
0
W
Bacchus
10,201
927
16
1
0
251,190
0
W
Bellona
9,203
837
31
3
0
208,709
0
L
Merlin
8,201
746
49
4
0
170,425
0
L
Sylvanus
6,938
631
13
1
0
148,711
0
L
Fenrir
7,235
658
13
1
0
168,743
0
W
Discordia
10,487
953
61
6
0
214,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role