Player Matchup

Thor
Thor
IIIXJokerXIII
Thor
Level 123
God Stats
205W - 232L
1,421 SR
Queue Stats
551W - 675L
1,336 Elo+
Party 1
Chang'e
Chang'e
MakateusGood
Chang'e
Level 49
God Stats
48W - 69L
1,490 SR
Queue Stats
97W - 126L
1,341 Elo+
Solo
Geb
Geb
MythRealOne
Geb
Level 25
God Stats
28W - 57L
1,392 SR
Queue Stats
43W - 111L
1,252 Elo+
Party 1
Zeus
Zeus
Shrimpxwarrior
Zeus
Level 117
God Stats
0W - 1L
1,352 SR
Queue Stats
187W - 233L
1,346 Elo+
Party 1
Hachiman
Hachiman
agentx5
Hachiman
Level 49
God Stats
8W - 14L
1,340 SR
Queue Stats
78W - 132L
1,313 Elo+
Party 1
Team Averages
Level 73
1,399 SR
1,318 Elo+

VS

Team Averages
Level 74
1,566 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
Alnubis
Morgan Le Fay
Level 24
God Stats
6W - 2L
1,740 SR
Queue Stats
44W - 48L
1,428 Elo+
Party 3
Horus
Horus
Alopez210
Horus
Level 123
God Stats
1W - 0L
1,593 SR
Queue Stats
80W - 86L
1,493 Elo+
Party 2
Charybdis
Charybdis
Isaac11096416
Charybdis
Level 46
God Stats
4W - 7L
1,498 SR
Queue Stats
71W - 90L
1,408 Elo+
Party 2
Izanami
Izanami
YISUS001
Izanami
Level 147
God Stats
4W - 4L
1,497 SR
Queue Stats
108W - 110L
1,466 Elo+
Party 3
Mercury
Mercury
susanosenin
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 28L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,620
693
8,347
11,449
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
MakateusGood
Chang'e
15
3 / 1 / 1
8,252
750
3,471
7,762
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 5 / 4
7,580
689
2,301
13,566
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 3 / 3
8,143
740
11,214
7,591
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
agentx5
Hachiman
14
0 / 1 / 3
7,560
687
6,780
8,431
3,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alnubis
Morgan Le Fay
16
5 / 1 / 3
9,085
826
12,833
7,337
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Alopez210
Horus
15
2 / 2 / 9
8,591
781
10,562
13,777
11,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Isaac11096416
Charybdis
16
4 / 1 / 2
9,411
856
6,537
7,182
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
YISUS001
Izanami
15
2 / 1 / 7
8,511
774
7,238
7,573
2,930
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
susanosenin
Mercury
13
0 / 0 / 5
7,800
709
2,487
6,686
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
5
Kills
13
13
Deaths
5
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alnubis
Morgan Le Fay
5
1
3
6.5
W
Horus
Alopez210
Horus
2
2
9
3.25
L
1
3
1
0.5
W
Charybdis
Isaac11096416
Charybdis
4
1
2
5
L
Chang'e
MakateusGood
Chang'e
3
1
1
3.5
L
0
5
4
0.4
L
1
3
3
0.83
W
Izanami
YISUS001
Izanami
2
1
7
5.5
L
Hachiman
agentx5
Hachiman
0
1
3
1.5
W
Mercury
susanosenin
Mercury
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
39,657
48,799
Taken
42,555
27,051
Mitigated
22,834
10,392
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alnubis
Morgan Le Fay
12,833
2,067
0
1,339
7,337
3,083
1,486
3,111
4,224
33,531
0
W
Horus
Alopez210
Horus
10,562
4,188
1,970
4,811
13,777
11,290
0
6,186
7,469
0
17,991
L
8,347
609
0
1,331
11,449
4,460
630
2,380
8,843
0
22,375
W
Charybdis
Isaac11096416
Charybdis
6,537
4,601
394
1,135
7,182
2,854
2,385
3,095
4,045
0
27,785
L
Chang'e
MakateusGood
Chang'e
3,471
414
1,452
2,760
7,762
3,241
22
2,506
5,039
21,214
0
L
2,301
477
0
1,346
13,566
13,502
0
3,068
10,136
7,317
0
L
11,214
597
0
1,000
7,591
2,666
0
1,299
6,017
36,642
0
W
Izanami
YISUS001
Izanami
7,238
4,626
0
668
7,573
2,930
933
3,233
4,292
0
35,101
L
Hachiman
agentx5
Hachiman
6,780
3,344
0
2,503
8,431
3,182
349
3,580
4,769
0
29,696
W
Mercury
susanosenin
Mercury
2,487
680
0
1,122
6,686
2,677
188
1,147
5,539
0
19,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,155
Gold Earned
43,398
210
Minions Killed
221
0
Camps Cleared
0
1,128,687
Distance Traveled
1,170,036
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,085
826
51
5
0
259,802
0
W
Horus
8,591
781
18
2
0
264,002
3
L
Thor
7,620
693
38
3
0
232,125
0
W
Charybdis
9,411
856
58
5
0
198,347
0
L
Chang'e
8,252
750
57
5
0
231,119
1
L
Geb
7,580
689
4
0
0
218,931
0
L
Zeus
8,143
740
61
6
0
216,471
0
W
Izanami
8,511
774
67
6
0
224,182
0
L
Hachiman
7,560
687
50
5
0
230,041
0
W
Mercury
7,800
709
27
2
0
223,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role