Player Matchup

Odin
Odin
Gold III
BrandonIngram
Odin
Gold III
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 19L
1,777 MMR
Party 2
Janus
Janus
Platinum V
Christalix999
Janus
Platinum V
Level 39
God Stats
57W - 35L
1,715 SR
Queue Stats
136W - 118L
1,916 MMR
Party 2
Mercury
Mercury
Platinum II
SpiderCop007
Mercury
Platinum II
Level 153
God Stats
1W - 2L
1,517 SR
Queue Stats
449W - 439L
1,850 MMR
Solo
Nu Wa
Nu Wa
Platinum III
TheXenovia
Nu Wa
Platinum III
Level 123
God Stats
180W - 162L
1,645 SR
Queue Stats
223W - 219L
1,880 MMR
Solo
Rama
Rama
Gold I
kryptekmoon1
Rama
Gold I
Level 98
God Stats
12W - 13L
1,597 SR
Queue Stats
73W - 47L
1,875 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 95
1,595 SR
1,860 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,588 SR
1,860 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
GEAR238
Morgan Le Fay
Platinum III
Level 177
God Stats
42W - 25L
1,668 SR
Queue Stats
292W - 275L
1,875 MMR
Solo
Hachiman
Hachiman
Platinum V
ImOrzx
Hachiman
Platinum V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,783 MMR
Party 3
Thor
Thor
Platinum II
UncleKuzenbo
Thor
Platinum II
Level 186
God Stats
6W - 5L
1,577 SR
Queue Stats
111W - 96L
1,992 MMR
Party 3
Kali
Kali
Platinum II
ZNez
Kali
Platinum II
Level 154
God Stats
3W - 2L
1,652 SR
Queue Stats
172W - 159L
1,820 MMR
Party 1
Ganesha
Ganesha
Platinum I
mumblz666
Ganesha
Platinum I
Level 168
God Stats
8W - 5L
1,542 SR
Queue Stats
153W - 138L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,789
482
2,318
10,410
6,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,631
553
6,339
6,677
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SpiderCop007
Mercury
11
0 / 2 / 1
5,932
494
2,399
6,845
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
11
0 / 5 / 0
6,256
521
4,972
7,065
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,337
528
8,438
8,334
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
He BoHelVamanaTyr

VS

Bans
Ao KuangSerqetMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GEAR238
Morgan Le Fay
12
4 / 1 / 1
7,006
584
5,640
6,494
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ImOrzx
Hachiman
12
6 / 2 / 1
7,176
598
7,858
9,230
4,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 1
7,672
639
5,112
8,384
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
ZNez
Kali
12
3 / 0 / 3
6,984
582
4,967
10,047
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
mumblz666
Ganesha
10
0 / 1 / 9
6,609
551
4,467
9,786
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
3
1
0.83
W
Morgan Le Fay
GEAR238
Morgan Le Fay
4
1
1
4.5
W
Hachiman
ImOrzx
Hachiman
6
2
1
3.25
L
Mercury
SpiderCop007
Mercury
0
2
1
0.25
L
Nu Wa
0
5
0
0
W
4
0
1
4.5
W
Kali
ZNez
Kali
3
0
3
4.5
L
1
4
2
0.5
W
Ganesha
mumblz666
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
28,044
39,331
Taken
43,941
15,868
Mitigated
24,253
4,231
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,318
229
824
780
10,410
6,327
0
4,685
5,725
0
20,742
L
6,339
188
0
957
6,677
2,626
0
3,836
2,841
49,337
0
W
Morgan Le Fay
GEAR238
Morgan Le Fay
5,640
200
0
692
6,494
3,031
0
2,080
4,300
53,571
0
W
Hachiman
ImOrzx
Hachiman
7,858
4,864
0
3,165
9,230
4,277
0
855
8,333
0
50,635
L
Mercury
SpiderCop007
Mercury
2,399
394
0
880
6,845
2,213
0
945
5,856
0
38,481
L
Nu Wa
4,972
2,303
0
650
7,065
1,893
0
0
6,560
52,205
0
W
5,112
749
0
3,114
8,384
4,500
0
3,750
4,634
0
63,825
W
Kali
ZNez
Kali
4,967
2,314
0
3,121
10,047
4,543
0
1,213
8,782
0
55,035
L
8,438
7,163
0
140
8,334
2,809
0
641
7,693
0
54,703
W
Ganesha
mumblz666
Ganesha
4,467
846
0
3,128
9,786
7,902
0
3,105
6,581
19,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
35,447
368
Minions Killed
418
0
Camps Cleared
0
1,247,528
Distance Traveled
1,236,291
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,789
482
25
2
0
262,407
1
L
Janus
6,631
553
111
9
0
256,360
3
W
Morgan Le Fay
7,006
584
121
10
0
254,127
4
W
Hachiman
7,176
598
102
9
0
232,097
0
L
Mercury
5,932
494
61
5
0
309,427
0
L
Nu Wa
6,256
521
87
7
0
207,534
6
W
Thor
7,672
639
108
9
0
208,431
0
W
Kali
6,984
582
86
7
0
290,334
0
L
Rama
6,337
528
84
7
0
211,800
0
W
Ganesha
6,609
551
1
0
0
251,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role