Player Matchup

Nemesis
Nemesis
IThatGuy144
Nemesis
Level 98
God Stats
3W - 2L
1,765 SR
Queue Stats
211W - 197L
1,483 Elo+
Solo
Nu Wa
Nu Wa
MarkLost
Nu Wa
Level 122
God Stats
74W - 73L
1,525 SR
Queue Stats
333W - 364L
1,473 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RaViA MaNi
Ah Muzen Cab
Level 158
God Stats
3W - 1L
1,840 SR
Queue Stats
353W - 346L
1,517 Elo+
Solo
Surtr
Surtr
V1ctr0n
Surtr
Level 109
God Stats
129W - 104L
1,620 SR
Queue Stats
366W - 383L
1,524 Elo+
Party 3
Fafnir
Fafnir
Valordykai2020
Fafnir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,486 Elo+
Solo
Team Averages
Level 122
1,650 SR
1,497 Elo+

VS

Team Averages
Level 107
1,562 SR
1,446 Elo+
Achilles
Achilles
Jackha__
Achilles
Level 61
God Stats
24W - 19L
1,654 SR
Queue Stats
617W - 583L
1,485 Elo+
Party 2
Khepri
Khepri
MystyMate
Khepri
Level 88
God Stats
8W - 3L
1,715 SR
Queue Stats
57W - 57L
1,411 Elo+
Party 1
Camazotz
Camazotz
PuRpLeKush_16
Camazotz
Level 155
God Stats
5W - 10L
1,425 SR
Queue Stats
176W - 183L
1,466 Elo+
Party 2
Izanami
Izanami
TheCoolLucifer
Izanami
Level 145
God Stats
10W - 8L
1,705 SR
Queue Stats
123W - 127L
1,410 Elo+
Party 1
Discordia
Discordia
The_Mystic_Night
Discordia
Level 87
God Stats
0W - 2L
1,312 SR
Queue Stats
86W - 91L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IThatGuy144
Nemesis
15
3 / 2 / 6
9,007
530
8,064
12,662
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
MarkLost
Nu Wa
18
8 / 1 / 4
10,532
620
20,018
8,328
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
RaViA MaNi
Ah Muzen Cab
14
8 / 5 / 4
9,291
547
17,260
17,489
7,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
V1ctr0n
Surtr
16
4 / 0 / 2
9,466
557
9,441
10,663
9,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

13
3 / 3 / 11
9,436
555
6,043
17,216
20,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jackha__
Achilles
14
1 / 4 / 0
8,088
476
7,166
16,414
13,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
MystyMate
Khepri
11
1 / 7 / 5
7,632
449
4,752
15,654
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
PuRpLeKush_16
Camazotz
14
3 / 5 / 1
8,854
521
7,761
20,410
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
6 / 7 / 2
8,728
513
16,475
16,911
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
14
0 / 4 / 2
8,384
493
7,116
12,217
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
26
Kills
11
11
Deaths
27
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
IThatGuy144
Nemesis
3
2
6
3
L
Achilles
Jackha__
Achilles
1
4
0
0.25
W
Nu Wa
MarkLost
Nu Wa
8
1
4
10
L
Khepri
MystyMate
Khepri
1
7
5
0.5
L
Camazotz
PuRpLeKush_16
Camazotz
3
5
1
0.7
W
Ah Muzen Cab
RaViA MaNi
Ah Muzen Cab
8
5
4
2
L
6
7
2
1
L
Discordia
0
4
2
0.25
W
Surtr
V1ctr0n
Surtr
4
0
2
5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,826
Damage
43,270
66,358
Taken
81,606
45,411
Mitigated
45,714
17,713
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
IThatGuy144
Nemesis
8,064
3,500
373
4,372
12,662
4,668
411
2,422
10,240
0
53,314
L
Achilles
Jackha__
Achilles
7,166
1,490
0
4,871
16,414
13,450
0
2,612
13,646
0
67,107
W
Nu Wa
MarkLost
Nu Wa
20,018
5,181
0
500
8,328
3,644
569
4,274
4,054
94,680
0
L
Khepri
MystyMate
Khepri
4,752
916
0
1,411
15,654
14,286
0
4,043
11,451
22,971
0
L
Camazotz
PuRpLeKush_16
Camazotz
7,761
2,319
0
6,339
20,410
7,162
0
6,523
13,667
0
71,676
W
Ah Muzen Cab
RaViA MaNi
Ah Muzen Cab
17,260
10,132
0
5,355
17,489
7,156
2,085
2,416
15,073
0
71,694
L
16,475
13,209
0
4,034
16,911
6,995
0
4,516
12,227
0
69,054
L
Discordia
7,116
203
0
3,517
12,217
3,821
0
7,778
4,055
88,681
0
W
Surtr
V1ctr0n
Surtr
9,441
3,590
0
3,330
10,663
9,512
631
65
10,598
1,566
66,820
W
6,043
2,176
0
3,783
17,216
20,431
215
2,691
14,525
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
41,686
429
Minions Killed
543
0
Camps Cleared
0
1,638,159
Distance Traveled
1,631,658
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,007
530
74
4
0
406,206
0
L
Achilles
8,088
476
129
8
0
337,729
0
W
Nu Wa
10,532
620
139
8
0
322,050
4
L
Khepri
7,632
449
39
2
0
355,154
5
L
Camazotz
8,854
521
102
6
0
337,774
0
W
Ah Muzen Cab
9,291
547
91
5
0
310,688
0
L
Izanami
8,728
513
116
7
0
264,683
0
L
Discordia
8,384
493
157
9
0
336,318
1
W
Surtr
9,466
557
109
6
0
310,906
0
W
Fafnir
9,436
555
16
1
0
288,309
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role