Player Matchup

Hercules
Hercules
PrudentShark
Hercules
Level 136
God Stats
17W - 18L
1,432 SR
Queue Stats
186W - 153L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Sharkidelic
Ix Chel
Level 164
God Stats
5W - 4L
1,664 SR
Queue Stats
84W - 82L
1,567 Elo+
Solo
Yemoja
Yemoja
SocialCrazied
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 175L
1,516 Elo+
Party 1
Nemesis
Nemesis
SocialThirty
Nemesis
Level 125
God Stats
6W - 4L
1,457 SR
Queue Stats
205W - 189L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
thefrickword
Heimdallr
Level 111
God Stats
12W - 11L
1,545 SR
Queue Stats
212W - 197L
1,536 Elo+
Party 1
Team Averages
Level 133
1,520 SR
1,536 Elo+

VS

Team Averages
Level 118
1,608 SR
1,586 Elo+
Merlin
Merlin
Craze-DW
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,615 Elo+
Party 2
Kuzenbo
Kuzenbo
INK909
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 116L
1,573 Elo+
Solo
Susano
Susano
Topflightkid_EXE
Susano
Level 145
God Stats
21W - 10L
1,818 SR
Queue Stats
32W - 26L
1,604 Elo+
Party 2
Bellona
Bellona
WhitishJesus
Bellona
Level 126
God Stats
1W - 4L
1,486 SR
Queue Stats
63W - 57L
1,581 Elo+
Party 3
Skadi
Skadi
kSRiver12
Skadi
Level 145
God Stats
0W - 2L
1,736 SR
Queue Stats
93W - 81L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PrudentShark
Hercules
16
3 / 4 / 2
10,619
559
15,101
28,324
25,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Sharkidelic
Ix Chel
18
4 / 2 / 6
11,162
587
10,915
10,671
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 5
10,071
530
7,471
17,245
16,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
SocialThirty
Nemesis
18
4 / 4 / 3
10,818
569
9,448
19,699
9,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
thefrickword
Heimdallr
15
0 / 4 / 2
8,889
468
9,152
14,778
7,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Craze-DW
Merlin
16
1 / 5 / 2
9,845
518
9,097
13,185
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
INK909
Kuzenbo
13
3 / 0 / 3
8,954
471
6,124
10,860
13,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 6
10,907
574
16,739
18,127
9,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WhitishJesus
Bellona
16
4 / 4 / 0
9,731
512
12,262
20,677
22,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
kSRiver12
Skadi
15
4 / 3 / 4
8,733
460
14,607
13,141
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
13
Kills
16
16
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Craze-DW
Merlin
1
5
2
0.4
L
Kuzenbo
INK909
Kuzenbo
3
0
3
4.5
W
Hercules
PrudentShark
Hercules
3
4
2
1
W
Ix Chel
Sharkidelic
Ix Chel
4
2
6
3.5
W
2
2
5
2.25
W
Nemesis
SocialThirty
Nemesis
4
4
3
1.38
L
4
1
6
7
L
Bellona
WhitishJesus
Bellona
4
4
0
1
L
Skadi
kSRiver12
Skadi
4
3
4
2
W
Heimdallr
thefrickword
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,087
Damage
58,829
90,717
Taken
75,990
64,152
Mitigated
56,685
37,922
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Craze-DW
Merlin
9,097
549
0
1,654
13,185
5,294
0
4,306
8,677
81,282
0
L
Kuzenbo
INK909
Kuzenbo
6,124
2,612
0
2,332
10,860
13,646
51
3,714
7,134
29,221
0
W
Hercules
PrudentShark
Hercules
15,101
4,990
0
14,562
28,324
25,720
362
4,045
23,100
0
86,847
W
Ix Chel
Sharkidelic
Ix Chel
10,915
1,137
1,909
3,805
10,671
4,777
0
2,592
8,079
103,175
0
W
7,471
1,323
3,745
4,876
17,245
16,190
28
2,973
14,218
37,437
207
W
Nemesis
SocialThirty
Nemesis
9,448
3,816
0
4,742
19,699
9,553
181
2,516
17,138
0
95,596
L
16,739
4,492
0
1,370
18,127
9,251
0
2,134
15,881
0
115,390
L
Bellona
WhitishJesus
Bellona
12,262
3,910
0
3,381
20,677
22,802
0
2,408
18,144
0
69,101
L
Skadi
kSRiver12
Skadi
14,607
5,396
0
1,230
13,141
5,692
0
5,062
7,975
0
88,293
W
Heimdallr
thefrickword
Heimdallr
9,152
4,835
0
4,283
14,778
7,912
1,493
3,771
11,007
0
92,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
48,170
613
Minions Killed
542
0
Camps Cleared
0
1,872,949
Distance Traveled
1,906,258
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,845
518
152
8
0
349,007
7
L
Kuzenbo
8,954
471
39
2
0
358,525
0
W
Hercules
10,619
559
120
6
0
308,707
1
W
Ix Chel
11,162
587
170
9
0
405,230
2
W
Yemoja
10,071
530
46
2
0
350,640
2
W
Nemesis
10,818
569
138
7
0
445,044
4
L
Susano
10,907
574
133
7
0
470,486
1
L
Bellona
9,731
512
102
5
0
372,274
0
L
Skadi
8,733
460
116
6
0
355,966
5
W
Heimdallr
8,889
468
139
7
0
363,328
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role