Player Matchup

Merlin
Merlin
DiamondxGinger
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
RawSuaceGod
Scylla
Level 17
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Pele
Pele
TuPicador3285
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
WolfBranBass
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
intocable_GT
Fenrir
Level 106
God Stats
0W - 1L
1,935 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 52
1,586 SR
1,500 Elo+

VS

Team Averages
Level 75
1,543 SR
1,422 Elo+
Vulcan
Vulcan
DuckiestDwarf24
Vulcan
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
46W - 58L
1,312 Elo+
Party 3
Nu Wa
Nu Wa
MajMcMuffins
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,354 Elo+
Party 4
Ymir
Ymir
MyJunes MyBugs
Ymir
Level 128
God Stats
3W - 1L
1,320 SR
Queue Stats
120W - 107L
1,526 Elo+
Party 3
Poseidon
Poseidon
Pyro50
Poseidon
Level 105
God Stats
7W - 3L
1,676 SR
Queue Stats
146W - 150L
1,599 Elo+
Party 4
Fenrir
Fenrir
inner largeness
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 88L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
6,116
1,223
5,036
4,698
1,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
11
1 / 4 / 4
5,723
1,145
4,141
5,136
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 3
4,945
989
4,958
7,293
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 2
4,551
910
747
2,820
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
11
4 / 2 / 3
6,129
1,226
3,208
8,299
8,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 7
6,573
1,315
6,238
5,357
2,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 8
6,064
1,213
4,303
3,240
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 11
6,432
1,286
3,537
6,178
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
Pyro50
Poseidon
12
2 / 0 / 10
6,248
1,250
8,094
4,407
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
4 / 3 / 3
6,068
1,214
3,672
5,027
2,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
8
Kills
15
15
Deaths
9
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
5
2
7
4.25
W
2
2
8
3
W
2
2
11
3.75
W
Poseidon
Pyro50
Poseidon
2
0
10
7
L
Scylla
1
4
4
0.75
L
0
5
3
0.3
L
0
2
2
0.5
W
4
3
3
1.83
L
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
25,844
28,246
Taken
24,209
15,846
Mitigated
14,068
4,271
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,036
225
0
1,140
4,698
1,833
0
3,248
1,439
15,440
0
W
6,238
2,630
693
1,577
5,357
2,094
553
2,853
2,504
14,574
0
W
4,303
975
0
141
3,240
1,066
965
855
2,385
7,653
0
W
3,537
581
413
779
6,178
7,032
104
2,468
3,710
5,773
0
W
Poseidon
Pyro50
Poseidon
8,094
1,941
1,196
2,506
4,407
1,389
755
1,654
2,753
15,213
0
L
Scylla
4,141
691
0
400
5,136
2,117
0
4,550
580
8,431
0
L
4,958
1,037
415
721
7,293
2,760
0
6,446
839
0
8,646
L
747
617
0
6
2,820
1,057
0
2,195
625
0
1,791
W
3,672
898
300
525
5,027
2,487
528
1,347
3,680
0
4,524
L
Fenrir
3,208
594
98
1,491
8,299
8,079
0
5,705
2,591
0
5,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
31,385
50
Minions Killed
51
0
Camps Cleared
0
474,885
Distance Traveled
565,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,116
1,223
20
4
0
106,721
0
W
Vulcan
6,573
1,315
20
4
0
122,315
0
W
Nu Wa
6,064
1,213
6
1
0
105,696
0
W
Ymir
6,432
1,286
6
1
0
109,974
0
W
Poseidon
6,248
1,250
17
3
0
120,558
0
L
Scylla
5,723
1,145
17
3
0
106,959
0
L
Pele
4,945
989
7
1
0
94,355
0
L
Ullr
4,551
910
3
1
0
45,531
0
W
Fenrir
6,068
1,214
2
0
0
107,434
0
L
Fenrir
6,129
1,226
3
1
0
121,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role